Player Matchup

Skadi
Skadi
HansZwiefelhofer
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,441 Elo+
Party 1
Fafnir
Fafnir
KingslyD
Fafnir
Level 33
God Stats
1W - 1L
1,525 SR
Queue Stats
26W - 24L
1,427 Elo+
Party 1
Janus
Janus
stewie420blaze
Janus
Level 128
God Stats
0W - 6L
1,438 SR
Queue Stats
119W - 166L
1,348 Elo+
Solo
Team Averages
Level 70
1,488 SR
1,405 Elo+

VS

Team Averages
Level 99
1,459 SR
1,398 Elo+
Scylla
Scylla
Childish Hippie
Scylla
Level 129
God Stats
9W - 5L
1,475 SR
Queue Stats
267W - 299L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Father Simp
Gilgamesh
Level 82
God Stats
20W - 28L
1,402 SR
Queue Stats
86W - 100L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
turkdizzle
Hou Yi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 94L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 5
14,970
651
21,839
24,546
8,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
KingslyD
Fafnir
19
7 / 9 / 2
16,578
721
19,343
30,964
43,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 10 / 6
12,970
564
9,426
17,990
5,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 7
16,365
712
33,397
19,584
6,329
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Father Simp
Gilgamesh
19
5 / 4 / 17
15,506
674
13,635
22,879
17,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
turkdizzle
Hou Yi
19
6 / 5 / 9
15,012
653
14,178
18,390
6,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
26
28
Deaths
13
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
15
4
7
4.63
W
Gilgamesh
Father Simp
Gilgamesh
5
4
17
3.38
L
5
9
5
0.83
L
Fafnir
KingslyD
Fafnir
7
9
2
0.89
L
1
10
6
0.4
W
Hou Yi
turkdizzle
Hou Yi
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,608
Damage
61,210
73,500
Taken
60,853
57,468
Mitigated
30,352
14,232
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,397
4,648
0
3,205
19,584
6,329
1,283
10,115
9,469
78,904
0
W
Gilgamesh
Father Simp
Gilgamesh
13,635
2,291
611
6,289
22,879
17,543
546
10,378
12,501
3,515
44,273
L
21,839
8,069
597
2,185
24,546
8,575
1,262
14,336
10,210
0
52,799
L
Fafnir
KingslyD
Fafnir
19,343
8,597
203
7,853
30,964
43,344
714
12,072
18,892
39,065
0
L
9,426
434
1,178
2,216
17,990
5,549
1,048
8,844
9,146
61,515
0
W
Hou Yi
turkdizzle
Hou Yi
14,178
5,695
0
4,759
18,390
6,480
1,384
9,288
9,102
0
69,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,518
Gold Earned
46,883
215
Minions Killed
245
4
Camps Cleared
14
1,067,959
Distance Traveled
1,164,461
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,365
712
116
5
3
351,465
3
W
Gilgamesh
15,506
674
50
2
4
415,471
3
L
Skadi
14,970
651
65
3
4
371,098
3
L
Fafnir
16,578
721
28
1
0
359,191
2
L
Janus
12,970
564
122
5
0
337,670
3
W
Hou Yi
15,012
653
79
3
7
397,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role