Player Matchup

Cerberus
Cerberus
Henré
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,155 Elo+
Party 2
Zeus
Zeus
I WucciMane I
Zeus
Level 77
God Stats
20W - 14L
1,512 SR
Queue Stats
87W - 118L
1,342 Elo+
Party 2
Neith
Neith
MoochinToochin
Neith
Level 86
God Stats
8W - 8L
1,509 SR
Queue Stats
207W - 304L
1,355 Elo+
Party 2
Team Averages
Level 55
1,507 SR
1,284 Elo+

VS

Team Averages
Level 56
1,496 SR
1,334 Elo+
Cernunnos
Cernunnos
Bwambayo
Cernunnos
Level 34
God Stats
6W - 13L
1,303 SR
Queue Stats
27W - 34L
1,347 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Crypt Knee
Kumbhakarna
Level 128
God Stats
10W - 12L
1,499 SR
Queue Stats
258W - 281L
1,491 Elo+
Party 1
Chaac
Chaac
aT_Exclusive
Chaac
Level 7
God Stats
2W - 5L
1,685 SR
Queue Stats
6W - 10L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Henré
Cerberus
14
3 / 2 / 12
9,563
683
7,846
14,051
8,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
12 / 2 / 7
11,309
808
21,736
8,748
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 14
9,928
709
15,546
7,145
2,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bwambayo
Cernunnos
11
0 / 8 / 2
7,563
540
4,379
11,983
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Crypt Knee
Kumbhakarna
14
5 / 4 / 1
9,422
673
8,876
25,272
18,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 4
8,235
588
8,526
14,192
12,835
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
6
6
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bwambayo
Cernunnos
0
8
2
0.13
L
Kumbhakarna
Crypt Knee
Kumbhakarna
5
4
1
1.38
W
Cerberus
Henré
Cerberus
3
2
12
4.5
W
12
2
7
7.75
W
4
2
14
5.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,128
Damage
21,781
29,944
Taken
51,447
14,820
Mitigated
33,671
8,926
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bwambayo
Cernunnos
4,379
1,145
0
224
11,983
2,800
0
8,133
3,556
0
21,508
L
Kumbhakarna
Crypt Knee
Kumbhakarna
8,876
687
81
5,613
25,272
18,036
0
13,765
10,865
25,151
0
W
Cerberus
Henré
Cerberus
7,846
300
28
4,215
14,051
8,894
254
2,508
11,543
20,673
0
W
21,736
2,520
210
2,565
8,748
3,228
365
4,057
4,691
40,981
0
W
15,546
7,603
0
1,908
7,145
2,698
2,076
2,508
4,637
0
44,968
L
8,526
928
0
415
14,192
12,835
0
6,609
7,143
0
24,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
25,220
174
Minions Killed
106
6
Camps Cleared
4
706,449
Distance Traveled
658,436
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,563
540
41
3
0
181,011
1
L
Kumbhakarna
9,422
673
26
2
2
250,142
1
W
Cerberus
9,563
683
46
3
0
255,887
0
W
Zeus
11,309
808
60
4
4
222,176
1
W
Neith
9,928
709
68
5
2
228,386
0
L
Chaac
8,235
588
39
3
2
227,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role