Player Matchup

Baron Samedi
Baron Samedi
ExpirationDate
Baron Samedi
Level 109
God Stats
1W - 3L
1,303 SR
Queue Stats
103W - 88L
1,519 Elo+
Solo
Ares
Ares
ImBad2k
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
WasabiPapi19
Pele
Level 67
God Stats
11W - 10L
1,428 SR
Queue Stats
240W - 259L
1,329 Elo+
Party 2
Neith
Neith
YesMaamxox
Neith
Level 100
God Stats
48W - 64L
1,474 SR
Queue Stats
243W - 282L
1,481 Elo+
Solo
Horus
Horus
riccogrey8
Horus
Level 85
God Stats
51W - 70L
1,495 SR
Queue Stats
375W - 430L
1,441 Elo+
Solo
Team Averages
Level 73
1,440 SR
1,454 Elo+

VS

Team Averages
Level 92
1,471 SR
1,464 Elo+
Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
F4LL3N4NGEL
Pele
Level 47
God Stats
2W - 2L
1,446 SR
Queue Stats
106W - 135L
1,391 Elo+
Solo
Mulan
Mulan
coalers59
Mulan
Level 65
God Stats
8W - 6L
1,410 SR
Queue Stats
97W - 100L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExpirationDate
Baron Samedi
9
0 / 4 / 1
5,345
486
1,585
6,897
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
ImBad2k
Ares
5
0 / 4 / 2
4,177
380
963
4,439
1,546
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 0
6,433
585
3,775
9,578
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
10
1 / 4 / 1
5,719
520
4,444
6,026
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
8
1 / 3 / 0
4,970
452
2,740
10,362
4,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 2 / 3
7,197
654
6,219
6,214
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
 
Nu Wa
12
5 / 1 / 1
7,111
646
6,824
4,528
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
9
1 / 1 / 10
6,255
569
2,968
6,361
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 2
6,638
603
1,241
4,843
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
coalers59
Mulan
11
3 / 1 / 2
6,868
624
9,379
6,188
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
19
19
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
3
3.25
W
Nu Wa
 
Nu Wa
5
1
1
5.5
W
Geb
 
Geb
1
1
10
6
L
Baron Samedi
ExpirationDate
Baron Samedi
0
4
1
0.13
W
5
0
2
6
L
Ares
ImBad2k
Ares
0
4
2
0.25
L
3
4
0
0.75
L
Neith
1
4
1
0.38
W
Mulan
coalers59
Mulan
3
1
2
4
L
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,507
Damage
26,631
37,302
Taken
28,134
13,015
Mitigated
12,945
8,689
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,219
2,517
0
1,163
6,214
2,304
2,234
399
5,775
35,666
5,363
W
Nu Wa
 
Nu Wa
6,824
1,716
0
702
4,528
1,272
145
1,117
3,223
38,874
0
W
Geb
 
Geb
2,968
709
0
1,294
6,361
3,362
0
697
5,664
12,039
0
L
Baron Samedi
ExpirationDate
Baron Samedi
1,585
0
0
1,470
6,897
2,245
0
3,179
3,492
27,026
0
W
1,241
408
0
2,492
4,843
1,351
546
97
4,736
0
32,849
L
Ares
ImBad2k
Ares
963
507
0
125
4,439
1,546
0
2,439
1,924
2,836
0
L
3,775
960
0
3,218
9,578
2,862
0
4,292
5,116
0
35,371
L
Neith
4,444
1,559
196
1,688
6,026
1,925
0
4,387
1,576
0
31,372
W
Mulan
coalers59
Mulan
9,379
928
0
2,825
6,188
4,656
52
0
6,188
6,828
32,890
L
Horus
2,740
1,609
262
1,730
10,362
4,437
0
1,439
8,287
0
14,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
34,069
230
Minions Killed
321
0
Camps Cleared
0
947,873
Distance Traveled
1,057,306
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,197
654
83
8
0
188,289
3
W
Nu Wa
7,111
646
89
8
0
216,121
3
W
Geb
6,255
569
8
1
0
223,854
4
L
Baron Samedi
5,345
486
63
6
0
189,873
1
W
Pele
6,638
603
66
6
0
217,790
0
L
Ares
4,177
380
1
0
0
160,476
1
L
Pele
6,433
585
72
7
0
221,433
0
L
Neith
5,719
520
60
5
0
189,009
3
W
Mulan
6,868
624
75
7
0
211,252
1
L
Horus
4,970
452
34
3
0
187,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role