Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LtSlasher99
Atlas
Level 117
God Stats
2W - 0L
1,575 SR
Queue Stats
282W - 305L
1,408 Elo+
Solo
Amaterasu
Amaterasu
peeweetom18
Amaterasu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 76L
1,479 Elo+
Party 2
Cerberus
Cerberus
razordeath9595
Cerberus
Level 104
God Stats
1W - 3L
1,181 SR
Queue Stats
180W - 182L
1,445 Elo+
Party 2
Scylla
Scylla
ride247365
Scylla
Level 153
God Stats
10W - 10L
1,479 SR
Queue Stats
1,173W - 1,300L
1,452 Elo+
Solo
Team Averages
Level 114
1,447 SR
1,457 Elo+

VS

Team Averages
Level 101
1,591 SR
1,415 Elo+
Ah Puch
Ah Puch
Meh Blackness
Ah Puch
Level 85
God Stats
6W - 3L
1,547 SR
Queue Stats
378W - 367L
1,426 Elo+
Party 1
Chronos
Chronos
Nagozuki
Chronos
Level 82
God Stats
3W - 1L
1,874 SR
Queue Stats
223W - 185L
1,569 Elo+
Party 1
Ganesha
Ganesha
Skullzie
Ganesha
Level 149
God Stats
17W - 17L
1,422 SR
Queue Stats
579W - 637L
1,340 Elo+
Solo
Anhur
Anhur
Vohsa
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Serqet
Serqet
zF4k3R
Serqet
Level 121
God Stats
0W - 1L
1,612 SR
Queue Stats
94W - 78L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 1 / 13
10,758
978
15,871
7,857
3,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 2 / 17
10,143
922
8,698
15,809
19,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
peeweetom18
Amaterasu
15
4 / 3 / 18
9,850
895
5,788
16,720
15,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
14
3 / 3 / 15
9,347
850
9,024
14,485
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
ride247365
Scylla
16
3 / 3 / 17
9,319
847
11,714
8,368
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
4 / 3 / 6
9,518
865
13,138
9,885
4,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
Nagozuki
Chronos
16
2 / 3 / 7
8,567
779
12,615
10,673
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Skullzie
Ganesha
13
0 / 5 / 8
8,166
742
4,343
15,411
12,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Vohsa
Anhur
11
1 / 7 / 4
7,444
677
8,443
9,833
3,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
zF4k3R
Serqet
14
5 / 6 / 3
8,717
792
6,640
12,063
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
24
Kills
12
12
Deaths
24
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
13
14.5
W
6
2
17
7.25
L
Ah Puch
4
3
6
2.33
L
Chronos
Nagozuki
Chronos
2
3
7
1.83
L
Ganesha
Skullzie
Ganesha
0
5
8
0.8
L
Anhur
Vohsa
Anhur
1
7
4
0.43
W
Amaterasu
peeweetom18
Amaterasu
4
3
18
4.33
W
Cerberus
3
3
15
3.5
W
Scylla
ride247365
Scylla
3
3
17
3.83
L
Serqet
zF4k3R
Serqet
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,095
Damage
45,179
63,239
Taken
57,865
56,896
Mitigated
33,165
28,096
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,871
8,785
1,959
2,859
7,857
3,439
3,207
4,635
3,034
0
48,418
W
8,698
2,197
3,365
2,627
15,809
19,484
253
6,118
9,308
14,976
0
L
Ah Puch
13,138
1,381
308
2,447
9,885
4,043
628
5,741
4,144
33,348
0
L
Chronos
Nagozuki
Chronos
12,615
2,847
771
2,882
10,673
4,070
597
5,251
5,422
26,857
1,280
L
Ganesha
Skullzie
Ganesha
4,343
435
2,418
3,038
15,411
12,523
28
7,332
8,079
5,958
0
L
Anhur
Vohsa
Anhur
8,443
3,880
685
398
9,833
3,243
672
6,545
3,288
0
12,985
W
Amaterasu
peeweetom18
Amaterasu
5,788
1,790
3,500
4,249
16,720
15,161
615
7,401
8,906
0
9,364
W
Cerberus
9,024
472
2,578
3,932
14,485
14,856
591
5,281
8,782
14,430
0
W
Scylla
ride247365
Scylla
11,714
435
2,068
959
8,368
3,956
876
5,848
2,218
24,257
0
L
Serqet
zF4k3R
Serqet
6,640
1,428
684
1,702
12,063
9,286
0
4,567
7,496
0
9,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,417
Gold Earned
42,412
148
Minions Killed
88
0
Camps Cleared
0
1,109,040
Distance Traveled
924,087
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,758
978
81
7
0
207,436
4
W
Atlas
10,143
922
16
1
0
228,792
1
L
Ah Puch
9,518
865
43
4
0
181,353
1
L
Chronos
8,567
779
28
3
0
210,857
1
L
Ganesha
8,166
742
0
0
0
167,144
0
L
Anhur
7,444
677
8
1
0
160,389
1
W
Amaterasu
9,850
895
7
1
0
233,522
0
W
Cerberus
9,347
850
17
2
0
227,281
0
W
Scylla
9,319
847
27
2
0
212,009
0
L
Serqet
8,717
792
9
1
0
204,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role