Player Matchup

Ymir
Ymir
BEST_RACHEET
Ymir
Level 86
God Stats
28W - 25L
1,544 SR
Queue Stats
173W - 177L
1,505 Elo+
Party 1
Zeus
Zeus
Born2BeBad86
Zeus
Level 89
God Stats
4W - 4L
1,514 SR
Queue Stats
67W - 74L
1,443 Elo+
Solo
Heimdallr
Heimdallr
LowTierGameplay
Heimdallr
Level 108
God Stats
2W - 1L
1,765 SR
Queue Stats
167W - 144L
1,532 Elo+
Party 1
Thor
Thor
Sirr_Frosty
Thor
Level 117
God Stats
5W - 3L
1,517 SR
Queue Stats
165W - 131L
1,550 Elo+
Party 1
Hades
Hades
kayoh323
Hades
Level 64
God Stats
2W - 0L
1,748 SR
Queue Stats
39W - 30L
1,611 Elo+
Solo
Team Averages
Level 93
1,618 SR
1,528 Elo+

VS

Team Averages
Level 123
1,530 SR
1,513 Elo+
Fenrir
Fenrir
AE ToxiK
Fenrir
Level 157
God Stats
23W - 20L
1,515 SR
Queue Stats
416W - 393L
1,565 Elo+
Solo
Artio
Artio
CarlosG166
Artio
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 204L
1,536 Elo+
Solo
Janus
Janus
Martin Sparks
Janus
Level 158
God Stats
6W - 9L
1,877 SR
Queue Stats
250W - 242L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
SIR_BADDMON
Erlang Shen
Level 109
God Stats
0W - 3L
1,185 SR
Queue Stats
142W - 191L
1,433 Elo+
Solo
Chiron
Chiron
SmashedLimes
Chiron
Level 114
God Stats
34W - 28L
1,574 SR
Queue Stats
447W - 437L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 25
12,187
1,016
13,793
16,170
16,398
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 6 / 23
12,899
1,075
14,639
13,974
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
LowTierGameplay
Heimdallr
20
11 / 2 / 19
14,788
1,232
20,996
10,431
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 6 / 22
13,467
1,122
20,676
14,930
8,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
kayoh323
Hades
20
7 / 4 / 19
12,825
1,069
17,224
16,646
6,538
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

122

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AE ToxiK
Fenrir
19
12 / 10 / 8
14,195
1,183
12,955
19,781
8,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
19
0 / 7 / 16
11,460
955
6,224
24,123
21,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 10
13,077
1,090
17,501
10,392
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SIR_BADDMON
Erlang Shen
18
2 / 9 / 11
11,570
964
7,929
19,096
9,695
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
20
5 / 6 / 13
13,794
1,150
22,351
18,673
7,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
82
35
Kills
24
24
Deaths
35
108
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AE ToxiK
Fenrir
12
10
8
1.6
W
3
6
25
2.58
W
5
6
23
2.75
L
Artio
0
7
16
1.14
W
Heimdallr
LowTierGameplay
Heimdallr
11
2
19
10.25
L
5
3
10
3.33
L
Erlang Shen
SIR_BADDMON
Erlang Shen
2
9
11
0.83
W
9
6
22
3.33
L
Chiron
5
6
13
1.92
W
Hades
kayoh323
Hades
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,328
Damage
66,960
72,151
Taken
92,065
39,417
Mitigated
50,683
7,199
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AE ToxiK
Fenrir
12,955
2,210
0
446
19,781
8,356
0
10,717
9,064
0
14,859
W
13,793
1,172
0
0
16,170
16,398
0
6,525
9,645
21,183
0
W
14,639
2,390
713
1,288
13,974
3,518
0
4,054
9,920
38,092
0
L
Artio
6,224
1,215
1,004
2,792
24,123
21,345
0
15,132
8,991
14,104
0
W
Heimdallr
LowTierGameplay
Heimdallr
20,996
10,452
0
638
10,431
4,123
0
663
9,768
0
55,095
L
17,501
348
77
1,048
10,392
3,735
0
5,248
5,144
61,363
0
L
Erlang Shen
SIR_BADDMON
Erlang Shen
7,929
5,628
0
2,224
19,096
9,695
0
6,968
12,128
0
17,668
W
20,676
4,326
0
0
14,930
8,840
0
5,587
8,845
285
37,011
L
Chiron
22,351
5,440
534
2,620
18,673
7,552
0
7,724
10,949
0
66,839
W
Hades
kayoh323
Hades
17,224
775
1,247
3,313
16,646
6,538
0
6,896
9,750
25,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,166
Gold Earned
64,096
192
Minions Killed
226
5
Camps Cleared
13
1,115,457
Distance Traveled
1,203,633
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,195
1,183
2
0
0
223,219
0
W
Ymir
12,187
1,016
11
1
0
209,384
0
W
Zeus
12,899
1,075
49
4
2
211,289
0
L
Artio
11,460
955
14
1
0
225,181
1
W
Heimdallr
14,788
1,232
81
7
0
241,144
0
L
Janus
13,077
1,090
111
9
4
251,216
1
L
Erlang Shen
11,570
964
23
2
1
253,477
0
W
Thor
13,467
1,122
34
3
1
220,167
0
L
Chiron
13,794
1,150
76
6
8
250,540
3
W
Hades
12,825
1,069
17
1
2
233,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role