Player Matchup

Cabrakan
Cabrakan
Hedlesbezeker29
Cabrakan
Level 117
God Stats
11W - 3L
1,564 SR
Queue Stats
466W - 411L
1,526 Elo+
Party 1
Bellona
Bellona
Laur The Boi
Bellona
Level 113
God Stats
13W - 13L
1,596 SR
Queue Stats
388W - 293L
1,526 Elo+
Party 1
Vulcan
Vulcan
branserr17
Vulcan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,549 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,534 Elo+

VS

Team Averages
Level 103
1,549 SR
1,507 Elo+
Scylla
Scylla
Kilik SR
Scylla
Level 68
God Stats
15W - 17L
1,460 SR
Queue Stats
644W - 538L
1,461 Elo+
Party 2
Mercury
Mercury
LokiChaosGod
Mercury
Level 128
God Stats
4W - 2L
1,640 SR
Queue Stats
493W - 419L
1,504 Elo+
Party 2
Mulan
Mulan
iCAME2DO 1THING
Mulan
Level 113
God Stats
14W - 9L
1,546 SR
Queue Stats
363W - 268L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
4 / 2 / 7
9,103
700
11,072
13,084
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Laur The Boi
Bellona
13
2 / 1 / 13
9,079
698
5,737
10,321
8,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
branserr17
Vulcan
15
13 / 1 / 6
10,892
838
18,329
10,481
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kilik SR
Scylla
13
1 / 4 / 2
8,118
624
12,530
10,076
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
LokiChaosGod
Mercury
10
1 / 8 / 3
7,560
582
4,292
12,442
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 7 / 1
7,781
599
8,968
18,825
11,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
4
4
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
2
7
3.75
L
Scylla
Kilik SR
Scylla
1
4
2
0.5
W
Bellona
Laur The Boi
Bellona
2
1
13
8.5
L
Mercury
LokiChaosGod
Mercury
1
8
3
0.31
W
Vulcan
branserr17
Vulcan
13
1
6
16
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
25,790
33,886
Taken
41,343
26,683
Mitigated
19,145
5,911
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
11,072
1,839
439
2,037
13,084
13,988
445
6,157
6,531
23,094
0
L
Scylla
Kilik SR
Scylla
12,530
541
40
873
10,076
3,112
0
7,917
2,007
35,578
0
W
Bellona
Laur The Boi
Bellona
5,737
2,024
0
279
10,321
8,426
0
4,267
5,739
0
20,366
L
Mercury
LokiChaosGod
Mercury
4,292
1,903
0
313
12,442
4,129
18
8,910
3,172
0
19,904
W
Vulcan
branserr17
Vulcan
18,329
7,069
99
3,057
10,481
4,269
690
3,773
6,489
51,292
0
L
8,968
1,030
436
2,744
18,825
11,904
0
12,234
6,251
3,538
19,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
23,459
140
Minions Killed
135
8
Camps Cleared
4
787,859
Distance Traveled
718,200
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,103
700
22
2
2
247,989
1
L
Scylla
8,118
624
61
5
1
240,912
3
W
Bellona
9,079
698
31
2
2
262,385
0
L
Mercury
7,560
582
41
3
2
246,735
3
W
Vulcan
10,892
838
87
7
4
277,485
4
L
Mulan
7,781
599
33
3
1
230,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role