Player Matchup

Morgan Le Fay
Morgan Le Fay
Joddon3
Morgan Le Fay
Level 137
God Stats
2W - 6L
1,382 SR
Queue Stats
212W - 232L
1,520 Elo+
Party 1
Bacchus
Bacchus
Ju_Ma21
Bacchus
Level 149
God Stats
4W - 5L
1,579 SR
Queue Stats
148W - 140L
1,519 Elo+
Party 1
Neith
Neith
TheRealJRW
Neith
Level 12
God Stats
1W - 7L
1,263 SR
Queue Stats
18W - 29L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
morgand1990
Ratatoskr
Level 129
God Stats
3W - 6L
1,457 SR
Queue Stats
217W - 249L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
shayynicolee
Sylvanus
Level 116
God Stats
10W - 13L
1,477 SR
Queue Stats
160W - 178L
1,492 Elo+
Party 1
Team Averages
Level 109
1,432 SR
1,491 Elo+

VS

Team Averages
Level 73
1,563 SR
1,546 Elo+
Susano
Susano
Chernoinferno
Susano
Level 41
God Stats
5W - 2L
1,744 SR
Queue Stats
32W - 29L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
HunterLarocrazy
Hou Yi
Level 55
God Stats
6W - 3L
1,590 SR
Queue Stats
73W - 51L
1,585 Elo+
Party 2
Atlas
Atlas
dirty dimer
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 147L
1,395 Elo+
Solo
Kukulkan
Kukulkan
felpipe321
Kukulkan
Level 58
God Stats
1W - 2L
1,402 SR
Queue Stats
3W - 2L
1,720 Elo+
Party 2
Odin
Odin
sam-mesita
Odin
Level 148
God Stats
1W - 0L
1,581 SR
Queue Stats
122W - 98L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Joddon3
Morgan Le Fay
16
5 / 8 / 3
10,533
458
12,609
13,814
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Ju_Ma21
Bacchus
16
3 / 3 / 6
11,255
489
14,115
18,585
26,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
3 / 7 / 4
9,998
435
8,837
12,583
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
morgand1990
Ratatoskr
16
2 / 8 / 3
9,993
434
5,055
16,355
5,760
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
shayynicolee
Sylvanus
15
2 / 9 / 2
9,790
426
9,677
22,924
18,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
13,091
569
17,895
18,985
7,867
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 5
12,050
524
8,678
16,563
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 10
11,077
482
7,767
16,690
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
felpipe321
Kukulkan
15
3 / 6 / 4
10,308
448
8,294
11,491
4,573
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
12 / 0 / 11
13,418
583
21,655
18,350
20,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
15
Kills
35
35
Deaths
15
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
W
5
3
5
2.5
L
Morgan Le Fay
Joddon3
Morgan Le Fay
5
8
3
0.81
L
Bacchus
Ju_Ma21
Bacchus
3
3
6
2
L
Neith
3
7
4
0.71
W
3
3
10
2.67
W
Kukulkan
felpipe321
Kukulkan
3
6
4
0.83
L
Ratatoskr
morgand1990
Ratatoskr
2
8
3
0.44
W
12
0
11
17.5
L
Sylvanus
shayynicolee
Sylvanus
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,293
Damage
64,289
84,261
Taken
82,079
59,499
Mitigated
56,491
13,623
Healing
24,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,895
4,558
0
5,686
18,985
7,867
0
5,908
13,077
0
99,497
W
8,678
3,599
0
7,251
16,563
6,044
5,322
6,943
9,620
0
105,780
L
Morgan Le Fay
Joddon3
Morgan Le Fay
12,609
567
0
840
13,814
4,508
0
2,429
10,971
62,966
0
L
Bacchus
Ju_Ma21
Bacchus
14,115
2,113
0
2,650
18,585
26,660
0
6,806
11,529
47,805
0
L
Neith
8,837
2,423
306
1,177
12,583
4,307
172
1,858
10,626
0
51,818
W
7,767
2,065
0
2,710
16,690
17,080
288
8,794
7,896
35,404
0
W
Kukulkan
felpipe321
Kukulkan
8,294
1,267
0
1,053
11,491
4,573
0
7,793
3,698
47,498
0
L
Ratatoskr
morgand1990
Ratatoskr
5,055
1,416
0
1,660
16,355
5,760
0
1,882
13,921
0
72,464
W
21,655
2,922
0
7,784
18,350
20,927
151
5,656
12,694
9,494
75,613
L
Sylvanus
shayynicolee
Sylvanus
9,677
2,963
1,560
5,430
22,924
18,264
288
5,918
16,025
42,581
10,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
59,944
475
Minions Killed
617
0
Camps Cleared
0
1,914,327
Distance Traveled
2,198,968
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,091
569
145
6
0
493,752
0
W
Hou Yi
12,050
524
174
8
0
395,840
0
L
Morgan Le Fay
10,533
458
120
5
0
354,792
7
L
Bacchus
11,255
489
55
2
0
432,698
6
L
Neith
9,998
435
91
4
0
358,634
0
W
Atlas
11,077
482
47
2
0
400,555
2
W
Kukulkan
10,308
448
115
5
0
412,047
0
L
Ratatoskr
9,993
434
113
5
0
444,774
3
W
Odin
13,418
583
136
6
0
496,774
4
L
Sylvanus
9,790
426
96
4
0
323,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role