Player Matchup

Sylvanus
Sylvanus
Galovsghosts
Sylvanus
Level 98
God Stats
1W - 3L
1,245 SR
Queue Stats
225W - 236L
1,451 Elo+
Solo
Scylla
Scylla
Pittu
Scylla
Level 69
God Stats
0W - 3L
1,351 SR
Queue Stats
116W - 140L
1,426 Elo+
Solo
Izanami
Izanami
gonkaix3
Izanami
Level 144
God Stats
6W - 5L
1,609 SR
Queue Stats
401W - 364L
1,539 Elo+
Party 1
Mercury
Mercury
theHNT
Mercury
Level 83
God Stats
4W - 4L
1,541 SR
Queue Stats
327W - 410L
1,466 Elo+
Solo
Osiris
Osiris
xMysTeRioNz
Osiris
Level 159
God Stats
19W - 8L
1,734 SR
Queue Stats
904W - 853L
1,552 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,487 Elo+

VS

Team Averages
Level 87
1,486 SR
1,491 Elo+
Rama
Rama
Larryjugando
Rama
Level 66
God Stats
54W - 33L
1,633 SR
Queue Stats
358W - 308L
1,536 Elo+
Party 2
Bacchus
Bacchus
MAURI-TBG1705
Bacchus
Level 66
God Stats
13W - 6L
1,684 SR
Queue Stats
184W - 182L
1,517 Elo+
Party 2
Ra
Ra
MT_Pato262
Ra
Level 105
God Stats
1W - 2L
1,219 SR
Queue Stats
339W - 317L
1,536 Elo+
Party 2
Bellona
Bellona
MeddieFrercury
Bellona
Level 149
God Stats
14W - 19L
1,317 SR
Queue Stats
1,043W - 1,157L
1,436 Elo+
Solo
Anubis
Anubis
elmancoscioli
Anubis
Level 48
God Stats
11W - 7L
1,574 SR
Queue Stats
78W - 81L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Galovsghosts
Sylvanus
9
0 / 2 / 3
6,307
485
2,213
6,810
2,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Pittu
Scylla
12
0 / 1 / 0
6,470
498
4,998
4,134
900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
gonkaix3
Izanami
11
2 / 5 / 0
7,041
542
7,930
9,885
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
theHNT
Mercury
9
0 / 6 / 1
6,024
463
1,616
9,690
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
11
1 / 3 / 1
6,490
499
2,471
8,719
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,699
669
7,195
9,915
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
8
1 / 2 / 8
6,288
484
2,855
6,563
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 2
7,417
571
1,517
4,971
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 4
7,870
605
6,057
7,278
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 2
9,021
694
5,791
6,742
2,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Galovsghosts
Sylvanus
0
2
3
0.75
W
6
1
3
7.5
W
Bacchus
1
2
8
2.5
W
2
0
2
3
W
5
1
4
7
L
Scylla
Pittu
Scylla
0
1
0
0
W
3
0
2
4
L
Izanami
gonkaix3
Izanami
2
5
0
0.4
L
Mercury
theHNT
Mercury
0
6
1
0.08
L
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
23,415
39,238
Taken
35,469
13,108
Mitigated
15,589
12,410
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Galovsghosts
Sylvanus
2,213
843
1,614
2,167
6,810
2,918
0
1,252
5,558
13,088
0
W
7,195
6,529
0
3,899
9,915
2,162
306
1,098
8,817
0
56,100
W
Bacchus
2,855
599
0
912
6,563
4,508
0
1,412
5,151
6,947
0
W
1,517
331
140
1,717
4,971
1,726
272
3,833
1,138
40,535
0
W
6,057
1,996
0
2,595
7,278
4,420
60
593
6,685
0
43,599
L
Scylla
Pittu
Scylla
4,998
374
0
236
4,134
900
0
1,785
2,349
42,326
0
W
5,791
866
0
4,376
6,742
2,773
1,266
339
6,403
72,967
0
L
Izanami
gonkaix3
Izanami
7,930
6,501
0
2,263
9,885
2,315
0
1,011
8,874
0
51,154
L
Mercury
theHNT
Mercury
1,616
607
0
2,973
9,690
2,169
0
2,410
7,280
0
30,351
L
Osiris
2,471
942
0
3,157
8,719
4,806
0
3,705
5,014
0
30,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
39,295
343
Minions Killed
454
0
Camps Cleared
0
1,124,393
Distance Traveled
1,216,601
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,307
485
24
2
0
244,093
1
W
Rama
8,699
669
114
9
0
231,981
7
W
Bacchus
6,288
484
16
1
0
229,295
3
W
Ra
7,417
571
90
7
0
278,247
1
W
Bellona
7,870
605
83
6
0
245,245
0
L
Scylla
6,470
498
89
7
0
239,606
3
W
Anubis
9,021
694
151
12
0
231,833
1
L
Izanami
7,041
542
88
7
0
206,078
0
L
Mercury
6,024
463
68
5
0
236,358
2
L
Osiris
6,490
499
74
6
0
198,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role