Player Matchup

He Bo
He Bo
BossBxby
He Bo
Level 29
God Stats
0W - 3L
1,155 SR
Queue Stats
39W - 47L
1,399 Elo+
Party 2
Thor
Thor
Comfier
Thor
Level 31
God Stats
0W - 2L
1,221 SR
Queue Stats
49W - 65L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
Hiyer
Cthulhu
Level 26
God Stats
19W - 29L
1,378 SR
Queue Stats
31W - 49L
1,300 Elo+
Party 2
Artemis
Artemis
Pisre
Artemis
Level 26
God Stats
16W - 21L
1,438 SR
Queue Stats
33W - 44L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
c x z u t
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,260 SR
Queue Stats
24W - 38L
1,341 Elo+
Party 2
Team Averages
Level 28
1,290 SR
1,356 Elo+

VS

Team Averages
Level 76
1,583 SR
1,467 Elo+
Cernunnos
Cernunnos
BLlND BANDlT
Cernunnos
Level 120
God Stats
2W - 0L
1,751 SR
Queue Stats
16W - 15L
1,479 Elo+
Party 1
Sobek
Sobek
GBulldog23
Sobek
Level 77
God Stats
7W - 11L
1,591 SR
Queue Stats
11W - 20L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
GrimNui
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,549 Elo+
Party 1
Hades
Hades
ItzNatyLites
Hades
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,484 Elo+
Party 1
Scylla
Scylla
OldRobbyBoy
Scylla
Level 86
God Stats
23W - 19L
1,572 SR
Queue Stats
548W - 549L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BossBxby
He Bo
7
0 / 8 / 0
4,608
461
2,476
5,604
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
Comfier
Thor
8
2 / 4 / 1
5,341
534
4,699
7,648
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Hiyer
Cthulhu
7
1 / 4 / 1
4,840
484
2,408
5,911
2,524
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
Pisre
Artemis
6
1 / 5 / 1
4,390
439
1,272
4,169
635
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
c x z u t
Morgan Le Fay
8
1 / 4 / 1
4,772
477
4,011
5,708
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLlND BANDlT
Cernunnos
11
8 / 1 / 3
7,107
711
4,875
5,813
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
9
2 / 2 / 13
6,388
639
3,204
9,562
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
GrimNui
Hun Batz
11
7 / 2 / 7
6,823
682
4,325
6,025
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 0 / 2
6,539
654
3,620
5,174
2,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
11
4 / 1 / 4
6,523
652
5,185
5,619
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
25
25
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BLlND BANDlT
Cernunnos
8
1
3
9.5
L
He Bo
BossBxby
He Bo
0
8
0
0
L
Thor
Comfier
Thor
2
4
1
0.63
W
Sobek
2
2
13
4.25
W
Hun Batz
GrimNui
Hun Batz
7
2
7
5.25
L
Cthulhu
Hiyer
Cthulhu
1
4
1
0.38
W
4
0
2
5
W
Scylla
4
1
4
6
L
Artemis
Pisre
Artemis
1
5
1
0.3
L
Morgan Le Fay
c x z u t
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,866
Damage
21,209
29,040
Taken
32,193
8,253
Mitigated
12,747
2,562
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BLlND BANDlT
Cernunnos
4,875
3,493
0
2,785
5,813
1,795
3,272
697
5,116
0
33,080
L
He Bo
BossBxby
He Bo
2,476
347
0
0
5,604
1,298
0
3,192
2,412
16,745
0
L
Thor
Comfier
Thor
4,699
1,586
0
1,585
7,648
2,142
0
2,663
4,915
0
21,785
W
Sobek
3,204
334
1,395
3,349
9,562
5,426
398
3,015
6,507
7,561
0
W
Hun Batz
GrimNui
Hun Batz
4,325
1,414
0
2,664
6,025
1,661
0
525
5,500
0
32,356
L
Cthulhu
Hiyer
Cthulhu
2,408
191
0
408
5,911
2,524
404
2,454
3,371
15,766
0
W
3,620
199
0
3,295
5,174
2,231
499
2,243
2,737
24,844
0
W
Scylla
5,185
608
0
1,814
5,619
1,634
301
2,181
3,438
31,254
0
L
Artemis
Pisre
Artemis
1,272
735
0
154
4,169
635
997
556
3,613
0
10,721
L
Morgan Le Fay
c x z u t
Morgan Le Fay
4,011
424
0
415
5,708
1,654
155
2,886
2,720
15,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
33,380
166
Minions Killed
257
0
Camps Cleared
0
900,365
Distance Traveled
941,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,107
711
62
6
0
164,151
0
L
He Bo
4,608
461
38
4
0
171,541
0
L
Thor
5,341
534
48
5
0
204,528
0
W
Sobek
6,388
639
11
1
0
176,278
0
W
Hun Batz
6,823
682
65
7
0
227,966
0
L
Cthulhu
4,840
484
22
2
0
199,457
0
W
Hades
6,539
654
62
6
0
179,067
0
W
Scylla
6,523
652
57
6
0
194,086
1
L
Artemis
4,390
439
21
2
0
157,114
0
L
Morgan Le Fay
4,772
477
37
4
0
167,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role