Player Matchup

Achilles
Achilles
ChocolateMLK436
Achilles
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
58W - 66L
1,382 Elo+
Party 1
Discordia
Discordia
JDaddy989
Discordia
Level 94
God Stats
3W - 5L
1,549 SR
Queue Stats
6W - 14L
1,337 Elo+
Party 2
Susano
Susano
Kazelordd
Susano
Level 63
God Stats
2W - 9L
1,232 SR
Queue Stats
9W - 16L
1,401 Elo+
Party 2
Hel
Hel
Rixiot
Hel
Level 42
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
heroicvenom
Cernunnos
Level 160
God Stats
2W - 5L
1,524 SR
Queue Stats
585W - 557L
1,463 Elo+
Party 1
Team Averages
Level 77
1,462 SR
1,417 Elo+

VS

Team Averages
Level 90
1,474 SR
1,400 Elo+
Nu Wa
Nu Wa
IJamesI
Nu Wa
Level 128
God Stats
1W - 1L
1,299 SR
Queue Stats
122W - 126L
1,458 Elo+
Party 3
Neith
Neith
KayTheAlien
Neith
Level 47
God Stats
18W - 33L
1,406 SR
Queue Stats
41W - 69L
1,397 Elo+
Party 3
Anubis
Anubis
Vexune-
Anubis
Level 42
God Stats
10W - 5L
1,558 SR
Queue Stats
48W - 67L
1,289 Elo+
Solo
Nemesis
Nemesis
XIGhostVeNomIX
Nemesis
Level 120
God Stats
5W - 10L
1,388 SR
Queue Stats
62W - 88L
1,422 Elo+
Party 3
Bastet
Bastet
XxWookieBoyxX
Bastet
Level 111
God Stats
2W - 0L
1,719 SR
Queue Stats
119W - 133L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
3 / 1 / 0
7,808
390
2,292
6,610
4,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
JDaddy989
Discordia
15
1 / 6 / 1
9,612
481
10,204
13,767
4,160
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Kazelordd
Susano
15
2 / 7 / 5
9,755
488
9,680
17,389
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Rixiot
Hel
14
2 / 7 / 12
9,460
473
7,799
14,647
9,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
heroicvenom
Cernunnos
18
14 / 7 / 4
12,056
603
17,029
23,305
8,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IJamesI
Nu Wa
17
1 / 1 / 9
9,803
490
13,560
11,126
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 10
9,520
476
7,041
10,493
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Vexune-
Anubis
15
4 / 6 / 5
9,207
460
6,141
11,775
3,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 4 / 7
11,120
556
15,057
13,521
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 5 / 6
11,180
559
14,792
15,019
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
22
Kills
28
28
Deaths
22
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
1
0
3
W
Nu Wa
IJamesI
Nu Wa
1
1
9
5.5
L
Discordia
JDaddy989
Discordia
1
6
1
0.25
W
3
6
10
1.33
L
Susano
Kazelordd
Susano
2
7
5
0.64
L
Hel
Rixiot
Hel
2
7
12
1.14
W
Anubis
Vexune-
Anubis
4
6
5
1.08
W
7
4
7
2.63
W
13
5
6
3.2
L
Cernunnos
heroicvenom
Cernunnos
14
7
4
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,004
Damage
56,591
75,718
Taken
61,934
31,817
Mitigated
24,368
29,086
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,292
385
0
1,958
6,610
4,137
0
1,486
4,888
3,351
18,041
W
Nu Wa
IJamesI
Nu Wa
13,560
1,350
0
3,356
11,126
3,447
0
7,220
3,906
65,658
0
L
Discordia
JDaddy989
Discordia
10,204
658
0
4,847
13,767
4,160
684
3,845
9,592
66,049
0
W
7,041
1,929
0
2,758
10,493
3,179
441
1,255
9,238
0
53,106
L
Susano
Kazelordd
Susano
9,680
1,113
0
4,730
17,389
5,660
0
3,012
14,095
0
50,308
L
Hel
Rixiot
Hel
7,799
132
5,348
5,478
14,647
9,190
300
4,990
9,307
37,527
0
W
Anubis
Vexune-
Anubis
6,141
196
44
3,864
11,775
3,081
554
2,250
9,525
40,022
0
W
15,057
5,892
0
3,602
13,521
10,070
1,277
2,874
10,647
0
60,967
W
14,792
5,119
0
4,496
15,019
4,591
0
4,544
10,475
0
60,666
L
Cernunnos
heroicvenom
Cernunnos
17,029
9,825
0
6,725
23,305
8,670
4,401
4,812
18,135
0
81,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
50,830
443
Minions Killed
460
0
Camps Cleared
0
1,530,503
Distance Traveled
1,779,442
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,808
390
42
2
0
161,796
1
W
Nu Wa
9,803
490
121
6
0
372,411
2
L
Discordia
9,612
481
113
6
0
352,605
1
W
Neith
9,520
476
85
4
0
342,198
0
L
Susano
9,755
488
83
4
0
354,762
1
L
Hel
9,460
473
61
3
0
341,271
0
W
Anubis
9,207
460
68
3
0
268,070
2
W
Nemesis
11,120
556
98
5
0
394,181
0
W
Bastet
11,180
559
88
4
0
402,582
5
L
Cernunnos
12,056
603
144
7
0
320,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role