Player Matchup

Aphrodite
Aphrodite
Dratex7744
Aphrodite
Level 18
God Stats
0W - 1L
1,244 SR
Queue Stats
6W - 15L
1,269 Elo+
Party 1
Xbalanque
Xbalanque
Fionliss4174
Xbalanque
Level 128
God Stats
4W - 5L
1,271 SR
Queue Stats
359W - 431L
1,337 Elo+
Party 1
Mulan
Mulan
KnDG0B
Mulan
Level 58
God Stats
6W - 8L
1,420 SR
Queue Stats
81W - 125L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
Malfite
Zhong Kui
Level 41
God Stats
5W - 5L
1,475 SR
Queue Stats
174W - 190L
1,354 Elo+
Party 1
Nemesis
Nemesis
PHENIX Rafiki
Nemesis
Level 66
God Stats
17W - 12L
1,512 SR
Queue Stats
93W - 98L
1,388 Elo+
Solo
Team Averages
Level 62
1,385 SR
1,335 Elo+

VS

Team Averages
Level 50
1,520 SR
1,387 Elo+
Fenrir
Fenrir
DARK KING 423
Fenrir
Level 41
God Stats
6W - 9L
1,342 SR
Queue Stats
30W - 35L
1,327 Elo+
Party 2
Neith
Neith
FreshmanMeth
Neith
Level 49
God Stats
96W - 90L
1,583 SR
Queue Stats
149W - 181L
1,454 Elo+
Party 3
Chernobog
Chernobog
Radicalsnek
Chernobog
Level 66
God Stats
37W - 40L
1,446 SR
Queue Stats
232W - 230L
1,405 Elo+
Party 3
Nemesis
Nemesis
lilbeast551
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,350 Elo+
Party 2
Ymir
Ymir
quilava5145
Ymir
Level 48
God Stats
3W - 2L
1,729 SR
Queue Stats
153W - 156L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dratex7744
Aphrodite
6
0 / 3 / 0
5,289
378
1,514
5,411
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
Fionliss4174
Xbalanque
11
3 / 3 / 0
6,537
467
8,460
10,674
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
KnDG0B
Mulan
9
1 / 6 / 2
5,901
422
4,067
9,973
5,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Malfite
Zhong Kui
13
7 / 5 / 0
7,960
569
8,184
10,339
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
13
1 / 3 / 3
7,139
510
6,591
11,283
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
8,220
587
4,869
10,325
4,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 1 / 1
6,791
485
7,809
8,301
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Radicalsnek
Chernobog
14
3 / 1 / 9
8,282
592
7,924
7,209
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Nemesis
lilbeast551
Nemesis
13
4 / 6 / 5
7,735
553
6,719
12,487
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 2
6,095
435
5,119
10,816
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
20
20
Deaths
13
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Aphrodite
Dratex7744
Aphrodite
0
3
0
0
L
Xbalanque
Fionliss4174
Xbalanque
3
3
0
1
W
4
1
1
4.5
L
Mulan
KnDG0B
Mulan
1
6
2
0.33
L
Zhong Kui
Malfite
Zhong Kui
7
5
0
1.4
L
Nemesis
1
3
3
0.83
W
Chernobog
Radicalsnek
Chernobog
3
1
9
7.5
W
Nemesis
lilbeast551
Nemesis
4
6
5
1.08
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
32,440
47,680
Taken
49,138
24,063
Mitigated
18,472
10,174
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,869
1,996
0
3,221
10,325
4,712
546
1,112
9,213
0
48,739
L
Aphrodite
Dratex7744
Aphrodite
1,514
364
832
1,223
5,411
4,123
214
1,332
4,079
8,419
0
L
Xbalanque
Fionliss4174
Xbalanque
8,460
3,636
0
1,208
10,674
3,399
1,042
1,124
9,550
0
33,591
W
7,809
2,934
0
3,199
8,301
2,255
1,663
1,100
7,201
0
39,422
L
Mulan
KnDG0B
Mulan
4,067
1,218
0
596
9,973
5,303
560
513
9,460
0
15,399
L
Zhong Kui
Malfite
Zhong Kui
8,184
1,657
0
2,474
10,339
7,261
1,096
1,194
9,145
34,854
4,377
L
Nemesis
6,591
2,806
18
3,823
11,283
3,977
0
956
10,327
0
47,463
W
Chernobog
Radicalsnek
Chernobog
7,924
5,232
113
2,327
7,209
2,183
198
1,942
5,267
0
42,421
W
Nemesis
lilbeast551
Nemesis
6,719
4,182
0
3,041
12,487
3,814
174
2,744
9,743
0
43,868
W
5,119
1,488
0
2,124
10,816
5,508
189
1,884
8,932
13,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
37,123
257
Minions Killed
330
0
Camps Cleared
0
1,145,134
Distance Traveled
1,311,495
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,220
587
92
7
0
269,220
1
L
Aphrodite
5,289
378
10
1
0
203,808
0
L
Xbalanque
6,537
467
59
4
0
232,815
1
W
Neith
6,791
485
72
5
0
239,874
0
L
Mulan
5,901
422
24
2
0
241,886
1
L
Zhong Kui
7,960
569
68
5
0
230,882
1
L
Nemesis
7,139
510
96
7
0
235,743
0
W
Chernobog
8,282
592
77
6
0
277,530
7
W
Nemesis
7,735
553
76
5
0
251,782
0
W
Ymir
6,095
435
13
1
0
273,089
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role