Player Matchup

Charybdis
Charybdis
ESP Crank
Charybdis
Level 113
God Stats
1W - 1L
1,255 SR
Queue Stats
17W - 9L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
KushInMeLungs
Ao Kuang
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,195 Elo+
Solo
Atlas
Atlas
ToastedAtlas
Atlas
Level 46
God Stats
18W - 7L
1,588 SR
Queue Stats
18W - 11L
1,427 Elo+
Party 1
Team Averages
Level 69
1,447 SR
1,350 Elo+

VS

Team Averages
Level 87
1,364 SR
1,293 Elo+
Thor
Thor
Cb505
Thor
Level 109
God Stats
14W - 25L
1,371 SR
Queue Stats
744W - 1,115L
1,304 Elo+
Solo
Charybdis
Charybdis
DaksDragoon
Charybdis
Level 44
God Stats
6W - 8L
1,353 SR
Queue Stats
39W - 65L
1,273 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrGazing0
Morgan Le Fay
Level 109
God Stats
3W - 7L
1,368 SR
Queue Stats
44W - 73L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ESP Crank
Charybdis
19
7 / 8 / 9
16,629
665
22,493
19,101
9,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
KushInMeLungs
Ao Kuang
19
9 / 6 / 4
16,501
660
17,461
26,581
23,941
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 3 / 13
16,599
664
16,913
27,815
44,209
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cb505
Thor
19
3 / 3 / 8
14,981
599
14,241
23,521
13,728
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
DaksDragoon
Charybdis
18
5 / 8 / 7
15,028
601
19,358
25,189
9,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
MrGazing0
Morgan Le Fay
19
9 / 7 / 5
15,992
640
25,830
25,080
12,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
18
Kills
17
17
Deaths
18
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
Cb505
Thor
3
3
8
2.33
L
Charybdis
DaksDragoon
Charybdis
5
8
7
1.06
W
Charybdis
ESP Crank
Charybdis
7
8
9
1.44
W
Ao Kuang
KushInMeLungs
Ao Kuang
9
6
4
1.83
L
Morgan Le Fay
MrGazing0
Morgan Le Fay
9
7
5
1.64
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,867
Damage
59,429
73,497
Taken
73,790
77,391
Mitigated
35,765
15,240
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Cb505
Thor
14,241
2,809
0
1,682
23,521
13,728
81
12,455
11,066
0
74,862
L
Charybdis
DaksDragoon
Charybdis
19,358
11,168
0
3,525
25,189
9,849
284
10,168
15,021
0
64,019
W
Charybdis
ESP Crank
Charybdis
22,493
9,839
0
786
19,101
9,241
2,402
6,847
12,254
0
73,158
W
Ao Kuang
KushInMeLungs
Ao Kuang
17,461
7,769
0
7,036
26,581
23,941
134
9,379
17,202
41,230
0
L
Morgan Le Fay
MrGazing0
Morgan Le Fay
25,830
4,773
634
9,778
25,080
12,188
353
13,120
11,960
67,610
0
W
16,913
5,374
845
6,573
27,815
44,209
525
10,404
17,411
48,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
46,001
214
Minions Killed
265
6
Camps Cleared
14
1,239,340
Distance Traveled
1,216,042
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,981
599
91
4
6
449,589
1
L
Charybdis
15,028
601
87
3
5
381,038
4
W
Charybdis
16,629
665
124
5
1
352,105
2
W
Ao Kuang
16,501
660
46
2
4
417,461
0
L
Morgan Le Fay
15,992
640
87
3
3
385,415
3
W
Atlas
16,599
664
44
2
1
469,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role