Player Matchup

Janus
Janus
Ghost28279
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 2L
2,010 Elo+
Party 1
Gilgamesh
Gilgamesh
GiveTomAHug
Gilgamesh
Level 159
God Stats
11W - 1L
1,862 SR
Queue Stats
327W - 44L
2,058 Elo+
Party 1
Serqet
Serqet
TitteringStoffe
Serqet
Level 160
God Stats
19W - 1L
2,005 SR
Queue Stats
1,518W - 279L
2,028 Elo+
Party 1
Team Averages
Level 116
1,789 SR
2,032 Elo+

VS

Team Averages
Level 74
1,478 SR
1,344 Elo+
Agni
Agni
AK-777-xyz
Agni
Level 135
God Stats
0W - 2L
1,482 SR
Queue Stats
139W - 150L
1,486 Elo+
Solo
Odin
Odin
Pulsar_Emelka
Odin
Level 49
God Stats
15W - 18L
1,453 SR
Queue Stats
54W - 93L
1,351 Elo+
Solo
Cupid
Cupid
carolina23
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
7 / 2 / 16
10,749
768
13,804
9,502
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
GiveTomAHug
Gilgamesh
15
9 / 1 / 10
11,109
794
10,737
13,314
6,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
9 / 2 / 13
10,876
777
10,209
12,939
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 1
8,750
625
8,075
13,822
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 2
9,015
644
3,727
14,291
13,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
12
0 / 7 / 3
8,046
575
6,100
10,025
3,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
25
Kills
4
5
Deaths
25
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Janus
7
2
16
7.5
W
Gilgamesh
GiveTomAHug
Gilgamesh
9
1
10
14
L
2
8
2
0.38
W
9
2
13
7.75
L
Cupid
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
17,902
35,755
Taken
38,138
18,170
Mitigated
21,193
11,855
Healing
1,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,075
329
0
250
13,822
4,467
0
4,039
9,088
22,168
0
W
Janus
13,804
372
0
3,310
9,502
3,171
350
2,133
7,369
53,524
0
W
Gilgamesh
GiveTomAHug
Gilgamesh
10,737
4,394
753
4,220
13,314
6,608
1,327
3,945
9,066
0
36,892
L
3,727
472
197
594
14,291
13,695
0
4,578
8,797
0
23,538
W
10,209
845
0
3,572
12,939
8,391
551
2,902
10,037
292
19,612
L
Cupid
6,100
1,883
0
42
10,025
3,031
0
4,697
4,647
0
21,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
25,811
168
Minions Killed
100
10
Camps Cleared
0
747,167
Distance Traveled
635,845
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,750
625
33
2
0
196,248
3
W
Janus
10,749
768
89
6
1
239,902
4
W
Gilgamesh
11,109
794
51
4
6
273,583
0
L
Odin
9,015
644
27
2
0
237,077
0
W
Serqet
10,876
777
28
2
3
233,682
0
L
Cupid
8,046
575
40
3
0
202,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role