Player Matchup

Vamana
Vamana
Hellborne_Reaper
Vamana
Level 118
God Stats
5W - 2L
1,456 SR
Queue Stats
154W - 190L
1,327 Elo+
Party 1
Cliodhna
Cliodhna
Hit It Right
Cliodhna
Level 106
God Stats
25W - 20L
1,544 SR
Queue Stats
154W - 183L
1,413 Elo+
Solo
Hades
Hades
Ki-Khaled
Hades
Level 57
God Stats
7W - 11L
1,238 SR
Queue Stats
264W - 323L
1,300 Elo+
Solo
Sol
Sol
SenpaiSuccubus
Sol
Level 69
God Stats
65W - 68L
1,466 SR
Queue Stats
248W - 369L
1,349 Elo+
Party 1
Vulcan
Vulcan
WAR_GOD_THANOS
Vulcan
Level 126
God Stats
12W - 24L
1,357 SR
Queue Stats
114W - 130L
1,311 Elo+
Solo
Team Averages
Level 95
1,412 SR
1,340 Elo+

VS

Team Averages
Level 75
1,461 SR
1,351 Elo+
Sol
Sol
Al514ex
Sol
Level 67
God Stats
1W - 2L
1,834 SR
Queue Stats
29W - 24L
1,388 Elo+
Solo
Skadi
Skadi
HakodaWaterTribe
Skadi
Level 66
God Stats
3W - 11L
1,177 SR
Queue Stats
150W - 158L
1,325 Elo+
Party 2
Ne Zha
Ne Zha
HydiroHappy3906
Ne Zha
Level 86
God Stats
3W - 2L
1,595 SR
Queue Stats
452W - 573L
1,279 Elo+
Party 2
Odin
Odin
emperorceegle631
Odin
Level 48
God Stats
1W - 4L
1,233 SR
Queue Stats
101W - 123L
1,275 Elo+
Solo
Fafnir
Fafnir
vialbassman1991
Fafnir
Level 109
God Stats
9W - 9L
1,464 SR
Queue Stats
72W - 58L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 7
6,185
619
5,171
6,042
4,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Hit It Right
Cliodhna
10
7 / 0 / 5
6,330
633
6,272
5,064
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Ki-Khaled
Hades
9
1 / 2 / 4
5,632
563
2,283
4,979
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
6 / 0 / 9
6,366
637
7,733
7,551
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 0 / 4
6,442
644
5,575
3,041
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
0 / 4 / 2
5,192
519
3,221
5,957
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 3 / 1
4,127
413
4,186
5,973
1,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
1 / 8 / 0
4,885
489
1,909
7,360
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 1
4,588
459
3,688
7,474
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 6 / 2
4,571
457
1,812
9,951
6,910
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
24
Kills
3
3
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
0
4
2
0.25
L
0
3
1
0.17
W
5
1
7
8.5
W
Cliodhna
Hit It Right
Cliodhna
7
0
5
9.5
L
1
8
0
0.13
W
Hades
Ki-Khaled
Hades
1
2
4
1.5
W
6
0
9
10.5
W
5
0
4
7
L
1
4
1
0.38
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
14,816
26,677
Taken
36,715
11,242
Mitigated
15,051
11,995
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,221
706
0
1,381
5,957
1,367
0
3,335
2,481
18,986
2,462
L
4,186
1,795
0
666
5,973
1,221
0
2,486
3,323
0
18,218
W
5,171
2,067
487
2,110
6,042
4,218
505
1,204
4,770
0
15,275
W
Cliodhna
Hit It Right
Cliodhna
6,272
1,268
0
2,785
5,064
1,498
0
963
3,971
0
29,325
L
1,909
472
0
824
7,360
2,428
0
1,187
5,935
0
12,923
W
Hades
Ki-Khaled
Hades
2,283
283
81
1,598
4,979
2,796
402
1,867
3,047
18,417
0
W
7,733
3,332
0
4,607
7,551
1,804
1,025
722
6,795
32,667
0
W
5,575
2,146
0
327
3,041
926
164
136
2,782
28,135
0
L
3,688
838
0
1,822
7,474
3,125
0
2,785
4,534
637
13,322
L
1,812
348
205
3,589
9,951
6,910
0
5,246
4,321
6,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
23,363
237
Minions Killed
132
0
Camps Cleared
0
991,932
Distance Traveled
911,305
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,192
519
48
5
0
165,211
3
L
Skadi
4,127
413
23
2
0
199,389
1
W
Vamana
6,185
619
27
3
0
190,580
1
W
Cliodhna
6,330
633
48
5
0
234,624
4
L
Ne Zha
4,885
489
26
3
0
178,072
1
W
Hades
5,632
563
54
5
0
173,505
0
W
Sol
6,366
637
54
5
0
199,052
1
W
Vulcan
6,442
644
54
5
0
194,171
5
L
Odin
4,588
459
26
3
0
182,792
2
L
Fafnir
4,571
457
9
1
0
185,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role