Player Matchup

Nike
Nike
Silver IV
Doggy__214
Nike
Silver IV
Level 81
God Stats
16W - 21L
1,430 SR
Queue Stats
484W - 563L
885 MMR
Party 1
Medusa
Medusa
Silver III
ELiT BLO0D
Medusa
Silver III
Level 104
God Stats
7W - 7L
1,511 SR
Queue Stats
145W - 179L
949 MMR
Party 1
Sol
Sol
Silver III
danragnar
Sol
Silver III
Level 140
God Stats
14W - 12L
1,563 SR
Queue Stats
158W - 233L
1,167 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,502 SR
1,000 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 59
1,400 SR
986 MMR
Ymir
Ymir
Bronze III
gunblazerules
Ymir
Bronze III
Level 39
God Stats
2W - 5L
1,364 SR
Queue Stats
4W - 10L
1,400 MMR
Party 2
Chiron
Chiron
Silver IV
losorio1110
Chiron
Silver IV
Level 69
God Stats
0W - 2L
1,330 SR
Queue Stats
13W - 24L
1,127 MMR
Solo
Nu Wa
Nu Wa
Bronze II
scoobydank
Nu Wa
Bronze II
Level 69
God Stats
1W - 5L
1,506 SR
Queue Stats
19W - 46L
430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
9,379
721
7,857
14,801
10,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
ELiT BLO0D
Medusa
13
3 / 4 / 8
9,303
716
7,906
9,209
3,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 1 / 6
10,225
787
17,548
10,815
3,862
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusCabrakanGilgameshGaneshaChaac

VS

Bans
CerberusSun WukongAresRavanaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
9,640
742
3,826
16,158
17,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
4 / 6 / 0
9,127
702
8,935
12,430
4,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
12
1 / 5 / 4
8,120
625
9,468
9,479
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
7
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Medusa
ELiT BLO0D
Medusa
3
4
8
1.75
W
9
1
6
12
L
1
5
5
0.7
L
Chiron
4
6
0
0.67
L
Nu Wa
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
22,229
34,825
Taken
38,067
17,162
Mitigated
24,361
6,976
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,857
781
0
1,040
14,801
10,270
386
5,198
9,603
4,303
23,771
W
Medusa
ELiT BLO0D
Medusa
7,906
2,215
278
1,066
9,209
3,030
1,119
3,893
5,316
0
36,022
W
17,548
6,414
761
3,831
10,815
3,862
2,069
4,995
5,820
41,511
3,167
L
3,826
1,309
135
2,136
16,158
17,220
44
9,137
7,021
17,801
0
L
Chiron
8,935
3,386
783
1,410
12,430
4,401
124
4,515
7,915
0
26,864
L
Nu Wa
9,468
2,064
280
741
9,479
2,740
132
3,782
5,697
25,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
26,887
167
Minions Killed
104
7
Camps Cleared
2
701,612
Distance Traveled
595,976
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,379
721
42
3
5
248,242
1
W
Medusa
9,303
716
64
5
2
229,739
1
W
Sol
10,225
787
61
5
0
223,631
0
L
Ymir
9,640
742
16
1
0
208,111
0
L
Chiron
9,127
702
48
4
2
201,803
0
L
Nu Wa
8,120
625
40
3
0
186,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role