Player Matchup

Geb
Geb
Masters
Big Team Rush
Geb
Masters
Level 158
God Stats
1W - 1L
1,604 SR
Queue Stats
225W - 191L
2,356 MMR
Party 1
Zeus
Zeus
Diamond I
TheRealPigletOG
Zeus
Diamond I
Level 152
God Stats
23W - 11L
1,757 SR
Queue Stats
37W - 25L
2,718 MMR
Solo
Guan Yu
Guan Yu
Diamond III
lGhumbi
Guan Yu
Diamond III
Level 156
God Stats
32W - 36L
1,645 SR
Queue Stats
423W - 439L
2,206 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,669 SR
2,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,527 SR
1,520 MMR
Baron Samedi
Baron Samedi
Silver I
DawnzRS
Baron Samedi
Silver I
Level 100
God Stats
4W - 3L
1,540 SR
Queue Stats
18W - 14L
1,541 MMR
Party 2
Anhur
Anhur
Gold V
Wheel RS
Anhur
Gold V
Level 125
God Stats
2W - 3L
1,561 SR
Queue Stats
17W - 13L
1,600 MMR
Party 2
Cerberus
Cerberus
Silver I
boat RS
Cerberus
Silver I
Level 134
God Stats
0W - 1L
1,481 SR
Queue Stats
21W - 18L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,532
837
6,038
11,930
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 0 / 6
7,770
863
11,616
5,724
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
lGhumbi
Guan Yu
12
4 / 1 / 8
7,944
883
6,215
10,750
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BastetAphroditeMulanHadesArtio

VS

Bans
HelYmirMedusaOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DawnzRS
Baron Samedi
9
1 / 6 / 2
6,235
693
4,352
7,114
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Wheel RS
Anhur
8
3 / 3 / 0
6,201
689
5,143
6,303
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
boat RS
Cerberus
9
0 / 3 / 4
6,313
701
4,558
13,934
8,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Baron Samedi
DawnzRS
Baron Samedi
1
6
2
0.33
W
5
0
6
8
L
Anhur
Wheel RS
Anhur
3
3
0
1
L
Cerberus
boat RS
Cerberus
0
3
4
0.67
W
Guan Yu
lGhumbi
Guan Yu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
14,053
28,404
Taken
27,351
20,478
Mitigated
13,836
11,328
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,038
777
512
2,752
11,930
8,642
406
3,207
8,723
14,782
0
L
Baron Samedi
DawnzRS
Baron Samedi
4,352
299
792
1,221
7,114
3,173
0
4,899
1,623
17,018
0
W
11,616
2,659
115
2,487
5,724
1,774
965
2,522
3,202
36,441
0
L
Anhur
Wheel RS
Anhur
5,143
2,075
0
503
6,303
1,776
0
4,126
1,772
0
11,948
L
Cerberus
boat RS
Cerberus
4,558
552
369
4,610
13,934
8,887
0
7,673
5,264
13,670
0
W
Guan Yu
lGhumbi
Guan Yu
6,215
738
1,136
4,326
10,750
10,062
617
3,693
7,057
0
22,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
18,749
91
Minions Killed
93
7
Camps Cleared
2
535,980
Distance Traveled
438,060
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,532
837
18
2
0
185,894
1
L
Baron Samedi
6,235
693
41
5
0
150,063
2
W
Zeus
7,770
863
49
5
3
161,361
8
L
Anhur
6,201
689
21
2
1
134,638
2
L
Cerberus
6,313
701
31
3
1
153,359
4
W
Guan Yu
7,944
883
24
3
4
188,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role