Player Matchup

Ne Zha
Ne Zha
ChipSauce
Ne Zha
Level 94
God Stats
5W - 15L
1,300 SR
Queue Stats
14W - 29L
1,337 Elo+
Party 3
Medusa
Medusa
Corsa22
Medusa
Level 93
God Stats
16W - 25L
1,458 SR
Queue Stats
378W - 425L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Nol123ee
Amaterasu
Level 69
God Stats
1W - 6L
1,218 SR
Queue Stats
13W - 27L
1,294 Elo+
Party 3
Ra
Ra
carsoncat999
Ra
Level 63
God Stats
8W - 15L
1,398 SR
Queue Stats
12W - 27L
1,279 Elo+
Party 3
Ymir
Ymir
supermike246
Ymir
Level 11
God Stats
2W - 3L
1,433 SR
Queue Stats
3W - 5L
1,400 Elo+
Party 3
Team Averages
Level 66
1,361 SR
1,350 Elo+

VS

Team Averages
Level 78
1,440 SR
1,462 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
CouchEaterBoris
Poseidon
Level 55
God Stats
3W - 3L
1,317 SR
Queue Stats
119W - 146L
1,404 Elo+
Party 1
Bastet
Bastet
DanEugeneButts
Bastet
Level 42
God Stats
2W - 4L
1,382 SR
Queue Stats
127W - 155L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
solairesunking
Sun Wukong
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 103L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChipSauce
Ne Zha
2
0 / 2 / 0
3,434
382
591
1,921
474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Corsa22
Medusa
9
2 / 0 / 0
5,200
578
2,041
3,045
626
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Nol123ee
Amaterasu
2
0 / 3 / 0
3,419
380
236
2,233
883
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

2
0 / 2 / 0
3,448
383
303
1,601
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 1 / 0
3,278
364
57
870
305
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 0
6,014
668
1,389
3,606
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
 
Bacchus
7
0 / 0 / 1
5,119
569
426
3,042
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
10
5 / 1 / 1
6,241
693
3,137
3,608
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
6,053
673
446
5,299
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
solairesunking
Sun Wukong
9
1 / 0 / 0
5,775
642
198
3,834
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
8
8
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
0
1
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Ne Zha
ChipSauce
Ne Zha
0
2
0
0
L
Medusa
Corsa22
Medusa
2
0
0
2
W
Poseidon
5
1
1
5.5
W
1
0
2
2
L
Amaterasu
Nol123ee
Amaterasu
0
3
0
0
L
0
2
0
0
W
Sun Wukong
solairesunking
Sun Wukong
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,228
Damage
5,596
9,670
Taken
19,389
2,688
Mitigated
8,827
3,062
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,389
233
0
943
3,606
1,160
1,521
0
3,606
0
31,018
W
Bacchus
 
Bacchus
426
37
214
494
3,042
1,953
0
57
2,985
13,376
0
L
Ne Zha
ChipSauce
Ne Zha
591
251
0
504
1,921
474
0
1,061
796
0
4,330
L
Medusa
Corsa22
Medusa
2,041
716
0
2,043
3,045
626
481
189
2,856
0
26,084
W
Poseidon
3,137
364
0
1,229
3,608
931
2,703
189
3,413
29,708
0
W
446
269
0
1,169
5,299
1,486
0
68
5,163
0
35,176
L
Amaterasu
Nol123ee
Amaterasu
236
208
0
78
2,233
883
0
1,021
1,121
0
2,358
L
303
207
0
437
1,601
400
0
818
673
3,809
0
W
Sun Wukong
solairesunking
Sun Wukong
198
18
0
28
3,834
3,297
1,941
0
3,834
0
23,843
L
57
0
0
0
870
305
0
237
633
486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,779
Gold Earned
29,202
71
Minions Killed
289
0
Camps Cleared
0
348,457
Distance Traveled
839,279
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,014
668
66
7
0
161,151
3
W
Bacchus
5,119
569
26
3
0
159,756
0
L
Ne Zha
3,434
382
14
2
0
47,294
0
L
Medusa
5,200
578
43
5
0
182,674
3
W
Poseidon
6,241
693
71
8
0
166,955
1
W
Bastet
6,053
673
74
8
0
213,365
2
L
Amaterasu
3,419
380
4
0
0
29,456
0
L
Ra
3,448
383
8
1
0
35,680
0
W
Sun Wukong
5,775
642
52
6
0
138,052
2
L
Ymir
3,278
364
2
0
0
53,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role