Player Matchup

Cliodhna
Cliodhna
SetteeJr
Cliodhna
Level 61
God Stats
19W - 5L
1,613 SR
Queue Stats
167W - 167L
1,380 Elo+
Party 3
Bacchus
Bacchus
StealthTrax
Bacchus
Level 48
God Stats
4W - 4L
1,367 SR
Queue Stats
104W - 108L
1,372 Elo+
Party 3
Eset
Eset
WIWI6912
Eset
Level 45
God Stats
4W - 2L
1,696 SR
Queue Stats
91W - 101L
1,444 Elo+
Party 1
Chiron
Chiron
XxTHE_CHADxX223
Chiron
Level 82
God Stats
2W - 4L
1,484 SR
Queue Stats
206W - 210L
1,373 Elo+
Solo
Vamana
Vamana
frank 17381475
Vamana
Level 85
God Stats
2W - 0L
1,713 SR
Queue Stats
289W - 335L
1,452 Elo+
Party 1
Team Averages
Level 64
1,575 SR
1,404 Elo+

VS

Team Averages
Level 37
1,523 SR
1,337 Elo+
Medusa
Medusa
Bigsexy6999
Medusa
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 2
Bacchus
Bacchus
FireLegend88
Bacchus
Level 22
God Stats
0W - 1L
1,328 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 2
Tiamat
Tiamat
GHOSTSMAN12
Tiamat
Level 96
God Stats
4W - 9L
1,531 SR
Queue Stats
128W - 129L
1,441 Elo+
Solo
Fenrir
Fenrir
OTFxRock
Fenrir
Level 12
God Stats
0W - 1L
1,497 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 2
Mercury
Mercury
XxAlikiaxX
Mercury
Level 44
God Stats
1W - 1L
1,758 SR
Queue Stats
7W - 14L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SetteeJr
Cliodhna
20
11 / 0 / 7
13,901
604
12,668
13,085
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
StealthTrax
Bacchus
14
0 / 2 / 9
10,165
442
2,763
15,408
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
16
2 / 5 / 6
11,339
493
11,881
14,301
6,179
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 9
12,220
531
14,266
16,327
6,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
15 / 0 / 5
14,878
647
17,460
20,293
27,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 6 / 3
9,847
428
7,024
13,732
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
FireLegend88
Bacchus
16
4 / 1 / 2
10,472
455
7,430
13,801
13,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
17
3 / 7 / 4
10,697
465
9,165
17,208
9,093
Fenrir
OTFxRock
Fenrir
16
1 / 9 / 0
9,986
434
7,103
19,453
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
XxAlikiaxX
Mercury
16
1 / 11 / 4
9,997
435
6,463
21,654
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
33
Kills
10
10
Deaths
34
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
3
0.42
L
Bacchus
FireLegend88
Bacchus
4
1
2
5
L
Tiamat
3
7
4
0.71
L
Fenrir
OTFxRock
Fenrir
1
9
0
0.11
W
Cliodhna
SetteeJr
Cliodhna
11
0
7
14.5
W
Bacchus
StealthTrax
Bacchus
0
2
9
2.25
W
Eset
2
5
6
1
L
Mercury
XxAlikiaxX
Mercury
1
11
4
0.27
W
5
3
9
3.17
W
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,038
Damage
37,185
79,414
Taken
85,848
60,412
Mitigated
48,196
31,798
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,024
3,106
0
3,111
13,732
3,461
1,094
3,736
9,996
0
65,943
L
Bacchus
FireLegend88
Bacchus
7,430
894
0
2,287
13,801
13,587
886
3,440
10,361
33,309
0
L
Tiamat
9,165
652
0
4,248
17,208
9,093
0
3,696
13,512
55,333
0
L
Fenrir
OTFxRock
Fenrir
7,103
1,082
0
1,630
19,453
14,841
858
2,905
16,548
11,874
33,638
W
Cliodhna
SetteeJr
Cliodhna
12,668
443
878
8,932
13,085
5,555
3,116
1,659
11,238
0
117,176
W
Bacchus
StealthTrax
Bacchus
2,763
335
100
3,013
15,408
14,854
985
2,333
13,014
18,677
0
W
Eset
11,881
1,050
739
4,376
14,301
6,179
1,339
4,947
9,018
68,602
0
L
Mercury
XxAlikiaxX
Mercury
6,463
3,695
0
6,328
21,654
7,214
510
5,904
15,750
0
69,553
W
14,266
6,649
400
7,278
16,327
6,045
1,584
5,534
10,457
0
70,781
W
17,460
6,873
0
6,082
20,293
27,779
2,067
3,038
16,480
20,905
79,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,503
Gold Earned
50,999
594
Minions Killed
482
0
Camps Cleared
0
2,284,631
Distance Traveled
2,168,919
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,847
428
127
6
0
413,571
2
L
Bacchus
10,472
455
43
2
0
461,798
1
L
Tiamat
10,697
465
102
4
0
379,914
1
L
Fenrir
9,986
434
91
4
0
451,273
1
W
Cliodhna
13,901
604
167
7
0
552,033
6
W
Bacchus
10,165
442
19
1
0
451,878
2
W
Eset
11,339
493
110
5
0
433,231
6
L
Mercury
9,997
435
119
5
0
462,363
6
W
Chiron
12,220
531
118
5
0
401,191
4
W
Vamana
14,878
647
180
8
0
446,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role