Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DjangoHanks7
Athena
Level 44
God Stats
0W - 2L
1,605 SR
Queue Stats
79W - 99L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
Ebony Szn
Gilgamesh
Level 48
God Stats
1W - 6L
1,564 SR
Queue Stats
238W - 235L
1,545 Elo+
Solo
Tiamat
Tiamat
JETDRACO
Tiamat
Level 40
God Stats
1W - 5L
1,428 SR
Queue Stats
15W - 33L
1,392 Elo+
Solo
Skadi
Skadi
eduardolopez753
Skadi
Level 63
God Stats
24W - 17L
1,663 SR
Queue Stats
203W - 237L
1,457 Elo+
Solo
Team Averages
Level 64
1,552 SR
1,458 Elo+

VS

Team Averages
Level 76
1,521 SR
1,458 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BlvckestHeart
Serqet
Level 49
God Stats
4W - 3L
1,576 SR
Queue Stats
187W - 204L
1,383 Elo+
Solo
Apollo
Apollo
Draddius
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,394 Elo+
Party 1
Atlas
Atlas
TRYNSTOPUS 413
Atlas
Level 40
God Stats
16W - 16L
1,806 SR
Queue Stats
224W - 239L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
xFormless
Erlang Shen
Level 114
God Stats
1W - 0L
1,221 SR
Queue Stats
58W - 39L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
3 / 2 / 4
5,288
481
3,794
7,200
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
8
3 / 1 / 4
5,513
501
3,172
5,102
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Ebony Szn
Gilgamesh
12
6 / 1 / 2
7,085
644
5,299
7,578
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
JETDRACO
Tiamat
10
4 / 3 / 1
6,063
551
3,826
5,556
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 3
6,090
554
5,465
3,854
1,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 4 / 3
6,409
583
5,646
5,535
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 0
5,902
537
2,601
7,595
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Draddius
Apollo
9
1 / 6 / 2
5,848
532
4,675
7,691
1,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 0
5,719
520
2,185
7,687
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
xFormless
Erlang Shen
10
1 / 3 / 0
5,993
545
2,981
5,737
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
8
8
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
4
2.5
W
Agni
 
Agni
2
4
3
0.88
W
2
4
0
0.5
L
Athena
3
1
4
5
W
Apollo
Draddius
Apollo
1
6
2
0.33
L
Gilgamesh
Ebony Szn
Gilgamesh
6
1
2
7
L
Tiamat
JETDRACO
Tiamat
4
3
1
1.5
W
2
1
0
2
L
2
1
3
3.5
W
Erlang Shen
xFormless
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,556
Damage
18,088
29,290
Taken
34,245
12,364
Mitigated
11,617
8,418
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,794
989
0
2,357
7,200
2,632
0
1,163
5,861
0
10,383
W
Agni
 
Agni
5,646
455
0
1,110
5,535
1,724
1,062
2,884
2,373
29,142
0
W
2,601
726
0
2,658
7,595
2,026
0
400
7,070
0
26,681
L
Athena
3,172
670
0
1,238
5,102
2,605
0
267
4,823
9,489
0
W
Apollo
Draddius
Apollo
4,675
2,795
0
1,092
7,691
1,865
495
1,346
6,216
0
21,863
L
Gilgamesh
Ebony Szn
Gilgamesh
5,299
1,305
0
2,866
7,578
2,781
0
1,249
6,030
0
36,547
L
Tiamat
JETDRACO
Tiamat
3,826
545
0
1,228
5,556
3,247
0
3,550
1,695
23,861
0
W
2,185
942
1,077
1,853
7,687
3,499
96
290
7,326
17,434
0
L
5,465
1,744
169
560
3,854
1,099
694
1,151
2,703
0
36,727
W
Erlang Shen
xFormless
Erlang Shen
2,981
1,368
0
881
5,737
2,503
552
1,258
4,262
0
28,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
29,871
240
Minions Killed
245
0
Camps Cleared
0
956,925
Distance Traveled
1,008,600
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,288
481
14
1
0
140,560
1
W
Agni
6,409
583
59
5
0
194,415
0
W
Serqet
5,902
537
59
5
0
217,652
3
L
Athena
5,513
501
23
2
0
168,466
1
W
Apollo
5,848
532
47
4
0
202,920
0
L
Gilgamesh
7,085
644
78
7
0
241,595
0
L
Tiamat
6,063
551
54
5
0
195,396
1
W
Atlas
5,719
520
19
2
0
211,605
4
L
Skadi
6,090
554
71
6
0
210,908
2
W
Erlang Shen
5,993
545
61
6
0
182,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role