Player Matchup

Sylvanus
Sylvanus
AllD4y24 7
Sylvanus
Level 125
God Stats
15W - 18L
1,545 SR
Queue Stats
373W - 372L
1,535 Elo+
Solo
Ah Puch
Ah Puch
FRVNCX
Ah Puch
Level 118
God Stats
5W - 8L
1,533 SR
Queue Stats
368W - 347L
1,586 Elo+
Party 2
Ra
Ra
Varmintsack
Ra
Level 119
God Stats
1W - 2L
1,613 SR
Queue Stats
30W - 38L
1,448 Elo+
Party 2
Bastet
Bastet
lonewolf8048
Bastet
Level 89
God Stats
4W - 3L
1,678 SR
Queue Stats
9W - 7L
1,638 Elo+
Party 2
Hou Yi
Hou Yi
snachsquach069
Hou Yi
Level 66
God Stats
0W - 2L
1,694 SR
Queue Stats
25W - 21L
1,623 Elo+
Party 2
Team Averages
Level 103
1,613 SR
1,566 Elo+

VS

Team Averages
Level 120
1,637 SR
1,533 Elo+
Bastet
Bastet
BóhbTheDad
Bastet
Level 160
God Stats
3W - 1L
1,918 SR
Queue Stats
186W - 172L
1,661 Elo+
Party 1
Cliodhna
Cliodhna
XDevilzX
Cliodhna
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,453 Elo+
Party 1
Atlas
Atlas
andree7779
Atlas
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 84L
1,535 Elo+
Solo
Bellona
Bellona
friendlytweeker
Bellona
Level 129
God Stats
3W - 1L
1,493 SR
Queue Stats
264W - 258L
1,491 Elo+
Solo
Olorun
Olorun
xAutisTicKittYx
Olorun
Level 130
God Stats
14W - 8L
1,773 SR
Queue Stats
498W - 473L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllD4y24 7
Sylvanus
12
2 / 4 / 6
7,365
433
7,938
16,587
13,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
FRVNCX
Ah Puch
14
1 / 2 / 3
8,475
499
9,972
9,705
9,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 9 / 3
7,730
455
5,505
10,271
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
2 / 5 / 3
7,820
460
8,580
16,540
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 4
8,417
495
8,233
9,424
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
17 / 1 / 4
11,074
651
21,944
14,028
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
XDevilzX
Cliodhna
14
2 / 3 / 6
8,886
523
4,115
13,077
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
11
0 / 3 / 8
7,874
463
6,061
15,503
11,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 1 / 2
9,657
568
7,734
17,444
14,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 6
8,766
516
7,633
12,384
9,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
10
Kills
23
23
Deaths
10
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AllD4y24 7
Sylvanus
2
4
6
1.25
W
Bastet
17
1
4
19
L
Ah Puch
FRVNCX
Ah Puch
1
2
3
1.25
L
2
9
3
0.39
W
Cliodhna
XDevilzX
Cliodhna
2
3
6
1.67
W
Atlas
0
3
8
1.33
W
3
1
2
4
L
Bastet
2
5
3
0.7
L
3
3
4
1.67
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,228
Damage
47,487
62,527
Taken
72,436
33,111
Mitigated
46,770
17,598
Healing
27,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AllD4y24 7
Sylvanus
7,938
2,591
1,221
4,320
16,587
13,663
216
5,557
11,030
24,461
8,392
W
Bastet
21,944
6,408
0
4,983
14,028
5,511
1,948
3,484
10,544
0
68,850
L
Ah Puch
FRVNCX
Ah Puch
9,972
1,160
0
3,834
9,705
9,365
166
314
9,391
60,806
0
L
5,505
578
471
720
10,271
2,737
0
1,413
8,858
35,486
0
W
Cliodhna
XDevilzX
Cliodhna
4,115
477
0
3,941
13,077
4,886
772
3,144
9,933
0
52,654
W
Atlas
6,061
2,154
2,094
3,728
15,503
11,668
283
6,182
9,321
23,129
0
W
7,734
1,868
0
7,703
17,444
14,959
125
6,703
10,741
0
64,080
L
Bastet
8,580
1,489
0
4,878
16,540
4,672
0
1,447
15,093
0
48,653
L
8,233
4,523
0
2,154
9,424
2,674
0
4,258
5,166
0
47,002
W
7,633
3,506
586
4,615
12,384
9,746
929
2,811
9,573
53,110
9,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
46,257
418
Minions Killed
479
0
Camps Cleared
0
1,461,285
Distance Traveled
1,699,717
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,365
433
58
3
0
254,470
1
W
Bastet
11,074
651
105
6
0
357,359
2
L
Ah Puch
8,475
499
124
7
0
292,519
4
L
Ra
7,730
455
56
3
0
305,605
4
W
Cliodhna
8,886
523
93
5
0
362,106
1
W
Atlas
7,874
463
24
1
0
324,176
5
W
Bellona
9,657
568
147
9
0
353,340
3
L
Bastet
7,820
460
87
5
0
330,157
1
L
Hou Yi
8,417
495
93
5
0
278,534
4
W
Olorun
8,766
516
110
6
0
302,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role