Player Matchup

Artio
Artio
KackYoink
Artio
Level 49
God Stats
6W - 8L
1,411 SR
Queue Stats
32W - 51L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
LlamaBoombama
Cthulhu
Level 66
God Stats
0W - 1L
1,592 SR
Queue Stats
11W - 24L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
Nierune
Sylvanus
Level 27
God Stats
0W - 2L
1,228 SR
Queue Stats
30W - 49L
1,366 Elo+
Party 1
Team Averages
Level 47
1,410 SR
1,361 Elo+

VS

Team Averages
Level 80
1,387 SR
1,417 Elo+
Skadi
Skadi
DominikaEgovora
Skadi
Level 66
God Stats
1W - 6L
1,013 SR
Queue Stats
30W - 81L
1,278 Elo+
Party 2
Sol
Sol
SpoofPie
Sol
Level 149
God Stats
23W - 16L
1,648 SR
Queue Stats
576W - 549L
1,654 Elo+
Solo
Vamana
Vamana
lixosadamadison
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 52L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KackYoink
Artio
11
1 / 6 / 4
7,984
614
4,752
19,598
16,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
12
3 / 3 / 1
8,592
661
10,177
18,359
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Nierune
Sylvanus
11
0 / 2 / 4
8,142
626
3,496
12,831
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
9,118
701
13,926
8,091
2,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 7
9,538
734
22,764
12,943
3,956
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 8
9,221
709
7,373
6,844
5,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
11
11
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Artio
KackYoink
Artio
1
6
4
0.5
L
Cthulhu
3
3
1
1.17
L
Sylvanus
Nierune
Sylvanus
0
2
4
1
W
4
1
7
7.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,425
Damage
44,063
50,788
Taken
27,878
37,688
Mitigated
12,264
13,350
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,926
7,241
0
367
8,091
2,597
429
6,757
1,060
0
31,206
L
Artio
KackYoink
Artio
4,752
218
543
2,324
19,598
16,515
0
9,959
9,639
11,663
0
L
Cthulhu
10,177
267
518
4,250
18,359
11,167
449
7,316
11,043
23,333
0
L
Sylvanus
Nierune
Sylvanus
3,496
784
1,778
3,937
12,831
10,006
144
6,044
6,787
13,665
0
W
22,764
11,930
0
8,597
12,943
3,956
2,105
7,361
5,240
80,271
0
W
7,373
2,739
0
2,137
6,844
5,711
196
4,424
2,039
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
27,877
71
Minions Killed
152
1
Camps Cleared
9
688,450
Distance Traveled
687,662
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,118
701
41
3
0
201,572
1
L
Artio
7,984
614
9
1
0
231,914
0
L
Cthulhu
8,592
661
32
2
1
246,034
0
L
Sylvanus
8,142
626
30
2
0
210,502
0
W
Sol
9,538
734
92
7
9
227,781
5
W
Vamana
9,221
709
19
1
0
258,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role