Player Matchup

Osiris
Osiris
Ashheart56
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Big Bad Hero
Cthulhu
Level 120
God Stats
16W - 6L
1,596 SR
Queue Stats
37W - 34L
1,390 Elo+
Party 2
Hou Yi
Hou Yi
BigNickelz
Hou Yi
Level 28
God Stats
2W - 4L
1,277 SR
Queue Stats
9W - 11L
1,358 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IntenseBetrayal
Tsukuyomi
Level 43
God Stats
6W - 7L
1,464 SR
Queue Stats
30W - 24L
1,426 Elo+
Party 2
Zeus
Zeus
WM Qahnaarin WM
Zeus
Level 66
God Stats
0W - 4L
1,119 SR
Queue Stats
4W - 10L
1,197 Elo+
Party 2
Team Averages
Level 52
1,391 SR
1,374 Elo+

VS

Team Averages
Level 52
1,375 SR
1,377 Elo+
Set
Set
 
Set
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fatal_ObV
Morgan Le Fay
Level 62
God Stats
4W - 4L
1,623 SR
Queue Stats
58W - 71L
1,337 Elo+
Party 1
Mulan
Mulan
HotDog_ObV
Mulan
Level 26
God Stats
3W - 7L
1,339 SR
Queue Stats
18W - 30L
1,355 Elo+
Party 1
Xing Tian
Xing Tian
Logic_ObV
Xing Tian
Level 36
God Stats
1W - 3L
1,148 SR
Queue Stats
35W - 41L
1,408 Elo+
Party 1
Izanami
Izanami
Yasuke_ObV
Izanami
Level 48
God Stats
5W - 9L
1,266 SR
Queue Stats
45W - 69L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ashheart56
Osiris
15
3 / 4 / 0
8,628
539
10,265
15,373
14,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Big Bad Hero
Cthulhu
12
2 / 5 / 1
7,623
476
10,186
15,772
9,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
BigNickelz
Hou Yi
11
2 / 4 / 1
6,974
436
5,990
10,950
3,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
IntenseBetrayal
Tsukuyomi
12
1 / 5 / 1
7,574
473
8,770
13,743
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 7 / 0
7,211
451
4,121
8,384
2,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
5 / 3 / 2
9,371
586
4,866
12,016
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Fatal_ObV
Morgan Le Fay
16
13 / 1 / 2
10,320
645
15,961
12,987
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
15
3 / 2 / 0
8,793
550
10,413
14,291
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
Logic_ObV
Xing Tian
13
2 / 1 / 5
8,178
511
6,516
14,833
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Yasuke_ObV
Izanami
13
2 / 2 / 5
7,907
494
11,377
9,081
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
9
Kills
25
25
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
2
2
L
Osiris
Ashheart56
Osiris
3
4
0
0.75
L
Cthulhu
Big Bad Hero
Cthulhu
2
5
1
0.5
L
Hou Yi
BigNickelz
Hou Yi
2
4
1
0.63
W
Morgan Le Fay
Fatal_ObV
Morgan Le Fay
13
1
2
14
W
Mulan
3
2
0
1.5
L
Tsukuyomi
IntenseBetrayal
Tsukuyomi
1
5
1
0.3
W
Xing Tian
Logic_ObV
Xing Tian
2
1
5
4.5
L
1
7
0
0.14
W
Izanami
Yasuke_ObV
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,332
Damage
49,133
64,222
Taken
63,208
34,421
Mitigated
40,399
14,240
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,866
2,161
0
4,894
12,016
4,998
0
1,394
10,622
0
69,448
L
Osiris
Ashheart56
Osiris
10,265
4,914
0
4,165
15,373
14,734
784
1,216
13,193
4,859
44,448
L
Cthulhu
Big Bad Hero
Cthulhu
10,186
1,265
701
3,029
15,772
9,401
0
4,198
11,496
35,466
0
L
Hou Yi
BigNickelz
Hou Yi
5,990
1,795
0
1,600
10,950
3,192
0
4,281
6,621
0
27,532
W
Morgan Le Fay
Fatal_ObV
Morgan Le Fay
15,961
1,715
0
4,346
12,987
5,518
156
3,316
9,671
53,170
0
W
Mulan
10,413
2,723
0
3,063
14,291
12,383
469
1,373
12,918
5,518
53,478
L
Tsukuyomi
IntenseBetrayal
Tsukuyomi
8,770
2,739
0
3,818
13,743
4,548
0
6,879
6,630
0
45,546
W
Xing Tian
Logic_ObV
Xing Tian
6,516
1,247
0
3,506
14,833
13,805
56
5,620
9,213
23,069
0
L
4,121
1,048
40
887
8,384
2,546
0
6,247
1,625
28,057
0
W
Izanami
Yasuke_ObV
Izanami
11,377
7,954
0
2,248
9,081
3,695
598
4,200
4,881
0
55,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
44,569
348
Minions Killed
454
0
Camps Cleared
0
1,426,586
Distance Traveled
1,538,821
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,371
586
124
8
0
351,621
2
L
Osiris
8,628
539
94
6
0
300,167
6
L
Cthulhu
7,623
476
45
3
0
287,775
4
L
Hou Yi
6,974
436
62
4
0
278,647
6
W
Morgan Le Fay
10,320
645
92
6
0
305,285
2
W
Mulan
8,793
550
105
7
0
271,043
0
L
Tsukuyomi
7,574
473
83
5
0
298,680
0
W
Xing Tian
8,178
511
35
2
0
335,093
0
L
Zeus
7,211
451
64
4
0
261,317
3
W
Izanami
7,907
494
98
6
0
275,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role