Player Matchup

Ao Kuang
Ao Kuang
Bott Rambus
Ao Kuang
Level 57
God Stats
31W - 32L
1,386 SR
Queue Stats
60W - 76L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
ClockworkRogue
Cthulhu
Level 122
God Stats
1W - 0L
1,362 SR
Queue Stats
20W - 11L
1,402 Elo+
Solo
Nike
Nike
xx_shotz_4
Nike
Level 24
God Stats
9W - 8L
1,437 SR
Queue Stats
27W - 40L
1,266 Elo+
Party 1
Team Averages
Level 68
1,395 SR
1,315 Elo+

VS

Team Averages
Level 37
1,311 SR
1,004 Elo+
Bacchus
Bacchus
MATTHEW6542
Bacchus
Level 20
God Stats
0W - 11L
933 SR
Queue Stats
4W - 18L
1,023 Elo+
Party 2
Izanami
Izanami
SouljaBleghhh
Izanami
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 26L
976 Elo+
Party 2
Eset
Eset
Thunder_Berg7689
Eset
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 33L
1,014 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bott Rambus
Ao Kuang
14
15 / 0 / 4
10,142
922
11,565
9,180
3,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 11
8,918
811
6,232
3,895
3,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 1 / 10
7,927
721
3,746
5,727
3,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MATTHEW6542
Bacchus
8
0 / 4 / 0
6,090
554
2,023
10,142
6,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
1 / 8 / 0
6,402
582
3,489
9,243
3,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 8 / 0
6,058
551
2,635
8,401
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
20
Kills
1
1
Deaths
20
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bott Rambus
Ao Kuang
15
0
4
17
W
4
0
11
9.5
L
Bacchus
MATTHEW6542
Bacchus
0
4
0
0
L
Izanami
1
8
0
0.13
L
0
8
0
0
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
8,147
18,802
Taken
27,786
9,373
Mitigated
13,187
5,627
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bott Rambus
Ao Kuang
11,565
4,349
180
4,315
9,180
3,070
876
1,963
7,217
28,371
0
W
6,232
410
448
619
3,895
3,284
316
1,060
2,835
23,577
0
L
Bacchus
MATTHEW6542
Bacchus
2,023
434
135
900
10,142
6,939
0
5,399
4,743
9,656
0
L
Izanami
3,489
1,651
11
378
9,243
3,330
0
6,594
2,649
0
17,600
L
2,635
422
0
432
8,401
2,918
0
6,196
2,205
12,450
0
W
3,746
1,072
0
65
5,727
3,019
1,037
2,075
3,652
0
25,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
18,550
108
Minions Killed
60
6
Camps Cleared
1
647,031
Distance Traveled
415,060
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,142
922
25
2
5
209,325
3
W
Cthulhu
8,918
811
36
3
0
225,259
2
L
Bacchus
6,090
554
5
0
0
146,642
1
L
Izanami
6,402
582
32
3
1
131,429
0
L
Eset
6,058
551
23
2
0
136,989
0
W
Nike
7,927
721
47
4
1
212,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role