Player Matchup

Artemis
Artemis
DigglerNIGHTS
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,455 Elo+
Party 1
Chang'e
Chang'e
Drunkscoob
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,545 Elo+
Party 1
Bacchus
Bacchus
kooz0205
Bacchus
Level 81
God Stats
1W - 2L
1,330 SR
Queue Stats
6W - 9L
1,455 Elo+
Party 1
Team Averages
Level 68
1,443 SR
1,485 Elo+

VS

Team Averages
Level 77
1,528 SR
1,447 Elo+
Gilgamesh
Gilgamesh
DrToxic827
Gilgamesh
Level 84
God Stats
5W - 0L
1,529 SR
Queue Stats
127W - 104L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
LowLvLMob
Baron Samedi
Level 38
God Stats
25W - 18L
1,566 SR
Queue Stats
120W - 106L
1,458 Elo+
Solo
Artemis
Artemis
MUTANT_BEAST99
Artemis
Level 109
God Stats
8W - 3L
1,488 SR
Queue Stats
300W - 270L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 12 / 3
8,936
596
8,852
15,295
4,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Drunkscoob
Chang'e
14
4 / 7 / 5
10,154
677
13,167
15,658
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
kooz0205
Bacchus
14
4 / 5 / 3
10,390
693
8,820
20,378
27,244
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrToxic827
Gilgamesh
17
13 / 1 / 10
12,274
818
18,991
22,892
26,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LowLvLMob
Baron Samedi
14
4 / 2 / 11
10,541
703
9,023
11,363
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 6 / 11
11,559
771
16,772
11,748
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
24
24
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
12
3
0.21
W
Gilgamesh
DrToxic827
Gilgamesh
13
1
10
18
L
Chang'e
Drunkscoob
Chang'e
4
7
5
0.93
W
Baron Samedi
LowLvLMob
Baron Samedi
4
2
11
4.75
W
7
6
11
2.08
L
Bacchus
kooz0205
Bacchus
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
44,786
51,331
Taken
46,003
37,296
Mitigated
38,118
8,218
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
8,852
4,374
0
871
15,295
4,747
132
3,003
11,880
0
17,821
W
Gilgamesh
DrToxic827
Gilgamesh
18,991
4,990
134
5,740
22,892
26,784
1,256
8,225
13,091
0
47,250
L
Chang'e
Drunkscoob
Chang'e
13,167
248
1,895
3,430
15,658
5,305
0
2,395
12,861
39,284
0
W
Baron Samedi
LowLvLMob
Baron Samedi
9,023
387
2,131
5,888
11,363
6,153
717
5,829
5,324
32,942
0
W
16,772
8,489
0
2,806
11,748
5,181
1,199
7,941
3,543
0
48,640
L
Bacchus
kooz0205
Bacchus
8,820
547
0
2,022
20,378
27,244
0
3,702
16,059
19,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
34,374
111
Minions Killed
161
2
Camps Cleared
8
726,722
Distance Traveled
712,956
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,936
596
22
1
1
192,255
1
W
Gilgamesh
12,274
818
48
3
2
282,348
1
L
Chang'e
10,154
677
68
5
0
254,820
0
W
Baron Samedi
10,541
703
55
4
2
203,149
1
W
Artemis
11,559
771
58
4
4
227,459
0
L
Bacchus
10,390
693
21
1
1
279,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role