Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Evolutions1
Medusa
Level 68
God Stats
10W - 9L
1,570 SR
Queue Stats
243W - 239L
1,567 Elo+
Party 3
Raijin
Raijin
FaRtGoD11
Raijin
Level 57
God Stats
4W - 5L
1,465 SR
Queue Stats
162W - 164L
1,538 Elo+
Party 3
Loki
Loki
TheUltraLuxe
Loki
Level 92
God Stats
18W - 15L
1,573 SR
Queue Stats
492W - 479L
1,567 Elo+
Party 3
Guan Yu
Guan Yu
edward53
Guan Yu
Level 17
God Stats
8W - 7L
1,602 SR
Queue Stats
20W - 17L
1,511 Elo+
Party 3
Team Averages
Level 56
1,542 SR
1,536 Elo+

VS

Team Averages
Level 88
1,513 SR
1,521 Elo+
Atlas
Atlas
Bruhcuzong
Atlas
Level 26
God Stats
2W - 2L
1,476 SR
Queue Stats
17W - 15L
1,498 Elo+
Party 2
Anubis
Anubis
Manbearbruh
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 49L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
Primitiveboi
Cernunnos
Level 97
God Stats
2W - 2L
1,524 SR
Queue Stats
94W - 85L
1,526 Elo+
Party 2
Tyr
Tyr
chrono1118
Tyr
Level 127
God Stats
1W - 0L
1,528 SR
Queue Stats
162W - 141L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
trashXbandicoot_
Kukulkan
Level 160
God Stats
26W - 18L
1,539 SR
Queue Stats
361W - 352L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 3
6,745
450
2,321
11,870
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
11
4 / 5 / 0
6,931
462
9,017
9,429
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
FaRtGoD11
Raijin
11
2 / 8 / 1
7,032
469
3,078
9,637
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 4 / 2
8,859
591
11,290
11,030
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
edward53
Guan Yu
11
1 / 4 / 0
6,681
445
7,156
10,730
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
5 / 2 / 3
8,141
543
4,630
9,081
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
15
6 / 4 / 7
8,994
600
5,880
11,075
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Primitiveboi
Cernunnos
13
2 / 2 / 6
7,678
512
8,177
7,006
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 0
8,586
572
6,950
14,621
12,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 5 / 8
9,254
617
9,791
8,364
2,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
14
Kills
23
24
Deaths
14
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
W
Atlas
5
2
3
3.25
L
Medusa
4
5
0
0.8
L
Raijin
FaRtGoD11
Raijin
2
8
1
0.31
W
Anubis
6
4
7
2.38
W
Cernunnos
Primitiveboi
Cernunnos
2
2
6
2.5
L
7
4
2
2
W
4
1
0
4
L
Guan Yu
edward53
Guan Yu
1
4
0
0.25
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
35,428
52,696
Taken
50,147
26,590
Mitigated
30,892
11,879
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,321
502
0
1,319
11,870
9,192
0
5,473
6,397
10,545
0
W
Atlas
4,630
2,034
0
1,134
9,081
7,445
184
1,700
7,291
18,439
0
L
Medusa
9,017
3,934
0
2,552
9,429
2,428
224
3,122
6,307
0
56,997
L
Raijin
FaRtGoD11
Raijin
3,078
322
0
420
9,637
2,929
0
5,858
3,779
36,494
0
W
Anubis
5,880
344
0
4,284
11,075
5,144
0
1,186
9,831
55,961
0
W
Cernunnos
Primitiveboi
Cernunnos
8,177
3,506
0
1,519
7,006
2,655
701
464
6,534
0
55,101
L
11,290
3,870
0
4,501
11,030
3,871
0
5,284
5,746
0
54,548
W
6,950
1,376
0
7,148
14,621
12,909
0
0
13,741
0
50,774
L
Guan Yu
edward53
Guan Yu
7,156
2,007
0
3,087
10,730
8,170
128
564
10,166
0
36,729
W
9,791
1,122
0
1,002
8,364
2,739
276
1,715
6,471
50,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
42,653
372
Minions Killed
426
0
Camps Cleared
0
1,416,615
Distance Traveled
1,465,895
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,745
450
27
2
0
294,099
0
W
Atlas
8,141
543
15
1
0
277,000
0
L
Medusa
6,931
462
97
6
0
272,436
6
L
Raijin
7,032
469
73
5
0
238,181
4
W
Anubis
8,994
600
99
7
0
270,229
2
W
Cernunnos
7,678
512
110
7
0
280,671
6
L
Loki
8,859
591
98
7
0
319,078
14
W
Tyr
8,586
572
113
8
0
352,650
5
L
Guan Yu
6,681
445
77
5
0
292,821
3
W
Kukulkan
9,254
617
89
6
0
285,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role