Player Matchup

Raijin
Raijin
Kazydra
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,731 Elo+
Party 1
Tyr
Tyr
Scovi
Tyr
Level 18
God Stats
1W - 1L
1,254 SR
Queue Stats
11W - 4L
1,393 Elo+
Party 1
Chiron
Chiron
killthing123
Chiron
Level 97
God Stats
1W - 1L
1,345 SR
Queue Stats
13W - 7L
1,411 Elo+
Party 1
Team Averages
Level 46
1,367 SR
1,511 Elo+

VS

Team Averages
Level 68
1,435 SR
1,472 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
rendian
Guan Yu
Level 69
God Stats
0W - 3L
1,306 SR
Queue Stats
101W - 163L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kazydra
Raijin
13
7 / 2 / 5
9,286
844
10,336
5,696
1,498
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Scovi
Tyr
11
2 / 2 / 9
7,603
691
3,837
7,368
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
11
3 / 1 / 8
7,856
714
8,245
7,620
1,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 5 / 5
6,840
622
6,307
9,042
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
 
Zeus
10
0 / 4 / 4
6,762
615
4,307
5,792
1,571
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
rendian
Guan Yu
11
5 / 3 / 0
7,534
685
7,395
12,780
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
5
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
5
0.5
L
Zeus
 
Zeus
0
4
4
0.5
W
Raijin
Kazydra
Raijin
7
2
5
4.75
W
Tyr
Scovi
Tyr
2
2
9
3.25
W
Chiron
3
1
8
7
L
Guan Yu
rendian
Guan Yu
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,418
Damage
18,009
20,684
Taken
27,614
8,890
Mitigated
14,094
4,892
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,307
1,605
640
1,447
9,042
3,435
0
4,598
4,335
0
21,317
L
Zeus
 
Zeus
4,307
452
0
440
5,792
1,571
0
2,127
3,583
24,787
0
W
Raijin
Kazydra
Raijin
10,336
1,104
0
472
5,696
1,498
376
373
5,138
39,799
0
W
Tyr
Scovi
Tyr
3,837
1,018
0
1,382
7,368
5,396
114
2,690
4,400
0
5,948
W
Chiron
8,245
3,883
877
2,161
7,620
1,996
1,082
1,192
6,185
0
23,487
L
Guan Yu
rendian
Guan Yu
7,395
1,209
460
4,429
12,780
9,088
0
4,115
8,381
0
19,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
21,136
119
Minions Killed
118
2
Camps Cleared
7
650,777
Distance Traveled
576,037
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,840
622
35
3
2
201,408
3
L
Zeus
6,762
615
53
5
1
159,789
4
W
Raijin
9,286
844
83
8
2
230,592
3
W
Tyr
7,603
691
10
1
0
201,207
0
W
Chiron
7,856
714
26
2
0
218,978
2
L
Guan Yu
7,534
685
30
3
4
214,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role