Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RurplePain
Agni
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,475 Elo+
Party 1
Olorun
Olorun
supzdude
Olorun
Level 129
God Stats
2W - 0L
1,692 SR
Queue Stats
82W - 72L
1,474 Elo+
Party 1
Team Averages
Level 124
1,538 SR
1,490 Elo+

VS

Team Averages
Level 108
1,435 SR
1,495 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Budakishix
Anubis
Level 129
God Stats
7W - 17L
1,331 SR
Queue Stats
898W - 900L
1,484 Elo+
Solo
Ullr
Ullr
Ravenclaw2522
Ullr
Level 62
God Stats
1W - 3L
1,320 SR
Queue Stats
403W - 396L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Snickerz54
Heimdallr
Level 77
God Stats
3W - 3L
1,492 SR
Queue Stats
150W - 172L
1,504 Elo+
Solo
Cupid
Cupid
TheRealAerilin
Cupid
Level 125
God Stats
3W - 6L
1,533 SR
Queue Stats
217W - 200L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
10 / 3 / 13
10,796
900
13,304
10,419
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
 
Bastet
17
7 / 4 / 19
10,352
863
13,223
12,167
4,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
17
4 / 1 / 16
9,662
805
7,526
9,008
2,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
8 / 2 / 18
10,501
875
11,229
8,467
2,976
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
supzdude
Olorun
16
3 / 3 / 16
9,535
795
6,988
8,320
3,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 8 / 4
9,415
785
11,556
13,774
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Budakishix
Anubis
15
2 / 7 / 6
9,270
773
6,446
10,637
4,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 4
8,199
683
6,531
7,572
2,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Snickerz54
Heimdallr
14
4 / 6 / 5
9,333
778
7,645
12,935
4,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 8 / 4
8,493
708
7,609
11,148
3,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
32
Kills
13
13
Deaths
32
82
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
3
13
5.5
W
Bastet
 
Bastet
7
4
19
4.13
W
Jing Wei
 
Jing Wei
4
1
16
12
L
Ah Puch
 
Ah Puch
2
8
4
0.5
L
Anubis
Budakishix
Anubis
2
7
6
0.71
L
2
3
4
1.33
W
8
2
18
8.5
L
Heimdallr
Snickerz54
Heimdallr
4
6
5
1.08
L
3
8
4
0.63
W
Olorun
supzdude
Olorun
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
39,787
48,381
Taken
56,066
17,046
Mitigated
19,331
25,542
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,304
1,427
3,697
3,194
10,419
3,882
528
4,650
5,769
29,732
0
W
Bastet
 
Bastet
13,223
1,847
1,362
2,364
12,167
4,124
395
5,839
6,328
0
20,846
W
Jing Wei
 
Jing Wei
7,526
3,995
931
3,262
9,008
2,933
1,272
3,882
5,126
0
16,901
L
Ah Puch
 
Ah Puch
11,556
0
596
1,905
13,774
4,625
0
8,103
5,435
32,029
0
L
Anubis
Budakishix
Anubis
6,446
265
341
1,632
10,637
4,440
0
6,655
3,758
15,481
0
L
6,531
1,317
1,237
1,066
7,572
2,329
990
2,983
4,539
0
12,190
W
11,229
1,054
924
1,132
8,467
2,976
1,530
2,341
6,126
21,376
0
L
Heimdallr
Snickerz54
Heimdallr
7,645
645
1,126
2,128
12,935
4,463
196
6,575
6,226
0
15,584
L
7,609
3,416
1,146
604
11,148
3,474
758
6,435
4,587
0
14,188
W
Olorun
supzdude
Olorun
6,988
2,510
6,059
2,617
8,320
3,131
1,643
1,290
7,028
18,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
44,710
127
Minions Killed
129
0
Camps Cleared
0
1,265,269
Distance Traveled
947,439
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,796
900
40
3
0
233,494
0
W
Bastet
10,352
863
17
1
0
253,698
0
W
Jing Wei
9,662
805
25
2
0
248,422
2
L
Ah Puch
9,415
785
45
4
0
188,007
1
L
Anubis
9,270
773
28
2
0
191,531
2
L
Ullr
8,199
683
15
1
0
179,307
0
W
Agni
10,501
875
20
2
0
218,249
0
L
Heimdallr
9,333
778
22
2
0
200,845
0
L
Cupid
8,493
708
19
2
0
187,749
1
W
Olorun
9,535
795
25
2
0
311,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role