Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Beast9822
Thor
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 63L
1,472 Elo+
Solo
Danzaburou
Danzaburou
MRHYD3
Danzaburou
Level 148
God Stats
49W - 56L
1,421 SR
Queue Stats
233W - 248L
1,389 Elo+
Solo
Atlas
Atlas
jpthiago
Atlas
Level 101
God Stats
1W - 3L
1,429 SR
Queue Stats
11W - 19L
1,360 Elo+
Solo
Eset
Eset
pablovds00
Eset
Level 104
God Stats
10W - 5L
1,545 SR
Queue Stats
158W - 172L
1,450 Elo+
Solo
Team Averages
Level 97
1,479 SR
1,434 Elo+

VS

Team Averages
Level 57
1,547 SR
1,392 Elo+
Mercury
Mercury
Ganaraj-
Mercury
Level 67
God Stats
20W - 20L
1,497 SR
Queue Stats
73W - 98L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
Taddy-GRAXA
Sun Wukong
Level 41
God Stats
3W - 4L
1,353 SR
Queue Stats
124W - 184L
1,317 Elo+
Solo
Cupid
Cupid
elmancoscioli
Cupid
Level 48
God Stats
11W - 13L
1,529 SR
Queue Stats
78W - 81L
1,443 Elo+
Solo
Agni
Agni
eltomy01285
Agni
Level 69
God Stats
5W - 1L
1,855 SR
Queue Stats
57W - 74L
1,430 Elo+
Party 1
Atlas
Atlas
ozzykingdemons
Atlas
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 100L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 5
8,636
540
7,366
10,804
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
7 / 1 / 3
9,602
600
6,114
11,730
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
MRHYD3
Danzaburou
14
6 / 4 / 3
9,714
607
11,530
11,441
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
jpthiago
Atlas
12
1 / 3 / 5
7,248
453
2,950
10,562
5,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 9
9,225
577
5,702
7,154
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ganaraj-
Mercury
15
3 / 5 / 2
8,957
560
4,175
11,358
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Taddy-GRAXA
Sun Wukong
11
1 / 2 / 1
6,585
412
6,262
10,870
4,322
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 1
8,770
548
8,538
10,465
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 8 / 1
7,637
477
4,993
8,769
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 6
6,920
433
4,024
9,164
6,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
21
Kills
11
11
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
5
5.5
W
Thor
7
1
3
8.5
L
Mercury
Ganaraj-
Mercury
3
5
2
0.8
W
Danzaburou
MRHYD3
Danzaburou
6
4
3
1.88
L
Sun Wukong
Taddy-GRAXA
Sun Wukong
1
2
1
0.75
L
5
3
1
1.83
L
2
8
1
0.31
W
Atlas
jpthiago
Atlas
1
3
5
1.17
L
0
4
6
0.75
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,662
Damage
27,992
51,691
Taken
50,626
22,153
Mitigated
20,285
19,581
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,366
1,585
0
6,442
10,804
3,945
2,684
1,097
9,707
44,188
6,307
W
Thor
6,114
1,209
0
5,368
11,730
4,600
0
2,013
9,717
0
59,269
L
Mercury
Ganaraj-
Mercury
4,175
1,927
0
880
11,358
3,702
0
1,865
9,493
0
52,711
W
Danzaburou
MRHYD3
Danzaburou
11,530
4,594
0
5,029
11,441
4,241
1,783
1,081
10,360
0
57,169
L
Sun Wukong
Taddy-GRAXA
Sun Wukong
6,262
470
0
929
10,870
4,322
0
5,167
5,703
0
27,126
L
8,538
4,199
189
3,806
10,465
3,427
862
1,010
9,455
0
61,963
L
4,993
36
0
647
8,769
2,682
0
4,108
4,661
37,505
0
W
Atlas
jpthiago
Atlas
2,950
726
0
838
10,562
5,496
536
1,492
9,070
22,506
0
L
4,024
1,697
0
1,435
9,164
6,152
0
3,433
5,731
22,536
0
W
5,702
599
328
1,576
7,154
3,871
695
3,334
3,820
55,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
38,869
427
Minions Killed
379
0
Camps Cleared
0
1,474,597
Distance Traveled
1,533,662
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,636
540
96
6
0
283,154
5
W
Thor
9,602
600
93
6
0
319,984
2
L
Mercury
8,957
560
93
6
0
344,176
3
W
Danzaburou
9,714
607
96
6
0
280,653
4
L
Sun Wukong
6,585
412
48
3
0
331,951
0
L
Cupid
8,770
548
129
8
0
289,804
0
L
Agni
7,637
477
69
4
0
264,609
0
W
Atlas
7,248
453
37
2
0
281,051
0
L
Atlas
6,920
433
40
3
0
303,122
2
W
Eset
9,225
577
105
7
0
309,755
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role