Player Matchup

Jing Wei
Jing Wei
Halomasterliam7
Jing Wei
Level 124
God Stats
1W - 1L
1,339 SR
Queue Stats
816W - 581L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
Im Misterice
Cthulhu
Level 123
God Stats
9W - 4L
1,714 SR
Queue Stats
710W - 501L
1,666 Elo+
Party 1
Agni
Agni
Pezzy2768
Agni
Level 143
God Stats
10W - 4L
1,701 SR
Queue Stats
289W - 149L
1,688 Elo+
Party 1
Aphrodite
Aphrodite
VernalGem19
Aphrodite
Level 41
God Stats
9W - 4L
1,549 SR
Queue Stats
36W - 37L
1,413 Elo+
Party 1
Odin
Odin
White God119
Odin
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 144L
1,624 Elo+
Party 1
Team Averages
Level 116
1,561 SR
1,614 Elo+

VS

Team Averages
Level 58
1,407 SR
1,491 Elo+
Olorun
Olorun
Buelo
Olorun
Level 56
God Stats
12W - 12L
1,529 SR
Queue Stats
186W - 219L
1,513 Elo+
Solo
Ymir
Ymir
CMScarrow
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
OhanaJamie
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 82L
1,472 Elo+
Solo
Nu Wa
Nu Wa
StormS4adow
Nu Wa
Level 97
God Stats
54W - 59L
1,445 SR
Queue Stats
331W - 368L
1,450 Elo+
Solo
Hou Yi
Hou Yi
prophet2341
Hou Yi
Level 44
God Stats
0W - 2L
1,060 SR
Queue Stats
40W - 41L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
11 / 0 / 10
11,296
1,130
15,148
8,120
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Im Misterice
Cthulhu
18
5 / 0 / 19
11,070
1,107
14,209
10,689
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
17
5 / 0 / 13
10,491
1,049
21,288
10,548
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
VernalGem19
Aphrodite
16
2 / 2 / 15
10,243
1,024
4,825
10,934
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 15
9,942
994
19,027
14,061
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Buelo
Olorun
15
0 / 8 / 2
8,454
845
10,179
17,395
6,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
3 / 8 / 1
9,420
942
7,509
19,711
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 2
8,521
852
9,432
13,855
4,398
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 7 / 1
8,783
878
13,275
15,241
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
0 / 1 / 1
8,344
834
7,877
11,748
4,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
27
Kills
4
4
Deaths
27
72
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Buelo
Olorun
0
8
2
0.13
L
Ymir
3
8
1
0.44
W
Jing Wei
11
0
10
16
W
Cthulhu
Im Misterice
Cthulhu
5
0
19
14.5
L
0
3
2
0.33
W
Agni
5
0
13
11.5
L
1
7
1
0.21
W
Aphrodite
VernalGem19
Aphrodite
2
2
15
4.75
W
4
2
15
5.75
L
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,497
Damage
48,272
54,352
Taken
77,950
40,110
Mitigated
29,193
21,028
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Buelo
Olorun
10,179
5,840
196
2,148
17,395
6,720
0
6,625
10,004
25,716
0
L
Ymir
7,509
1,267
0
782
19,711
8,588
0
10,241
8,385
18,966
0
W
Jing Wei
15,148
10,517
0
760
8,120
3,430
0
5,580
2,540
0
36,709
W
Cthulhu
Im Misterice
Cthulhu
14,209
290
532
1,454
10,689
10,547
0
7,304
3,385
42,906
0
L
9,432
1,398
0
1,375
13,855
4,398
0
7,843
5,489
32,939
0
W
Agni
21,288
985
498
3,420
10,548
5,484
0
7,761
2,787
41,932
0
L
13,275
5,113
54
626
15,241
5,252
0
8,026
6,411
26,321
0
W
Aphrodite
VernalGem19
Aphrodite
4,825
828
6,163
6,583
10,934
8,616
0
8,576
2,358
20,657
0
W
19,027
2,784
0
1,618
14,061
12,033
0
11,174
2,887
3,007
26,103
L
Hou Yi
7,877
2,294
173
398
11,748
4,235
0
6,681
4,733
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,042
Gold Earned
43,522
219
Minions Killed
188
12
Camps Cleared
3
985,733
Distance Traveled
824,488
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,454
845
37
4
0
152,493
1
L
Ymir
9,420
942
30
3
3
175,129
0
W
Jing Wei
11,296
1,130
43
4
5
226,559
0
W
Cthulhu
11,070
1,107
68
7
1
195,400
0
L
Sol
8,521
852
66
7
0
176,375
0
W
Agni
10,491
1,049
51
5
0
193,889
4
L
Nu Wa
8,783
878
19
2
0
161,302
0
W
Aphrodite
10,243
1,024
44
4
3
180,619
0
W
Odin
9,942
994
13
1
3
189,266
0
L
Hou Yi
8,344
834
36
4
0
159,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role