Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Alae
Zhong Kui
Masters
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 80L
2,496 MMR
Party 1
Odin
Odin
Masters
Warhazard
Odin
Masters
Level 160
God Stats
11W - 2L
1,843 SR
Queue Stats
189W - 76L
2,496 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 146
1,614 SR
2,164 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,630 SR
1,960 MMR
Anhur
Anhur
Gold V
LHxAphrodite
Anhur
Gold V
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,750 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Max97two
Baron Samedi
Diamond IV
Level 158
God Stats
14W - 10L
1,767 SR
Queue Stats
65W - 61L
2,253 MMR
Solo
Guan Yu
Guan Yu
Gold I
VoidVigilante
Guan Yu
Gold I
Level 130
God Stats
2W - 3L
1,624 SR
Queue Stats
41W - 43L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 2 / 4
7,929
610
10,162
13,457
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Alae
Zhong Kui
13
3 / 2 / 5
8,741
672
13,368
10,230
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
12
3 / 1 / 3
9,202
708
5,695
10,107
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SobekFenrirTiamatGebSol

VS

Bans
GilgameshCerberusThothMulanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,973
613
8,190
9,455
3,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Max97two
Baron Samedi
13
0 / 1 / 5
7,676
590
12,148
10,228
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
12
3 / 4 / 2
8,891
684
6,313
17,039
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
5
5
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
4
2
W
Zhong Kui
Alae
Zhong Kui
3
2
5
2.75
L
2
3
3
1.17
L
Baron Samedi
Max97two
Baron Samedi
0
1
5
2.5
L
Guan Yu
3
4
2
1
W
Odin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
26,651
33,794
Taken
36,722
25,256
Mitigated
27,429
14,820
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,162
2,550
0
4,896
13,457
9,281
271
4,806
8,651
2,707
16,265
W
Zhong Kui
Alae
Zhong Kui
13,368
2,018
0
4,581
10,230
7,339
412
4,580
5,650
48,523
0
L
8,190
4,939
0
1,455
9,455
3,159
480
4,169
4,678
0
26,661
L
Baron Samedi
Max97two
Baron Samedi
12,148
2,078
2,470
4,083
10,228
5,171
0
4,844
4,896
38,958
0
L
Guan Yu
6,313
764
1,160
4,159
17,039
19,099
0
5,741
10,406
0
14,985
W
Odin
5,695
996
1,287
4,056
10,107
8,636
78
2,958
7,149
4,966
11,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
24,540
138
Minions Killed
144
7
Camps Cleared
5
728,669
Distance Traveled
693,529
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,929
610
26
2
2
252,513
8
W
Zhong Kui
8,741
672
89
7
4
222,906
4
L
Anhur
7,973
613
56
4
1
206,409
6
L
Baron Samedi
7,676
590
67
5
3
229,939
3
L
Guan Yu
8,891
684
21
2
1
257,181
5
W
Odin
9,202
708
23
2
1
253,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role