Player Matchup

Atlas
Atlas
CharkyCharky
Atlas
Level 138
God Stats
1W - 1L
1,298 SR
Queue Stats
44W - 19L
1,715 Elo+
Party 1
Olorun
Olorun
ParaCyte
Olorun
Level 160
God Stats
1W - 0L
1,647 SR
Queue Stats
117W - 53L
1,701 Elo+
Party 1
Nemesis
Nemesis
Saltmeister
Nemesis
Level 156
God Stats
2W - 1L
1,471 SR
Queue Stats
108W - 48L
1,734 Elo+
Party 1
Heimdallr
Heimdallr
alexluckys
Heimdallr
Level 89
God Stats
3W - 0L
1,620 SR
Queue Stats
65W - 29L
1,691 Elo+
Party 1
Janus
Janus
xxtoxicelite
Janus
Level 36
God Stats
1W - 0L
1,569 SR
Queue Stats
5W - 1L
1,815 Elo+
Party 1
Team Averages
Level 116
1,521 SR
1,731 Elo+

VS

Team Averages
Level 41
1,568 SR
1,460 Elo+
Gilgamesh
Gilgamesh
FavorOfDarkness
Gilgamesh
Level 25
God Stats
1W - 5L
1,476 SR
Queue Stats
4W - 9L
1,427 Elo+
Party 3
Cernunnos
Cernunnos
GalacticSoy
Cernunnos
Level 27
God Stats
4W - 4L
1,840 SR
Queue Stats
42W - 54L
1,485 Elo+
Party 2
Fenrir
Fenrir
jerryjerryjerry
Fenrir
Level 102
God Stats
7W - 7L
1,492 SR
Queue Stats
116W - 100L
1,520 Elo+
Party 3
Zeus
Zeus
kongunleashed
Zeus
Level 27
God Stats
2W - 2L
1,854 SR
Queue Stats
41W - 48L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
swomedude
Cthulhu
Level 26
God Stats
3W - 7L
1,177 SR
Queue Stats
37W - 41L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
12,178
1,015
10,589
14,263
16,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
ParaCyte
Olorun
17
7 / 5 / 9
11,155
930
16,090
13,640
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Saltmeister
Nemesis
16
4 / 1 / 8
10,223
852
10,699
12,403
7,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Heimdallr
alexluckys
Heimdallr
17
5 / 3 / 14
10,747
896
11,409
13,578
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 3 / 9
10,853
904
8,029
7,187
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FavorOfDarkness
Gilgamesh
16
6 / 5 / 3
10,609
884
9,756
13,883
8,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
GalacticSoy
Cernunnos
16
3 / 5 / 3
9,473
789
11,302
12,535
4,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 5
9,411
784
6,662
13,876
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 6
8,606
717
9,911
7,995
2,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
swomedude
Cthulhu
14
0 / 4 / 5
7,621
635
7,473
15,955
13,627
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
26
Kills
13
13
Deaths
26
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Gilgamesh
FavorOfDarkness
Gilgamesh
6
5
3
1.5
L
Cernunnos
GalacticSoy
Cernunnos
3
5
3
0.9
W
Olorun
ParaCyte
Olorun
7
5
9
2.3
W
Nemesis
Saltmeister
Nemesis
4
1
8
8
W
Heimdallr
alexluckys
Heimdallr
5
3
14
4
L
3
6
5
0.92
L
1
6
6
0.67
L
Cthulhu
swomedude
Cthulhu
0
4
5
0.63
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,816
Damage
45,104
61,071
Taken
64,244
37,357
Mitigated
36,431
14,175
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,589
3,868
2,377
1,456
14,263
16,008
429
3,523
10,692
25,814
0
L
Gilgamesh
FavorOfDarkness
Gilgamesh
9,756
1,839
0
147
13,883
8,816
580
7,097
6,783
4,622
14,985
L
Cernunnos
GalacticSoy
Cernunnos
11,302
4,798
0
1,820
12,535
4,376
0
7,279
5,256
0
30,715
W
Olorun
ParaCyte
Olorun
16,090
8,861
492
5,221
13,640
4,843
2,505
5,243
8,318
50,257
0
W
Nemesis
Saltmeister
Nemesis
10,699
3,092
0
1,288
12,403
7,871
839
4,802
7,552
3,277
26,298
W
Heimdallr
alexluckys
Heimdallr
11,409
4,761
0
2,403
13,578
5,919
2,377
4,058
9,306
0
36,863
L
6,662
1,189
0
395
13,876
7,086
0
6,041
7,733
0
24,812
L
9,911
1,708
0
0
7,995
2,526
0
5,000
2,908
32,991
0
L
Cthulhu
swomedude
Cthulhu
7,473
542
511
62
15,955
13,627
0
9,967
5,964
20,979
0
W
8,029
466
137
801
7,187
2,716
747
1,206
5,916
44,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,156
Gold Earned
45,720
326
Minions Killed
230
12
Camps Cleared
3
1,215,261
Distance Traveled
1,122,922
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,178
1,015
30
3
0
243,420
1
L
Gilgamesh
10,609
884
26
2
0
222,985
5
L
Cernunnos
9,473
789
59
5
1
215,030
4
W
Olorun
11,155
930
81
7
4
207,663
3
W
Nemesis
10,223
852
41
3
2
281,220
3
W
Heimdallr
10,747
896
66
6
4
236,322
1
L
Fenrir
9,411
784
52
4
2
250,910
1
L
Zeus
8,606
717
66
6
0
204,368
1
L
Cthulhu
7,621
635
27
2
0
229,629
0
W
Janus
10,853
904
108
9
2
246,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role