Player Matchup

Nu Wa
Nu Wa
Gold III
SirenSuccubi
Nu Wa
Gold III
Level 34
God Stats
9W - 0L
1,630 SR
Queue Stats
15W - 0L
1,765 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 34
1,630 SR
1,765 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 38
1,088 SR
899 MMR
Mercury
Mercury
Bronze V
zRG Recluse
Mercury
Bronze V
Level 38
God Stats
0W - 17L
1,088 SR
Queue Stats
0W - 35L
899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
47 / 0 / 0
18,198
791
31,493
3,905
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeraYmirHeimdallrYemojaHel

VS

Bans
ThorHe BoSylvanusHadesSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
zRG Recluse
Mercury
4
0 / 47 / 0
10,112
440
83
31,493
8,904
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
47
Kills
0
0
Deaths
47
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
47
0
0
47
L
Mercury
zRG Recluse
Mercury
0
47
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,493
Damage
83
3,905
Taken
31,493
1,275
Mitigated
8,904
2,758
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,493
12,806
0
2,758
3,905
1,275
1,581
123
3,550
99,994
0
L
Mercury
zRG Recluse
Mercury
83
83
0
0
31,493
8,904
0
31,493
0
0
83

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,198
Gold Earned
10,112
82
Minions Killed
0
13
Camps Cleared
0
196,131
Distance Traveled
113,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,198
791
82
4
13
196,131
0
L
Mercury
10,112
440
0
0
0
113,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role