Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Hotpocket11
Mulan
Level 154
God Stats
7W - 4L
1,705 SR
Queue Stats
312W - 257L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
ZigzagFatt Matt
Baron Samedi
Level 110
God Stats
18W - 9L
1,558 SR
Queue Stats
129W - 95L
1,622 Elo+
Party 1
Team Averages
Level 130
1,588 SR
1,581 Elo+

VS

Team Averages
Level 115
1,335 SR
1,419 Elo+
Neith
Neith
Viking013382
Neith
Level 93
God Stats
0W - 3L
1,316 SR
Queue Stats
25W - 34L
1,350 Elo+
Party 2
Atlas
Atlas
diegofph2295
Atlas
Level 150
God Stats
4W - 6L
1,190 SR
Queue Stats
62W - 78L
1,475 Elo+
Solo
Agni
Agni
steel rod 7
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 9
7,230
723
5,415
12,033
9,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
7 / 2 / 4
8,174
817
9,207
10,316
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ZigzagFatt Matt
Baron Samedi
11
2 / 0 / 9
7,251
725
5,153
6,704
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,192
719
6,513
7,755
3,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 2 / 2
7,073
707
6,113
9,823
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 2
6,417
642
5,963
7,577
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
9
6.5
W
7
2
4
4.5
L
2
4
0
0.5
W
Baron Samedi
ZigzagFatt Matt
Baron Samedi
2
0
9
6.5
L
0
2
2
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
18,589
29,053
Taken
25,155
22,044
Mitigated
15,037
12,501
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,415
1,249
0
2,910
12,033
9,911
216
4,422
7,611
14,474
0
W
9,207
1,048
562
3,474
10,316
9,415
437
3,784
6,532
0
19,399
L
6,513
2,089
0
1,543
7,755
3,189
0
2,866
4,439
0
26,676
W
Baron Samedi
ZigzagFatt Matt
Baron Samedi
5,153
501
2,034
3,521
6,704
2,718
314
4,201
2,503
26,735
0
L
6,113
1,949
0
2,318
9,823
9,208
0
4,157
5,161
17,679
0
L
5,963
352
0
1,889
7,577
2,640
0
3,433
3,589
18,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
20,682
112
Minions Killed
103
3
Camps Cleared
4
570,366
Distance Traveled
530,891
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,230
723
29
3
1
192,233
4
W
Mulan
8,174
817
21
2
1
191,807
3
L
Neith
7,192
719
63
6
0
163,002
2
W
Baron Samedi
7,251
725
62
6
1
186,326
1
L
Atlas
7,073
707
18
2
1
196,353
1
L
Agni
6,417
642
22
2
3
171,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role