Player Matchup

Nu Wa
Nu Wa
Ang3lM3rcy
Nu Wa
Level 127
God Stats
1W - 0L
1,331 SR
Queue Stats
34W - 23L
1,484 Elo+
Party 2
Artio
Artio
Blueberreze
Artio
Level 120
God Stats
1W - 3L
1,104 SR
Queue Stats
164W - 158L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FreezingScreen
Cu Chulainn
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,402 Elo+
Party 2
Chang'e
Chang'e
Gorlani
Chang'e
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 66L
1,386 Elo+
Party 3
Tyr
Tyr
The Orc Lord
Tyr
Level 125
God Stats
6W - 1L
1,779 SR
Queue Stats
58W - 66L
1,396 Elo+
Party 3
Team Averages
Level 117
1,443 SR
1,428 Elo+

VS

Team Averages
Level 102
1,455 SR
1,431 Elo+
Chang'e
Chang'e
PriizyBoop
Chang'e
Level 121
God Stats
4W - 8L
1,318 SR
Queue Stats
313W - 322L
1,426 Elo+
Party 1
Merlin
Merlin
Waifu4RealLaifu
Merlin
Level 127
God Stats
3W - 5L
1,458 SR
Queue Stats
391W - 333L
1,464 Elo+
Solo
Ullr
Ullr
Zilkanju
Ullr
Level 109
God Stats
1W - 6L
1,334 SR
Queue Stats
559W - 569L
1,422 Elo+
Solo
Osiris
Osiris
vvDooMeDIIxx
Osiris
Level 109
God Stats
1W - 2L
1,667 SR
Queue Stats
191W - 182L
1,424 Elo+
Party 1
The Morrigan
The Morrigan
wildchild num1
The Morrigan
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 170L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 2 / 17
12,136
867
23,880
9,279
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 2 / 26
11,120
794
9,666
22,581
28,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
FreezingScreen
Cu Chulainn
18
4 / 3 / 21
10,862
776
11,626
18,338
11,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Gorlani
Chang'e
19
10 / 2 / 20
12,050
861
19,886
15,020
6,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 5 / 16
11,157
797
12,723
18,915
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PriizyBoop
Chang'e
17
4 / 6 / 9
10,286
735
19,909
17,660
6,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 7 / 10
10,274
734
17,940
17,456
6,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
1 / 8 / 6
8,109
579
9,399
13,626
4,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
16
2 / 6 / 9
8,744
625
8,122
20,373
21,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
wildchild num1
The Morrigan
17
5 / 8 / 4
10,407
743
9,514
13,527
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
52
35
Kills
14
14
Deaths
35
100
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
10
2
17
9.25
W
6
2
26
9.5
W
Cu Chulainn
FreezingScreen
Cu Chulainn
4
3
21
4.83
W
Chang'e
Gorlani
Chang'e
10
2
20
10
L
Chang'e
PriizyBoop
Chang'e
4
6
9
1.42
W
5
5
16
2.6
L
2
7
10
1
L
Ullr
1
8
6
0.5
L
Osiris
2
6
9
1.08
L
The Morrigan
wildchild num1
The Morrigan
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,781
Damage
64,884
84,133
Taken
82,642
65,381
Mitigated
45,211
43,854
Healing
24,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
23,880
6,265
2,402
1,848
9,279
3,850
2,123
5,615
3,664
55,497
0
W
9,666
394
5,554
5,585
22,581
28,860
869
11,665
10,912
15,301
0
W
Cu Chulainn
FreezingScreen
Cu Chulainn
11,626
2,455
503
496
18,338
11,170
951
12,001
6,329
3,438
22,646
W
Chang'e
Gorlani
Chang'e
19,886
1,050
15,794
8,540
15,020
6,763
823
10,465
4,555
38,177
0
L
Chang'e
PriizyBoop
Chang'e
19,909
2,443
8,646
5,956
17,660
6,964
270
10,543
6,586
36,488
0
W
12,723
1,324
0
3,132
18,915
14,738
592
7,693
11,222
0
25,199
L
17,940
2,281
2,443
2,932
17,456
6,031
42
11,720
5,349
42,663
0
L
Ullr
9,399
3,454
239
669
13,626
4,762
0
9,704
3,669
0
21,742
L
Osiris
8,122
2,307
502
1,376
20,373
21,887
203
11,862
7,489
0
14,177
L
The Morrigan
wildchild num1
The Morrigan
9,514
1,218
537
881
13,527
5,567
0
8,271
4,574
23,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,325
Gold Earned
47,820
153
Minions Killed
134
0
Camps Cleared
0
1,293,827
Distance Traveled
988,617
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,136
867
46
3
0
248,261
0
W
Artio
11,120
794
10
1
0
284,970
0
W
Cu Chulainn
10,862
776
36
3
0
259,189
0
W
Chang'e
12,050
861
46
3
0
257,185
0
L
Chang'e
10,286
735
42
3
0
223,247
0
W
Tyr
11,157
797
15
1
0
244,222
1
L
Merlin
10,274
734
47
3
0
191,832
2
L
Ullr
8,109
579
19
1
0
163,194
0
L
Osiris
8,744
625
5
0
0
221,281
0
L
The Morrigan
10,407
743
21
2
0
189,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role