Player Matchup

Neith
Neith
JvoOfficial
Neith
Level 103
God Stats
3W - 6L
1,411 SR
Queue Stats
370W - 394L
1,464 Elo+
Solo
Hera
Hera
Necro0X
Hera
Level 111
God Stats
6W - 15L
1,325 SR
Queue Stats
121W - 150L
1,390 Elo+
Solo
Hades
Hades
StormS4adow
Hades
Level 97
God Stats
11W - 15L
1,432 SR
Queue Stats
331W - 368L
1,444 Elo+
Solo
Mulan
Mulan
mikey8oiii
Mulan
Level 139
God Stats
0W - 1L
1,935 SR
Queue Stats
20W - 22L
1,380 Elo+
Solo
Da Ji
Da Ji
tddepp81
Da Ji
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,410 Elo+
Solo
Team Averages
Level 100
1,521 SR
1,418 Elo+

VS

Team Averages
Level 101
1,557 SR
1,469 Elo+
Mulan
Mulan
BlkUnicrn1
Mulan
Level 85
God Stats
32W - 22L
1,560 SR
Queue Stats
182W - 186L
1,436 Elo+
Solo
Xbalanque
Xbalanque
Majestic_Llama97
Xbalanque
Level 104
God Stats
14W - 8L
1,533 SR
Queue Stats
274W - 275L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Showcan7
Nu Wa
Level 109
God Stats
3W - 4L
1,545 SR
Queue Stats
102W - 94L
1,468 Elo+
Party 1
Ares
Ares
VoidMagnet
Ares
Level 62
God Stats
17W - 6L
1,643 SR
Queue Stats
100W - 100L
1,495 Elo+
Solo
Bastet
Bastet
sciop23
Bastet
Level 144
God Stats
39W - 36L
1,503 SR
Queue Stats
573W - 616L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
10,891
990
14,175
7,552
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Necro0X
Hera
17
3 / 3 / 7
10,854
987
9,914
7,458
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 6
10,359
942
15,737
17,879
8,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
3 / 5 / 6
10,536
958
8,471
25,401
17,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
tddepp81
Da Ji
16
0 / 4 / 5
9,239
840
3,768
9,940
3,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

164

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 3 / 10
11,063
1,006
9,412
15,839
18,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
17
4 / 2 / 12
11,147
1,013
14,602
9,497
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Showcan7
Nu Wa
17
2 / 2 / 11
10,257
932
10,745
2,366
950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 13
10,764
979
12,112
18,789
25,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
sciop23
Bastet
17
6 / 2 / 8
11,208
1,019
15,835
9,195
5,563
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
11
Kills
18
18
Deaths
11
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
3
10
3
L
2
0
9
6.5
W
Xbalanque
4
2
12
5
L
Hera
Necro0X
Hera
3
3
7
2.17
W
Nu Wa
Showcan7
Nu Wa
2
2
11
3.75
L
3
6
6
1
W
2
2
13
4.25
L
Mulan
3
5
6
1.2
W
Bastet
sciop23
Bastet
6
2
8
5
L
Da Ji
tddepp81
Da Ji
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,065
Damage
62,706
68,230
Taken
55,686
34,404
Mitigated
55,382
11,997
Healing
3,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,412
2,312
0
974
15,839
18,682
0
8,905
6,710
667
32,202
L
14,175
5,941
0
2,847
7,552
2,141
0
4,202
3,350
0
47,241
W
Xbalanque
14,602
7,504
0
865
9,497
4,870
0
3,521
5,934
0
48,836
L
Hera
Necro0X
Hera
9,914
3,286
0
0
7,458
3,101
0
2,072
5,386
51,379
0
W
Nu Wa
Showcan7
Nu Wa
10,745
5,812
0
0
2,366
950
0
875
1,479
41,884
0
L
15,737
617
306
4,072
17,879
8,302
0
4,807
13,072
37,836
0
W
12,112
1,083
327
447
18,789
25,317
0
7,930
10,561
23,654
0
L
Mulan
8,471
959
0
4,614
25,401
17,651
0
9,382
16,019
513
21,771
W
Bastet
sciop23
Bastet
15,835
3,358
0
984
9,195
5,563
0
4,034
5,153
0
24,523
L
Da Ji
tddepp81
Da Ji
3,768
643
0
158
9,940
3,209
0
2,918
7,022
0
12,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,879
Gold Earned
54,439
273
Minions Killed
229
6
Camps Cleared
7
955,463
Distance Traveled
1,023,779
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,063
1,006
57
5
3
204,012
1
L
Neith
10,891
990
65
6
2
204,493
2
W
Xbalanque
11,147
1,013
78
7
1
189,455
0
L
Hera
10,854
987
105
10
1
182,204
0
W
Nu Wa
10,257
932
50
5
2
186,440
0
L
Hades
10,359
942
56
5
2
160,991
0
W
Ares
10,764
979
28
3
1
206,657
3
L
Mulan
10,536
958
26
2
0
196,721
0
W
Bastet
11,208
1,019
16
1
0
237,215
0
L
Da Ji
9,239
840
21
2
1
211,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role