Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Carnage6192
Izanami
Level 12
God Stats
4W - 0L
1,801 SR
Queue Stats
22W - 14L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kødi
Tsukuyomi
Level 157
God Stats
35W - 28L
1,622 SR
Queue Stats
261W - 231L
1,569 Elo+
Party 2
Scylla
Scylla
OCRxKCiO
Scylla
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 28L
1,500 Elo+
Party 2
Achilles
Achilles
samurol543
Achilles
Level 41
God Stats
1W - 2L
1,321 SR
Queue Stats
124W - 105L
1,589 Elo+
Party 3
Team Averages
Level 64
1,549 SR
1,557 Elo+

VS

Team Averages
Level 62
1,695 SR
1,555 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
LilScamp
Agni
Level 42
God Stats
7W - 1L
1,754 SR
Queue Stats
98W - 98L
1,560 Elo+
Solo
Achilles
Achilles
Nocu01
Achilles
Level 105
God Stats
9W - 8L
1,618 SR
Queue Stats
305W - 293L
1,553 Elo+
Party 1
Bellona
Bellona
SnideChart069
Bellona
Level 89
God Stats
16W - 10L
1,664 SR
Queue Stats
255W - 259L
1,503 Elo+
Party 1
Thor
Thor
TokeAndLive
Thor
Level 30
God Stats
2W - 2L
1,937 SR
Queue Stats
69W - 52L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 11
7,460
574
5,859
7,402
7,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Carnage6192
Izanami
15
9 / 0 / 3
8,420
648
9,706
7,516
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Kødi
Tsukuyomi
12
2 / 5 / 3
6,908
531
4,031
10,020
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
OCRxKCiO
Scylla
11
2 / 4 / 5
6,452
496
4,677
6,350
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
samurol543
Achilles
11
0 / 4 / 0
6,157
474
2,345
8,200
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 3 / 1
5,588
430
883
5,588
855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
2 / 5 / 4
6,675
513
5,048
7,916
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Nocu01
Achilles
13
4 / 1 / 2
7,983
614
6,552
8,294
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
9
2 / 4 / 2
5,867
451
4,011
10,122
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 4
7,861
605
10,108
9,382
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
13
13
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
11
7.5
L
Jing Wei
 
Jing Wei
0
3
1
0.17
W
Izanami
Carnage6192
Izanami
9
0
3
10.5
W
Tsukuyomi
Kødi
Tsukuyomi
2
5
3
0.7
L
Agni
2
5
4
0.8
L
Achilles
Nocu01
Achilles
4
1
2
5
W
Scylla
OCRxKCiO
Scylla
2
4
5
1.13
L
Bellona
2
4
2
0.75
L
5
2
4
3.5
W
Achilles
samurol543
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
26,602
39,488
Taken
41,302
20,386
Mitigated
15,665
12,318
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,859
894
1,858
1,833
7,402
7,839
0
1,283
5,904
19,985
0
L
Jing Wei
 
Jing Wei
883
655
0
1,009
5,588
855
0
1,114
4,474
0
27,512
W
Izanami
Carnage6192
Izanami
9,706
6,928
0
3,148
7,516
3,317
584
780
6,547
0
67,208
W
Tsukuyomi
Kødi
Tsukuyomi
4,031
883
0
2,831
10,020
3,128
0
938
8,918
0
45,421
L
Agni
5,048
296
0
1,417
7,916
1,770
0
2,743
5,173
31,336
0
L
Achilles
Nocu01
Achilles
6,552
950
142
3,431
8,294
4,071
0
427
7,330
582
42,581
W
Scylla
OCRxKCiO
Scylla
4,677
205
0
1,077
6,350
1,896
528
2,323
3,753
24,720
0
L
Bellona
4,011
727
577
1,748
10,122
6,373
0
4,069
6,053
3,733
19,179
L
10,108
2,450
0
3,178
9,382
2,596
0
2,183
7,199
0
54,406
W
Achilles
samurol543
Achilles
2,345
61
0
1,571
8,200
4,206
0
74
7,695
0
27,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
33,974
367
Minions Killed
367
0
Camps Cleared
0
1,281,476
Distance Traveled
1,213,842
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,460
574
40
3
0
273,698
0
L
Jing Wei
5,588
430
53
4
0
201,191
0
W
Izanami
8,420
648
119
9
0
252,310
6
W
Tsukuyomi
6,908
531
96
7
0
246,263
1
L
Agni
6,675
513
69
5
0
219,964
3
L
Achilles
7,983
614
109
8
0
275,330
4
W
Scylla
6,452
496
45
3
0
239,414
1
L
Bellona
5,867
451
44
3
0
269,844
0
L
Thor
7,861
605
92
7
0
247,513
6
W
Achilles
6,157
474
67
5
0
269,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role