Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
B1oHaZaRD_PUrg3
Medusa
Level 27
God Stats
9W - 14L
1,376 SR
Queue Stats
82W - 103L
1,230 Elo+
Party 1
Chang'e
Chang'e
MysteriousAnna
Chang'e
Level 26
God Stats
0W - 1L
1,560 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
ToastedWAFL
Kuzenbo
Level 55
God Stats
46W - 51L
1,408 SR
Queue Stats
124W - 164L
1,321 Elo+
Party 1
Ra
Ra
XxZACCHEOxX
Ra
Level 66
God Stats
4W - 13L
1,244 SR
Queue Stats
166W - 207L
1,248 Elo+
Party 1
Team Averages
Level 56
1,418 SR
1,334 Elo+

VS

Team Averages
Level 87
1,493 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
Level 105
God Stats
34W - 31L
1,398 SR
Queue Stats
136W - 138L
1,396 Elo+
Party 2
Zeus
Zeus
Olmiir
Zeus
Level 102
God Stats
12W - 13L
1,460 SR
Queue Stats
399W - 468L
1,461 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TigerHooodz
Tsukuyomi
Level 100
God Stats
8W - 8L
1,484 SR
Queue Stats
138W - 145L
1,420 Elo+
Party 2
Horus
Horus
everlongha
Horus
Level 67
God Stats
2W - 2L
1,648 SR
Queue Stats
170W - 197L
1,449 Elo+
Party 3
Heimdallr
Heimdallr
rebote_factible4
Heimdallr
Level 59
God Stats
8W - 8L
1,476 SR
Queue Stats
241W - 263L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 4 / 0
7,823
391
7,263
28,772
13,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 10 / 1
7,708
385
10,533
16,495
5,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 4 / 0
5,982
299
1,093
5,641
1,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
ToastedWAFL
Kuzenbo
11
1 / 8 / 2
7,837
392
5,617
20,255
22,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 11 / 0
7,792
390
4,068
15,245
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
17
2 / 0 / 7
11,038
552
13,293
9,033
4,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Olmiir
Zeus
19
24 / 0 / 5
13,095
655
33,966
9,887
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TigerHooodz
Tsukuyomi
18
9 / 2 / 3
11,602
580
9,797
16,275
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
14
1 / 3 / 12
8,845
442
8,823
13,820
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
15
1 / 0 / 14
9,855
493
8,031
10,154
3,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
5
Kills
37
37
Deaths
5
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
0
0.75
L
1
10
1
0.15
W
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
2
0
7
5.5
L
0
4
0
0
W
Zeus
Olmiir
Zeus
24
0
5
26.5
W
Tsukuyomi
TigerHooodz
Tsukuyomi
9
2
3
5.25
L
Kuzenbo
ToastedWAFL
Kuzenbo
1
8
2
0.25
L
0
11
0
0
W
Horus
1
3
12
2.33
W
Heimdallr
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
73,910
86,408
Taken
59,169
47,569
Mitigated
27,586
13,367
Healing
24,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,263
3,953
537
7,050
28,772
13,587
0
17,523
10,892
0
32,972
L
10,533
3,972
0
0
16,495
5,484
0
6,979
8,973
0
50,520
W
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
13,293
3,813
0
3,982
9,033
4,276
3,805
866
8,135
67,933
0
L
1,093
392
527
824
5,641
1,488
0
2,865
2,682
12,676
0
W
Zeus
Olmiir
Zeus
33,966
4,625
0
2,687
9,887
3,995
174
2,894
6,927
95,721
0
W
Tsukuyomi
TigerHooodz
Tsukuyomi
9,797
1,129
0
8,408
16,275
6,534
3,493
1,151
15,066
0
83,898
L
Kuzenbo
ToastedWAFL
Kuzenbo
5,617
1,952
0
1,472
20,255
22,325
0
11,531
8,044
25,291
0
L
4,068
188
670
2,287
15,245
4,685
703
8,099
6,587
47,211
0
W
Horus
8,823
3,818
2,839
5,310
13,820
8,786
1,707
2,062
11,714
3,842
19,913
W
Heimdallr
8,031
2,869
0
1,171
10,154
3,995
4,295
3,533
6,549
0
66,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
54,435
305
Minions Killed
559
0
Camps Cleared
0
1,529,917
Distance Traveled
1,806,227
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,823
391
46
2
0
374,070
0
L
Medusa
7,708
385
99
5
0
339,578
0
W
Morgan Le Fay
11,038
552
120
6
0
356,902
1
L
Chang'e
5,982
299
25
1
0
190,702
2
W
Zeus
13,095
655
130
7
0
400,581
2
W
Tsukuyomi
11,602
580
144
7
0
337,560
2
L
Kuzenbo
7,837
392
32
2
0
320,278
7
L
Ra
7,792
390
103
5
0
305,289
3
W
Horus
8,845
442
40
2
0
371,191
1
W
Heimdallr
9,855
493
125
6
0
339,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role