Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
SPARTACUS_97
Olorun
Level 82
God Stats
5W - 9L
1,338 SR
Queue Stats
143W - 187L
1,310 Elo+
Party 2
King Arthur
King Arthur
XilenceSouls
King Arthur
Level 85
God Stats
3W - 8L
1,500 SR
Queue Stats
345W - 409L
1,380 Elo+
Party 2
Team Averages
Level 65
1,446 SR
1,397 Elo+

VS

Team Averages
Level 84
1,400 SR
1,321 Elo+
Sol
Sol
I Drago10
Sol
Level 107
God Stats
2W - 1L
1,491 SR
Queue Stats
21W - 31L
1,312 Elo+
Solo
Bacchus
Bacchus
Shadowhunter958
Bacchus
Level 126
God Stats
3W - 6L
1,209 SR
Queue Stats
39W - 40L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
fullmoonknight
Xbalanque
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 10L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 9 / 4
7,850
604
7,195
13,742
4,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
12
4 / 9 / 2
9,672
744
7,759
19,767
6,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
XilenceSouls
King Arthur
12
3 / 12 / 4
9,197
707
7,906
18,225
13,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 7
11,964
920
19,025
15,135
5,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
8 / 2 / 20
11,154
858
11,796
12,306
18,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
fullmoonknight
Xbalanque
14
5 / 4 / 21
10,754
827
12,713
11,142
4,354
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
7
Kills
30
30
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
9
4
0.22
W
17
1
7
20.5
L
Olorun
4
9
2
0.56
W
8
2
20
9
L
King Arthur
XilenceSouls
King Arthur
3
12
4
0.42
W
Xbalanque
fullmoonknight
Xbalanque
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
43,534
51,734
Taken
38,583
25,177
Mitigated
28,230
4,664
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,195
2,988
0
629
13,742
4,899
0
9,137
4,605
0
27,701
W
19,025
7,449
0
9,507
15,135
5,088
1,532
3,455
11,680
59,758
0
L
Olorun
7,759
3,482
494
3,288
19,767
6,659
0
13,531
6,236
20,744
0
W
11,796
1,389
576
3,532
12,306
18,788
286
3,607
8,582
23,350
0
L
King Arthur
XilenceSouls
King Arthur
7,906
2,146
41
212
18,225
13,619
0
8,153
10,072
0
16,252
W
Xbalanque
fullmoonknight
Xbalanque
12,713
6,298
0
2,020
11,142
4,354
1,488
1,455
9,687
0
37,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
33,872
87
Minions Killed
146
0
Camps Cleared
8
562,809
Distance Traveled
729,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,850
604
39
3
0
181,036
1
W
Sol
11,964
920
69
5
4
238,329
4
L
Olorun
9,672
744
31
2
0
182,214
1
W
Bacchus
11,154
858
24
2
3
265,220
0
L
King Arthur
9,197
707
17
1
0
199,559
2
W
Xbalanque
10,754
827
53
4
1
226,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role