Player Matchup

Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Fl Esdeath
Sol
Level 60
God Stats
1W - 3L
1,376 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Ganesha
Ganesha
LowkeyMAG_
Ganesha
Level 69
God Stats
9W - 7L
1,546 SR
Queue Stats
231W - 224L
1,445 Elo+
Party 4
Pele
Pele
TuffBuffBaby
Pele
Level 124
God Stats
35W - 25L
1,572 SR
Queue Stats
537W - 527L
1,447 Elo+
Party 4
Cthulhu
Cthulhu
iSnort_Sharpies_
Cthulhu
Level 76
God Stats
6W - 5L
1,523 SR
Queue Stats
108W - 128L
1,441 Elo+
Party 1
Team Averages
Level 86
1,503 SR
1,437 Elo+

VS

Team Averages
Level 113
1,599 SR
1,467 Elo+
Geb
Geb
Shadowscry111
Geb
Level 120
God Stats
7W - 6L
1,715 SR
Queue Stats
185W - 190L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
THE_CUTESTLADY
Baron Samedi
Level 88
God Stats
71W - 71L
1,536 SR
Queue Stats
119W - 142L
1,445 Elo+
Party 2
Anubis
Anubis
Vazdictus
Anubis
Level 117
God Stats
5W - 2L
1,618 SR
Queue Stats
108W - 121L
1,432 Elo+
Party 2
Izanami
Izanami
Wh1tErAiN89
Izanami
Level 100
God Stats
32W - 24L
1,558 SR
Queue Stats
245W - 255L
1,475 Elo+
Party 3
Bellona
Bellona
richie91587
Bellona
Level 138
God Stats
18W - 13L
1,567 SR
Queue Stats
290W - 286L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
4
0 / 2 / 0
4,094
341
241
2,458
217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 3
6,112
509
5,714
9,557
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
LowkeyMAG_
Ganesha
7
1 / 3 / 0
4,756
396
2,321
5,327
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 2 / 0
6,048
504
5,042
7,678
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,708
476
5,474
8,243
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
6,844
570
4,632
8,857
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
THE_CUTESTLADY
Baron Samedi
10
0 / 3 / 2
5,672
473
4,152
6,401
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Vazdictus
Anubis
12
8 / 2 / 1
7,053
588
4,125
7,230
3,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Wh1tErAiN89
Izanami
11
1 / 0 / 3
6,624
552
3,589
5,347
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
richie91587
Bellona
12
2 / 0 / 1
6,951
579
5,544
8,781
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
1
5
3
0.5
L
Ganesha
LowkeyMAG_
Ganesha
1
3
0
0.33
W
3
0
6
6
W
Baron Samedi
THE_CUTESTLADY
Baron Samedi
0
3
2
0.33
L
3
2
0
1.5
W
Anubis
Vazdictus
Anubis
8
2
1
4.25
W
Izanami
Wh1tErAiN89
Izanami
1
0
3
2.5
L
0
2
1
0.25
W
Bellona
richie91587
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
22,042
33,263
Taken
36,616
14,828
Mitigated
21,728
10,295
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
241
227
0
341
2,458
217
0
664
1,794
0
7,731
L
5,714
1,455
191
3,184
9,557
2,716
0
7,124
2,433
30,604
0
L
Ganesha
LowkeyMAG_
Ganesha
2,321
137
0
530
5,327
2,178
0
2,348
2,979
11,807
0
W
4,632
1,136
0
3,591
8,857
7,221
84
3,544
5,313
13,554
0
W
Baron Samedi
THE_CUTESTLADY
Baron Samedi
4,152
183
177
1,966
6,401
2,463
430
3,102
3,299
29,316
0
L
5,042
1,490
0
4,225
7,678
2,067
0
2,297
5,342
0
29,478
W
Anubis
Vazdictus
Anubis
4,125
500
0
3,049
7,230
3,223
405
1,477
5,677
40,324
0
W
Izanami
Wh1tErAiN89
Izanami
3,589
1,874
0
2,438
5,347
1,676
1,432
585
4,762
0
46,606
L
5,474
632
0
1,824
8,243
7,650
0
476
7,018
27,574
0
W
Bellona
richie91587
Bellona
5,544
1,850
0
4,580
8,781
7,145
0
3,869
4,056
0
36,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
33,144
210
Minions Killed
340
0
Camps Cleared
0
866,080
Distance Traveled
1,149,911
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,094
341
10
1
0
69,779
0
L
Sol
6,112
509
68
6
0
188,973
0
L
Ganesha
4,756
396
18
2
0
182,347
1
W
Geb
6,844
570
11
1
0
241,866
0
W
Baron Samedi
5,672
473
50
4
0
206,033
6
L
Pele
6,048
504
62
5
0
201,319
2
W
Anubis
7,053
588
87
7
0
232,426
6
W
Izanami
6,624
552
105
9
0
230,395
4
L
Cthulhu
5,708
476
52
4
0
223,662
2
W
Bellona
6,951
579
87
7
0
239,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role