Player Matchup

Anubis
Anubis
Gold III
BreakTheGates
Anubis
Gold III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
1,587 MMR
Solo
Heimdallr
Heimdallr
Silver I
FarmBoyBarry
Heimdallr
Silver I
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
56W - 28L
1,610 MMR
Solo
Nemesis
Nemesis
Gold IV
ModalNugget29
Nemesis
Gold IV
Level 125
God Stats
3W - 3L
1,477 SR
Queue Stats
435W - 470L
1,518 MMR
Solo
Hel
Hel
Silver I
Runemark
Hel
Silver I
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,589 MMR
Solo
Terra
Terra
Gold II
TheLusho
Terra
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
1,537 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,495 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,440 SR
1,531 MMR
Ra
Ra
Gold III
Anyelous
Ra
Gold III
Level 160
God Stats
2W - 4L
1,447 SR
Queue Stats
342W - 350L
1,513 MMR
Solo
Cliodhna
Cliodhna
Bronze III
NinoGwap0
Cliodhna
Bronze III
Level 40
God Stats
0W - 1L
1,548 SR
Queue Stats
3W - 3L
1,554 MMR
Solo
Nike
Nike
Gold III
StawpPlayingBish
Nike
Gold III
Level 94
God Stats
2W - 2L
1,512 SR
Queue Stats
554W - 561L
1,534 MMR
Solo
Hachiman
Hachiman
Gold III
TURBOMAN777
Hachiman
Gold III
Level 154
God Stats
3W - 6L
1,443 SR
Queue Stats
282W - 281L
1,544 MMR
Solo
Sobek
Sobek
Gold III
ZmansNut
Sobek
Gold III
Level 156
God Stats
2W - 8L
1,251 SR
Queue Stats
494W - 506L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 3
11,714
532
9,025
17,263
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
FarmBoyBarry
Heimdallr
20
17 / 1 / 1
15,002
682
35,806
21,088
10,596
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
20
12 / 1 / 7
12,877
585
16,748
18,044
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 5 / 12
11,417
519
11,051
16,586
7,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
TheLusho
Terra
16
1 / 1 / 18
11,253
512
9,755
18,582
24,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ArtioAthenaGebMulan

VS

Bans
OdinBastetAchillesCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
11,141
506
12,159
14,425
4,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
NinoGwap0
Cliodhna
16
4 / 9 / 2
10,363
471
11,313
19,331
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 7
10,488
477
16,754
23,859
22,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
TURBOMAN777
Hachiman
16
2 / 8 / 0
10,136
461
5,287
18,986
3,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ZmansNut
Sobek
15
3 / 4 / 6
9,815
446
8,139
25,924
24,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
31
Kills
14
14
Deaths
31
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
0
6
3
0.25
W
Heimdallr
FarmBoyBarry
Heimdallr
17
1
1
17.5
W
Nemesis
12
1
7
15.5
L
Cliodhna
NinoGwap0
Cliodhna
4
9
2
0.56
W
1
5
12
1.4
L
2
5
7
1.1
L
Hachiman
TURBOMAN777
Hachiman
2
8
0
0.25
W
Terra
TheLusho
Terra
1
1
18
10
L
Sobek
ZmansNut
Sobek
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,385
Damage
53,652
91,563
Taken
102,525
58,764
Mitigated
61,182
49,152
Healing
24,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,159
1,333
2,042
4,535
14,425
4,818
0
5,402
8,882
98,351
0
W
9,025
732
94
7,079
17,263
9,419
700
3,730
12,703
80,034
0
W
Heimdallr
FarmBoyBarry
Heimdallr
35,806
21,805
0
14,345
21,088
10,596
7,272
5,336
15,562
0
165,865
W
Nemesis
16,748
5,256
0
7,060
18,044
7,378
350
3,720
13,896
0
87,887
L
Cliodhna
NinoGwap0
Cliodhna
11,313
1,149
0
5,114
19,331
5,890
0
4,921
14,365
0
67,544
W
11,051
1,022
3,683
6,742
16,586
7,357
164
7,699
8,700
85,141
0
L
16,754
1,171
0
4,911
23,859
22,778
0
9,782
13,315
4,452
55,590
L
Hachiman
TURBOMAN777
Hachiman
5,287
3,243
0
2,799
18,986
3,573
3,156
1,814
17,172
0
76,518
W
Terra
TheLusho
Terra
9,755
1,201
2,832
7,317
18,582
24,014
221
3,528
14,785
29,701
0
L
Sobek
ZmansNut
Sobek
8,139
726
0
5,297
25,924
24,123
0
6,967
18,957
15,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,263
Gold Earned
51,943
666
Minions Killed
563
0
Camps Cleared
0
2,165,261
Distance Traveled
2,135,495
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,141
506
195
9
0
453,917
8
W
Anubis
11,714
532
158
7
0
362,631
3
W
Heimdallr
15,002
682
200
9
0
419,581
5
W
Nemesis
12,877
585
114
5
0
514,600
6
L
Cliodhna
10,363
471
101
5
0
403,963
3
W
Hel
11,417
519
160
7
0
400,484
4
L
Nike
10,488
477
103
5
0
447,632
0
L
Hachiman
10,136
461
140
6
0
410,612
6
W
Terra
11,253
512
34
2
0
467,965
7
L
Sobek
9,815
446
24
1
0
419,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role