Player Matchup

Vulcan
Vulcan
Blue_Raptor47
Vulcan
Level 39
God Stats
4W - 2L
1,466 SR
Queue Stats
158W - 189L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlipityFlaps
Tsukuyomi
Level 106
God Stats
7W - 7L
1,527 SR
Queue Stats
716W - 743L
1,323 Elo+
Solo
Ganesha
Ganesha
Mytau
Ganesha
Level 58
God Stats
2W - 2L
1,466 SR
Queue Stats
130W - 120L
1,402 Elo+
Party 1
Bakasura
Bakasura
bokobinbabu
Bakasura
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 262L
1,402 Elo+
Party 1
Skadi
Skadi
mesro
Skadi
Level 88
God Stats
1W - 2L
1,176 SR
Queue Stats
164W - 171L
1,425 Elo+
Solo
Team Averages
Level 72
1,427 SR
1,386 Elo+

VS

Team Averages
Level 119
1,438 SR
1,373 Elo+
Loki
Loki
Bootysmooch
Loki
Level 101
God Stats
3W - 2L
1,683 SR
Queue Stats
61W - 80L
1,378 Elo+
Party 3
Cernunnos
Cernunnos
KarateFace
Cernunnos
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 94L
1,387 Elo+
Solo
Poseidon
Poseidon
OneSkunkFunk
Poseidon
Level 155
God Stats
4W - 11L
1,346 SR
Queue Stats
347W - 357L
1,394 Elo+
Party 2
Tyr
Tyr
Samurai Kitsune
Tyr
Level 129
God Stats
3W - 4L
1,465 SR
Queue Stats
241W - 264L
1,352 Elo+
Party 2
Scylla
Scylla
coolDAZZLE
Scylla
Level 86
God Stats
0W - 1L
1,194 SR
Queue Stats
28W - 35L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
12,755
750
18,139
10,901
6,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FlipityFlaps
Tsukuyomi
20
9 / 4 / 13
12,436
732
13,985
13,526
6,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ganesha
Mytau
Ganesha
20
0 / 4 / 25
12,459
733
10,501
18,185
23,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
bokobinbabu
Bakasura
16
1 / 6 / 13
10,628
625
5,769
16,251
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
mesro
Skadi
20
10 / 5 / 13
13,371
787
20,291
13,074
6,505
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 8
11,395
670
14,443
13,371
8,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
KarateFace
Cernunnos
19
2 / 3 / 15
11,418
672
15,258
14,428
4,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
OneSkunkFunk
Poseidon
18
4 / 5 / 7
10,716
630
9,806
10,252
2,524
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 9 / 8
9,314
548
8,023
25,734
17,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
coolDAZZLE
Scylla
18
4 / 5 / 8
10,550
621
11,873
10,226
1,996
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
28
Kills
20
21
Deaths
28
74
Assists
46
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
8
6
8
2
W
Tsukuyomi
FlipityFlaps
Tsukuyomi
9
4
13
3.88
L
Cernunnos
KarateFace
Cernunnos
2
3
15
3.17
W
Ganesha
Mytau
Ganesha
0
4
25
3.13
L
Poseidon
OneSkunkFunk
Poseidon
4
5
7
1.5
L
2
9
8
0.67
W
Bakasura
bokobinbabu
Bakasura
1
6
13
1.25
L
Scylla
coolDAZZLE
Scylla
4
5
8
1.6
W
Skadi
mesro
Skadi
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,685
Damage
59,403
71,937
Taken
74,011
52,764
Mitigated
35,558
21,697
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,139
5,857
0
1,311
10,901
6,365
705
2,510
8,353
45,605
0
L
14,443
1,364
964
1,212
13,371
8,320
0
5,214
8,076
0
32,595
W
Tsukuyomi
FlipityFlaps
Tsukuyomi
13,985
2,752
2,391
4,849
13,526
6,594
162
2,666
10,726
0
19,271
L
Cernunnos
KarateFace
Cernunnos
15,258
5,292
2,333
6,238
14,428
4,930
0
6,527
7,405
0
36,617
W
Ganesha
Mytau
Ganesha
10,501
242
1,135
3,780
18,185
23,855
200
6,552
11,434
30,117
0
L
Poseidon
OneSkunkFunk
Poseidon
9,806
882
1,357
1,581
10,252
2,524
0
4,498
5,474
37,620
0
L
8,023
0
289
4,592
25,734
17,788
0
7,885
16,980
618
11,098
W
Bakasura
bokobinbabu
Bakasura
5,769
3,534
0
3,866
16,251
9,445
0
6,133
10,006
191
7,822
L
Scylla
coolDAZZLE
Scylla
11,873
789
1,161
1,426
10,226
1,996
0
4,707
5,519
22,774
0
W
Skadi
mesro
Skadi
20,291
7,896
2,052
2,313
13,074
6,505
3,953
3,624
9,398
0
39,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,649
Gold Earned
53,393
168
Minions Killed
184
0
Camps Cleared
0
1,550,895
Distance Traveled
1,398,776
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,755
750
60
4
0
326,513
0
L
Loki
11,395
670
32
2
0
303,625
0
W
Tsukuyomi
12,436
732
16
1
0
355,600
2
L
Cernunnos
11,418
672
37
2
0
265,067
0
W
Ganesha
12,459
733
0
0
0
290,339
0
L
Poseidon
10,716
630
69
4
0
266,550
0
L
Tyr
9,314
548
9
1
0
284,985
0
W
Bakasura
10,628
625
38
2
0
299,253
0
L
Scylla
10,550
621
37
2
0
278,549
0
W
Skadi
13,371
787
54
3
0
279,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role