Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hi00000000O
Nu Wa
Level 111
God Stats
2W - 5L
1,468 SR
Queue Stats
448W - 452L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
JacobTM4627
Gilgamesh
Level 85
God Stats
2W - 2L
1,485 SR
Queue Stats
271W - 296L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
Quality Toast
Kuzenbo
Level 86
God Stats
3W - 4L
1,518 SR
Queue Stats
226W - 243L
1,506 Elo+
Party 1
Izanami
Izanami
R0bbAB
Izanami
Level 50
God Stats
5W - 8L
1,549 SR
Queue Stats
109W - 121L
1,506 Elo+
Party 1
Team Averages
Level 90
1,504 SR
1,496 Elo+

VS

Team Averages
Level 66
1,606 SR
1,550 Elo+
Rama
Rama
EchoJulio
Rama
Level 26
God Stats
5W - 4L
1,461 SR
Queue Stats
79W - 63L
1,510 Elo+
Party 2
Bellona
Bellona
MFGx_Derek
Bellona
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 120L
1,610 Elo+
Party 2
Sobek
Sobek
NekoDaKing
Sobek
Level 31
God Stats
32W - 21L
1,687 SR
Queue Stats
192W - 158L
1,563 Elo+
Party 3
Raijin
Raijin
SickNanford
Raijin
Level 89
God Stats
2W - 1L
1,611 SR
Queue Stats
92W - 91L
1,460 Elo+
Party 3
Bastet
Bastet
marcoaps
Bastet
Level 139
God Stats
18W - 8L
1,772 SR
Queue Stats
780W - 640L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 2 / 0
8,591
477
6,060
12,205
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 4 / 3
7,239
402
11,694
8,951
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
JacobTM4627
Gilgamesh
13
0 / 5 / 0
7,733
430
8,095
18,641
12,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
11
1 / 5 / 0
7,327
407
7,154
16,303
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
R0bbAB
Izanami
15
1 / 4 / 1
8,310
462
6,317
8,707
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 2 / 4
9,483
527
5,488
9,861
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
MFGx_Derek
Bellona
17
3 / 0 / 4
10,244
569
11,405
13,574
15,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
12
4 / 0 / 4
9,187
510
7,136
16,970
16,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
14
1 / 2 / 6
8,696
483
6,489
9,543
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
marcoaps
Bastet
16
11 / 0 / 1
10,116
562
17,140
11,318
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
20
20
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
0
1
W
Rama
1
2
4
1.5
L
0
4
3
0.38
L
Gilgamesh
JacobTM4627
Gilgamesh
0
5
0
0
W
Bellona
MFGx_Derek
Bellona
3
0
4
5
W
Sobek
4
0
4
6
L
Kuzenbo
1
5
0
0.2
L
Izanami
R0bbAB
Izanami
1
4
1
0.38
W
Raijin
1
2
6
2
W
Bastet
marcoaps
Bastet
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,320
Damage
47,658
64,807
Taken
61,266
34,803
Mitigated
43,561
14,878
Healing
27,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,060
1,530
0
6,422
12,205
3,621
0
548
11,624
50,801
0
W
Rama
5,488
5,451
0
3,501
9,861
3,681
2,010
3,199
6,662
0
68,459
L
11,694
2,193
514
1,635
8,951
2,124
557
3,356
5,595
42,634
0
L
Gilgamesh
JacobTM4627
Gilgamesh
8,095
1,818
0
1,028
18,641
12,202
233
4,116
13,592
3,310
43,006
W
Bellona
MFGx_Derek
Bellona
11,405
2,982
0
4,621
13,574
15,600
85
2,687
10,887
16,885
56,849
W
Sobek
7,136
946
3,155
7,598
16,970
16,369
414
7,506
9,464
27,774
0
L
Kuzenbo
7,154
3,053
653
2,777
16,303
14,141
379
4,624
11,679
24,949
0
L
Izanami
R0bbAB
Izanami
6,317
3,183
0
1,849
8,707
2,715
683
3,493
5,214
0
69,839
W
Raijin
6,489
784
0
2,218
9,543
3,543
676
6,311
3,232
54,373
0
W
Bastet
marcoaps
Bastet
17,140
4,650
0
6,408
11,318
4,368
23
5,886
5,432
0
69,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
47,726
426
Minions Killed
519
0
Camps Cleared
0
1,652,242
Distance Traveled
1,727,901
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,591
477
105
6
0
370,447
1
W
Rama
9,483
527
142
8
0
306,594
0
L
Nu Wa
7,239
402
63
4
0
291,873
5
L
Gilgamesh
7,733
430
100
6
0
311,546
1
W
Bellona
10,244
569
142
8
0
369,052
4
W
Sobek
9,187
510
33
2
0
342,540
7
L
Kuzenbo
7,327
407
29
2
0
340,455
7
L
Izanami
8,310
462
129
7
0
337,921
0
W
Raijin
8,696
483
95
5
0
333,509
10
W
Bastet
10,116
562
107
6
0
376,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role