Player Matchup

Kuzenbo
Kuzenbo
Boomkintilic
Kuzenbo
Level 62
God Stats
19W - 4L
1,872 SR
Queue Stats
155W - 88L
1,763 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DemFailem
Ah Muzen Cab
Level 144
God Stats
3W - 3L
1,613 SR
Queue Stats
111W - 65L
1,731 Elo+
Party 2
Baron Samedi
Baron Samedi
TheEditorr
Baron Samedi
Level 104
God Stats
7W - 6L
1,563 SR
Queue Stats
328W - 232L
1,731 Elo+
Party 2
Team Averages
Level 103
1,683 SR
1,742 Elo+

VS

Team Averages
Level 103
1,462 SR
1,532 Elo+
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Haening
Baron Samedi
Level 127
God Stats
13W - 12L
1,560 SR
Queue Stats
116W - 86L
1,647 Elo+
Party 1
Tyr
Tyr
smokeyay
Tyr
Level 60
God Stats
0W - 2L
1,326 SR
Queue Stats
22W - 32L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boomkintilic
Kuzenbo
11
2 / 1 / 6
7,490
749
6,295
10,652
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
DemFailem
Ah Muzen Cab
12
8 / 2 / 2
8,164
816
13,406
9,674
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
TheEditorr
Baron Samedi
11
1 / 3 / 9
7,005
701
8,222
7,504
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 4 / 3
7,031
703
12,352
13,978
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Haening
Baron Samedi
10
2 / 5 / 4
6,530
653
8,316
10,489
7,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 4
6,314
631
2,990
11,165
7,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
6
6
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
4
3
1.13
W
Kuzenbo
Boomkintilic
Kuzenbo
2
1
6
5
W
Ah Muzen Cab
DemFailem
Ah Muzen Cab
8
2
2
4.5
L
Baron Samedi
Haening
Baron Samedi
2
5
4
0.8
W
Baron Samedi
TheEditorr
Baron Samedi
1
3
9
1.83
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
23,658
27,830
Taken
35,632
18,752
Mitigated
24,058
10,762
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,352
2,995
0
2,840
13,978
9,160
18
5,443
8,013
4,026
19,757
W
Kuzenbo
Boomkintilic
Kuzenbo
6,295
3,188
0
1,713
10,652
10,873
288
4,623
5,504
12,732
0
W
Ah Muzen Cab
DemFailem
Ah Muzen Cab
13,406
4,874
0
3,871
9,674
4,718
978
2,406
6,893
0
33,268
L
Baron Samedi
Haening
Baron Samedi
8,316
1,502
2,378
4,152
10,489
7,511
0
4,719
5,282
22,967
0
W
Baron Samedi
TheEditorr
Baron Samedi
8,222
544
2,407
2,771
7,504
3,161
0
2,734
4,590
18,734
0
L
2,990
309
0
2,447
11,165
7,387
0
4,641
6,230
0
15,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
19,875
97
Minions Killed
104
3
Camps Cleared
4
533,125
Distance Traveled
531,718
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,031
703
34
3
1
184,527
5
W
Kuzenbo
7,490
749
19
2
0
189,565
0
W
Ah Muzen Cab
8,164
816
51
5
2
180,203
0
L
Baron Samedi
6,530
653
42
4
1
147,284
4
W
Baron Samedi
7,005
701
27
3
1
163,357
0
L
Tyr
6,314
631
28
3
2
199,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role