Player Matchup

Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DeFiAc
Olorun
Level 157
God Stats
4W - 5L
1,615 SR
Queue Stats
399W - 398L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Highsenberg
Amaterasu
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
55W - 58L
1,561 Elo+
Party 1
Cerberus
Cerberus
MagnaOculus
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,556 Elo+
Solo
Raijin
Raijin
zolzman
Raijin
Level 114
God Stats
1W - 2L
1,536 SR
Queue Stats
29W - 39L
1,525 Elo+
Party 1
Team Averages
Level 121
1,573 SR
1,532 Elo+

VS

Team Averages
Level 109
1,576 SR
1,511 Elo+
Kumbhakarna
Kumbhakarna
BERZERKHOLMES27
Kumbhakarna
Level 122
God Stats
4W - 1L
1,531 SR
Queue Stats
132W - 115L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Bloodkeep
Heimdallr
Level 152
God Stats
7W - 3L
1,738 SR
Queue Stats
312W - 281L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
Dragonlord17645
Jormungandr
Level 17
God Stats
1W - 0L
1,549 SR
Queue Stats
6W - 6L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Glytched
Nu Wa
Level 144
God Stats
3W - 4L
1,552 SR
Queue Stats
245W - 240L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Nackee
Baron Samedi
Level 109
God Stats
2W - 1L
1,511 SR
Queue Stats
107W - 107L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 6 / 16
12,976
721
23,939
20,448
8,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
DeFiAc
Olorun
20
9 / 6 / 17
13,723
762
22,705
27,533
12,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Highsenberg
Amaterasu
20
3 / 3 / 20
11,776
654
15,518
29,181
29,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
MagnaOculus
Cerberus
19
4 / 6 / 20
12,303
684
22,846
32,342
39,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
zolzman
Raijin
19
4 / 5 / 17
12,230
679
18,392
17,627
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BERZERKHOLMES27
Kumbhakarna
20
3 / 6 / 15
13,354
742
10,015
34,259
47,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Bloodkeep
Heimdallr
20
11 / 5 / 9
14,034
780
28,687
21,636
10,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Dragonlord17645
Jormungandr
17
0 / 7 / 18
11,131
618
15,481
28,901
35,986
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Glytched
Nu Wa
20
7 / 4 / 14
14,105
784
29,271
18,033
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Nackee
Baron Samedi
19
5 / 6 / 10
12,290
683
27,447
20,715
11,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
92
28
Kills
26
26
Deaths
28
90
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
6
16
2.67
W
Kumbhakarna
BERZERKHOLMES27
Kumbhakarna
3
6
15
1.75
W
Heimdallr
Bloodkeep
Heimdallr
11
5
9
3.1
L
Olorun
DeFiAc
Olorun
9
6
17
2.92
W
Jormungandr
Dragonlord17645
Jormungandr
0
7
18
1.29
W
Nu Wa
Glytched
Nu Wa
7
4
14
3.5
L
Amaterasu
Highsenberg
Amaterasu
3
3
20
4.33
L
Cerberus
MagnaOculus
Cerberus
4
6
20
2.33
W
Baron Samedi
Nackee
Baron Samedi
5
6
10
1.67
L
Raijin
zolzman
Raijin
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,400
Damage
110,901
127,131
Taken
123,544
95,538
Mitigated
112,254
71,571
Healing
46,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,939
9,358
5,360
5,845
20,448
8,007
2,438
12,827
7,620
0
52,405
W
Kumbhakarna
BERZERKHOLMES27
Kumbhakarna
10,015
798
2,986
5,614
34,259
47,942
638
14,979
18,449
21,698
0
W
Heimdallr
Bloodkeep
Heimdallr
28,687
12,894
2,047
6,191
21,636
10,067
2,916
9,835
11,426
0
53,768
L
Olorun
DeFiAc
Olorun
22,705
13,227
12,117
12,287
27,533
12,309
2,224
20,841
6,692
54,076
0
W
Jormungandr
Dragonlord17645
Jormungandr
15,481
3,319
1,950
1,946
28,901
35,986
698
16,270
12,462
29,933
0
W
Nu Wa
Glytched
Nu Wa
29,271
5,803
4,227
4,270
18,033
6,495
1,246
10,240
7,463
61,032
0
L
Amaterasu
Highsenberg
Amaterasu
15,518
4,868
4,750
14,093
29,181
29,247
601
17,918
10,941
0
22,939
L
Cerberus
MagnaOculus
Cerberus
22,846
728
3,437
11,365
32,342
39,242
27
17,227
15,114
53,712
0
W
Baron Samedi
Nackee
Baron Samedi
27,447
1,247
9,930
7,347
20,715
11,764
957
10,635
9,801
47,554
0
L
Raijin
zolzman
Raijin
18,392
1,979
296
2,021
17,627
6,733
655
13,401
4,226
42,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,008
Gold Earned
64,914
257
Minions Killed
185
0
Camps Cleared
0
1,826,217
Distance Traveled
1,601,907
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,976
721
44
2
0
431,628
2
W
Kumbhakarna
13,354
742
17
1
0
333,423
1
W
Heimdallr
14,034
780
41
2
0
337,211
0
L
Olorun
13,723
762
60
3
0
307,343
1
W
Jormungandr
11,131
618
34
2
0
270,769
0
W
Nu Wa
14,105
784
52
3
0
342,224
0
L
Amaterasu
11,776
654
6
0
0
409,803
3
L
Cerberus
12,303
684
82
5
0
386,006
0
W
Baron Samedi
12,290
683
41
2
0
318,280
1
L
Raijin
12,230
679
65
4
0
291,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role