Player Matchup

Anhur
Anhur
DungbeetIe
Anhur
Level 127
God Stats
20W - 7L
1,521 SR
Queue Stats
51W - 32L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
FIREALLGAMING
Cthulhu
Level 136
God Stats
10W - 6L
1,662 SR
Queue Stats
111W - 63L
1,619 Elo+
Party 1
Persephone
Persephone
HektoBiologist
Persephone
Level 116
God Stats
18W - 8L
1,783 SR
Queue Stats
90W - 67L
1,586 Elo+
Party 1
Team Averages
Level 126
1,655 SR
1,587 Elo+

VS

Team Averages
Level 113
1,630 SR
1,493 Elo+
Athena
Athena
PaanHeaad18
Athena
Level 116
God Stats
1W - 1L
1,583 SR
Queue Stats
166W - 132L
1,464 Elo+
Party 2
Sol
Sol
ScissorJester
Sol
Level 98
God Stats
3W - 2L
1,688 SR
Queue Stats
43W - 43L
1,521 Elo+
Solo
Neith
Neith
Sleektvnck
Neith
Level 125
God Stats
3W - 2L
1,619 SR
Queue Stats
190W - 177L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
7 / 1 / 2
9,524
733
7,536
9,135
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
12
1 / 0 / 6
9,182
706
9,893
14,201
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
HektoBiologist
Persephone
12
1 / 0 / 8
8,805
677
10,468
4,491
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 2 / 0
7,581
583
4,822
13,253
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 1
7,440
572
6,772
10,338
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
11
0 / 3 / 1
7,509
578
8,895
9,920
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
1
2
8
W
Cthulhu
1
0
6
4
W
Persephone
HektoBiologist
Persephone
1
0
8
5
L
Athena
1
2
0
0.5
L
0
4
1
0.13
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
20,489
27,827
Taken
33,511
18,032
Mitigated
13,991
11,565
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,536
4,357
913
2,740
9,135
3,216
1,300
3,521
5,614
0
25,988
W
Cthulhu
9,893
413
411
5,450
14,201
13,491
188
7,064
7,137
29,270
0
W
Persephone
HektoBiologist
Persephone
10,468
677
0
2,051
4,491
1,325
421
1,643
2,848
30,901
0
L
Athena
4,822
1,404
0
4,812
13,253
7,637
50
7,035
6,218
11,505
0
L
6,772
2,038
0
3,150
10,338
3,220
170
7,632
2,706
25,455
0
L
Neith
8,895
2,789
0
3,789
9,920
3,134
540
5,748
4,172
0
35,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
22,530
152
Minions Killed
136
5
Camps Cleared
3
706,099
Distance Traveled
723,639
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,524
733
56
4
3
205,868
1
W
Cthulhu
9,182
706
39
3
0
263,964
3
W
Persephone
8,805
677
57
4
2
236,267
1
L
Athena
7,581
583
9
1
0
262,025
4
L
Sol
7,440
572
48
4
0
245,839
0
L
Neith
7,509
578
79
6
3
215,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role