Player Matchup

Agni
Agni
Cutesypluto
Agni
Level 152
God Stats
1W - 2L
1,673 SR
Queue Stats
135W - 149L
1,558 Elo+
Solo
Cthulhu
Cthulhu
OhNo Moisir
Cthulhu
Level 160
God Stats
10W - 10L
1,468 SR
Queue Stats
1,191W - 1,206L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
ResurrectedEvil
Nu Wa
Level 137
God Stats
8W - 8L
1,586 SR
Queue Stats
485W - 467L
1,608 Elo+
Solo
Chronos
Chronos
WakeSetter
Chronos
Level 128
God Stats
5W - 6L
1,458 SR
Queue Stats
428W - 472L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
xGWheats11x
Gilgamesh
Level 124
God Stats
7W - 6L
1,558 SR
Queue Stats
592W - 548L
1,524 Elo+
Party 2
Team Averages
Level 140
1,549 SR
1,559 Elo+

VS

Team Averages
Level 147
1,593 SR
1,672 Elo+
Baba Yaga
Baba Yaga
AngelofOmen
Baba Yaga
Level 148
God Stats
8W - 6L
1,543 SR
Queue Stats
163W - 115L
1,611 Elo+
Party 1
Kali
Kali
MuscularPigeon
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 36L
1,770 Elo+
Party 1
Cabrakan
Cabrakan
Oghma 1nfinium
Cabrakan
Level 157
God Stats
2W - 3L
1,481 SR
Queue Stats
143W - 154L
1,516 Elo+
Solo
Medusa
Medusa
Sirensnake
Medusa
Level 151
God Stats
5W - 2L
1,940 SR
Queue Stats
272W - 158L
1,687 Elo+
Party 1
Ganesha
Ganesha
av84r
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 11
10,063
629
12,018
14,013
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
OhNo Moisir
Cthulhu
20
5 / 2 / 16
12,291
768
18,344
24,443
30,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 4 / 13
11,420
714
16,656
11,573
4,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
WakeSetter
Chronos
20
10 / 2 / 12
12,708
794
16,839
17,564
8,526
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xGWheats11x
Gilgamesh
19
7 / 5 / 15
12,949
809
20,091
25,930
27,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AngelofOmen
Baba Yaga
19
4 / 3 / 11
11,128
696
20,335
16,921
9,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 7 / 8
10,894
681
8,231
15,916
8,385
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
19
6 / 5 / 10
11,581
724
13,817
21,039
33,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Sirensnake
Medusa
15
3 / 7 / 6
10,002
625
16,875
17,004
7,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
av84r
Ganesha
20
0 / 4 / 19
11,546
722
11,431
22,461
35,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
74
26
Kills
20
20
Deaths
26
67
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AngelofOmen
Baba Yaga
4
3
11
3.17
W
1
7
11
0.93
L
7
7
8
1.57
L
Cabrakan
6
5
10
2.2
W
Cthulhu
OhNo Moisir
Cthulhu
5
2
16
6.5
W
3
4
13
2.38
L
Medusa
Sirensnake
Medusa
3
7
6
0.86
W
Chronos
WakeSetter
Chronos
10
2
12
8
L
Ganesha
av84r
Ganesha
0
4
19
2.38
W
Gilgamesh
xGWheats11x
Gilgamesh
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,948
Damage
70,689
93,523
Taken
93,341
76,646
Mitigated
93,751
36,912
Healing
38,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AngelofOmen
Baba Yaga
20,335
549
3,210
7,220
16,921
9,080
685
13,189
3,732
45,914
0
W
12,018
272
2,132
2,868
14,013
5,837
862
8,663
5,179
21,444
0
L
8,231
2,524
3,155
3,222
15,916
8,385
0
13,077
2,839
0
13,081
L
Cabrakan
13,817
1,102
1,825
5,880
21,039
33,332
357
15,126
5,913
22,451
0
W
Cthulhu
OhNo Moisir
Cthulhu
18,344
604
4,919
4,829
24,443
30,750
100
9,663
14,304
44,873
0
W
16,656
3,008
2,361
874
11,573
4,435
1,950
6,249
5,144
39,504
0
L
Medusa
Sirensnake
Medusa
16,875
6,370
2,236
3,865
17,004
7,744
2,538
11,158
5,846
0
42,451
W
Chronos
WakeSetter
Chronos
16,839
1,248
3,362
5,292
17,564
8,526
1,510
10,652
6,749
34,501
0
L
Ganesha
av84r
Ganesha
11,431
233
2,889
4,734
22,461
35,210
0
14,889
7,572
35,580
0
W
Gilgamesh
xGWheats11x
Gilgamesh
20,091
3,084
5,376
4,899
25,930
27,098
570
9,073
16,564
7,588
21,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,431
Gold Earned
55,151
179
Minions Killed
177
0
Camps Cleared
0
1,530,569
Distance Traveled
1,430,161
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,128
696
66
4
0
324,604
0
W
Agni
10,063
629
20
1
0
244,456
1
L
Kali
10,894
681
21
1
0
269,174
2
L
Cabrakan
11,581
724
32
2
0
279,105
1
W
Cthulhu
12,291
768
57
4
0
338,803
0
W
Nu Wa
11,420
714
49
3
0
292,126
4
L
Medusa
10,002
625
58
4
0
259,701
1
W
Chronos
12,708
794
28
2
0
331,943
1
L
Ganesha
11,546
722
0
0
0
297,577
1
W
Gilgamesh
12,949
809
25
2
0
323,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role