Player Matchup

Olorun
Olorun
BumpiStrangr
Olorun
Level 100
God Stats
10W - 3L
1,384 SR
Queue Stats
550W - 602L
1,380 Elo+
Party 1
Khepri
Khepri
Chubby_Dragon999
Khepri
Level 68
God Stats
114W - 192L
1,317 SR
Queue Stats
212W - 331L
1,307 Elo+
Party 1
Izanami
Izanami
Flossy wes
Izanami
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 70L
1,306 Elo+
Solo
Hades
Hades
GasDaLGBT
Hades
Level 61
God Stats
2W - 2L
1,339 SR
Queue Stats
169W - 202L
1,262 Elo+
Party 2
Medusa
Medusa
LON3W0LF22
Medusa
Level 43
God Stats
4W - 3L
1,355 SR
Queue Stats
104W - 129L
1,276 Elo+
Party 2
Team Averages
Level 76
1,379 SR
1,306 Elo+

VS

Team Averages
Level 90
1,359 SR
1,295 Elo+
Cu Chulainn
Cu Chulainn
IR1SHassassin44
Cu Chulainn
Level 63
God Stats
12W - 12L
1,488 SR
Queue Stats
28W - 52L
1,295 Elo+
Solo
Jing Wei
Jing Wei
Rachuwu9732
Jing Wei
Level 105
God Stats
3W - 8L
1,269 SR
Queue Stats
154W - 195L
1,309 Elo+
Party 3
Agni
Agni
alyviable
Agni
Level 106
God Stats
59W - 71L
1,386 SR
Queue Stats
273W - 283L
1,260 Elo+
Solo
Bastet
Bastet
greenmystery05
Bastet
Level 115
God Stats
1W - 4L
1,265 SR
Queue Stats
146W - 190L
1,316 Elo+
Party 3
Neith
Neith
mignonna
Neith
Level 62
God Stats
172W - 202L
1,386 SR
Queue Stats
175W - 203L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
4 / 2 / 2
7,751
554
6,480
6,350
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 0
6,709
479
2,171
6,505
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Flossy wes
Izanami
15
5 / 0 / 0
8,864
633
5,590
5,224
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
GasDaLGBT
Hades
12
2 / 0 / 7
7,381
527
6,325
7,504
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
LON3W0LF22
Medusa
13
9 / 3 / 3
8,446
603
13,312
8,928
2,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IR1SHassassin44
Cu Chulainn
11
1 / 3 / 2
6,473
462
3,041
9,929
5,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Rachuwu9732
Jing Wei
10
0 / 3 / 0
5,872
419
3,720
7,767
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
12
1 / 6 / 0
7,068
505
4,193
11,543
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 6 / 2
7,398
528
4,691
9,971
2,992
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
mignonna
Neith
9
0 / 3 / 0
5,452
389
2,179
8,540
2,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
21
Kills
6
6
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
2
2
2.5
W
1
1
0
1
W
Izanami
Flossy wes
Izanami
5
0
0
5
W
Hades
GasDaLGBT
Hades
2
0
7
5.5
L
Cu Chulainn
IR1SHassassin44
Cu Chulainn
1
3
2
0.67
W
Medusa
LON3W0LF22
Medusa
9
3
3
3.5
L
Jing Wei
Rachuwu9732
Jing Wei
0
3
0
0
L
Agni
1
6
0
0.17
L
4
6
2
0.83
L
Neith
mignonna
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
17,824
34,511
Taken
47,750
12,170
Mitigated
17,305
13,822
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,480
2,680
78
2,717
6,350
2,057
1,741
0
6,350
41,555
0
W
2,171
162
0
2,051
6,505
3,012
444
0
6,505
27,365
5,777
W
Izanami
Flossy wes
Izanami
5,590
2,755
0
1,694
5,224
1,590
3,100
67
5,157
0
57,742
W
Hades
GasDaLGBT
Hades
6,325
789
143
3,217
7,504
2,820
653
1,639
5,594
25,467
0
L
Cu Chulainn
IR1SHassassin44
Cu Chulainn
3,041
728
0
2,217
9,929
5,784
857
5,823
4,068
0
25,333
W
Medusa
LON3W0LF22
Medusa
13,312
7,734
41
3,881
8,928
2,691
1,410
2,059
6,645
0
45,512
L
Jing Wei
Rachuwu9732
Jing Wei
3,720
2,597
0
1,515
7,767
2,811
0
1,358
6,409
0
34,342
L
Agni
4,193
747
0
3,546
11,543
3,513
43
2,962
8,309
41,704
0
L
4,691
1,530
0
1,300
9,971
2,992
0
2,250
7,569
0
25,807
L
Neith
mignonna
Neith
2,179
1,079
0
2,867
8,540
2,205
45
1,897
6,497
0
23,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
32,263
377
Minions Killed
297
0
Camps Cleared
0
1,261,700
Distance Traveled
1,207,699
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,751
554
77
6
0
228,992
6
W
Khepri
6,709
479
58
4
0
229,887
2
W
Izanami
8,864
633
120
9
0
263,850
3
W
Hades
7,381
527
51
4
0
281,505
2
L
Cu Chulainn
6,473
462
57
4
0
241,814
3
W
Medusa
8,446
603
71
5
0
257,466
2
L
Jing Wei
5,872
419
72
5
0
256,662
1
L
Agni
7,068
505
91
7
0
251,089
4
L
Bastet
7,398
528
45
3
0
250,547
0
L
Neith
5,452
389
32
2
0
207,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role