Player Matchup

Kumbhakarna
Kumbhakarna
BurailGold
Kumbhakarna
Level 128
God Stats
5W - 5L
1,483 SR
Queue Stats
306W - 326L
1,561 Elo+
Solo
Horus
Horus
Jorgovongaming
Horus
Level 122
God Stats
3W - 2L
1,501 SR
Queue Stats
376W - 359L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
TheKevMor2003
Zhong Kui
Level 115
God Stats
5W - 3L
1,576 SR
Queue Stats
205W - 229L
1,504 Elo+
Solo
Artio
Artio
Umbrella 9111
Artio
Level 138
God Stats
11W - 6L
1,556 SR
Queue Stats
668W - 679L
1,608 Elo+
Solo
Chernobog
Chernobog
Wandererchan
Chernobog
Level 160
God Stats
10W - 7L
1,565 SR
Queue Stats
773W - 840L
1,458 Elo+
Solo
Team Averages
Level 133
1,536 SR
1,533 Elo+

VS

Team Averages
Level 116
1,584 SR
1,537 Elo+
Athena
Athena
Guntane
Athena
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 150L
1,518 Elo+
Party 1
Pele
Pele
MrCrispySnipes
Pele
Level 103
God Stats
23W - 18L
1,703 SR
Queue Stats
922W - 782L
1,540 Elo+
Party 1
Odin
Odin
PudgePSU
Odin
Level 121
God Stats
10W - 5L
1,669 SR
Queue Stats
176W - 149L
1,544 Elo+
Party 1
Horus
Horus
XTruexEchoX
Horus
Level 124
God Stats
1W - 5L
1,342 SR
Queue Stats
221W - 226L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
xxronpaulxx
Gilgamesh
Level 113
God Stats
0W - 1L
1,705 SR
Queue Stats
170W - 166L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BurailGold
Kumbhakarna
19
4 / 2 / 24
12,144
759
12,193
24,130
37,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 3 / 21
11,425
714
17,742
24,134
32,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
TheKevMor2003
Zhong Kui
20
8 / 4 / 23
12,491
781
35,554
20,389
25,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 20
10,593
662
13,721
28,200
45,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Wandererchan
Chernobog
20
18 / 3 / 14
14,765
923
47,915
18,835
14,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Guntane
Athena
18
5 / 7 / 12
11,387
712
22,209
24,076
16,960
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 4 / 8
11,005
688
29,523
23,809
13,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
18
4 / 7 / 11
12,125
758
10,559
25,920
22,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
2 / 8 / 10
10,141
634
14,033
32,661
34,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
xxronpaulxx
Gilgamesh
16
3 / 8 / 10
10,994
687
12,458
33,309
34,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
68
34
Kills
17
18
Deaths
34
102
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BurailGold
Kumbhakarna
4
2
24
8
L
Athena
Guntane
Athena
5
7
12
1.57
W
4
3
21
4.83
L
3
4
8
1.75
L
Odin
4
7
11
1.36
W
Zhong Kui
TheKevMor2003
Zhong Kui
8
4
23
4.88
W
0
6
20
1.67
W
Chernobog
Wandererchan
Chernobog
18
3
14
8.33
L
2
8
10
0.88
L
Gilgamesh
xxronpaulxx
Gilgamesh
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,125
Damage
88,782
115,688
Taken
139,775
156,096
Mitigated
121,301
53,882
Healing
55,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BurailGold
Kumbhakarna
12,193
1,736
2,876
4,676
24,130
37,423
59
2,828
21,250
18,096
0
L
Athena
Guntane
Athena
22,209
5,410
3,771
4,969
24,076
16,960
734
12,034
11,766
31,180
0
W
17,742
7,681
10,697
10,824
24,134
32,680
731
5,577
18,505
0
22,835
L
29,523
4,338
1,547
10,337
23,809
13,301
1,210
12,156
11,422
0
67,315
L
Odin
10,559
694
0
5,476
25,920
22,364
306
11,096
14,420
488
21,887
W
Zhong Kui
TheKevMor2003
Zhong Kui
35,554
3,208
0
5,040
20,389
25,701
1,862
5,391
14,946
61,451
0
W
13,721
1,653
5,461
8,038
28,200
45,675
237
5,378
22,822
27,007
0
W
Chernobog
Wandererchan
Chernobog
47,915
24,839
2,509
3,761
18,835
14,617
3,704
3,215
15,519
0
80,721
L
14,033
8,039
6,900
11,520
32,661
34,406
902
12,345
19,711
0
21,143
L
Gilgamesh
xxronpaulxx
Gilgamesh
12,458
2,945
3,884
7,027
33,309
34,270
490
13,837
19,030
0
18,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,418
Gold Earned
55,652
172
Minions Killed
142
0
Camps Cleared
0
1,403,871
Distance Traveled
1,390,627
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,144
759
11
1
0
276,779
0
L
Athena
11,387
712
22
1
0
254,478
2
W
Horus
11,425
714
11
1
0
301,986
0
L
Pele
11,005
688
68
4
0
324,991
1
L
Odin
12,125
758
30
2
0
279,403
1
W
Zhong Kui
12,491
781
47
3
0
280,933
0
W
Artio
10,593
662
31
2
0
286,119
2
W
Chernobog
14,765
923
72
5
0
258,054
2
L
Horus
10,141
634
13
1
0
270,556
0
L
Gilgamesh
10,994
687
9
1
0
261,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role