Player Matchup

Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NOTTHEBOOG
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,423 Elo+
Party 1
Eset
Eset
Onaronadonovan
Eset
Level 108
God Stats
2W - 0L
1,865 SR
Queue Stats
283W - 231L
1,611 Elo+
Party 2
Bastet
Bastet
Petrichoria
Bastet
Level 49
God Stats
1W - 0L
1,747 SR
Queue Stats
73W - 47L
1,634 Elo+
Party 2
Atlas
Atlas
SoftBloodedFool
Atlas
Level 124
God Stats
22W - 9L
1,662 SR
Queue Stats
254W - 207L
1,630 Elo+
Party 2
Team Averages
Level 77
1,655 SR
1,560 Elo+

VS

Team Averages
Level 85
1,682 SR
1,570 Elo+
Pele
Pele
Back_camp_goblin
Pele
Level 157
God Stats
6W - 13L
1,518 SR
Queue Stats
825W - 773L
1,578 Elo+
Party 3
Olorun
Olorun
BubbySchmordis
Olorun
Level 28
God Stats
3W - 2L
1,784 SR
Queue Stats
48W - 36L
1,636 Elo+
Party 3
Heimdallr
Heimdallr
IHoldLeftClick
Heimdallr
Level 65
God Stats
6W - 3L
1,779 SR
Queue Stats
198W - 151L
1,603 Elo+
Party 3
Kali
Kali
ImaStandUpComic
Kali
Level 43
God Stats
27W - 26L
1,555 SR
Queue Stats
82W - 97L
1,420 Elo+
Solo
Atlas
Atlas
Knightc0do
Atlas
Level 134
God Stats
14W - 7L
1,775 SR
Queue Stats
365W - 322L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 2 / 2
5,488
549
5,698
5,011
1,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NOTTHEBOOG
King Arthur
9
0 / 5 / 1
5,059
506
2,234
6,922
2,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 0 / 3
6,320
632
3,861
4,203
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
11
3 / 1 / 5
6,281
628
5,955
5,778
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 5
6,316
632
3,658
7,865
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,257
726
7,965
8,995
2,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 0
6,153
615
2,385
4,110
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
IHoldLeftClick
Heimdallr
5
1 / 2 / 0
4,366
437
1,393
3,433
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,636
564
907
7,872
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
0 / 2 / 2
5,278
528
4,436
8,757
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
8
8
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
2
1.5
L
5
1
0
5
L
1
3
0
0.33
L
Heimdallr
IHoldLeftClick
Heimdallr
1
2
0
0.5
L
1
4
1
0.38
L
Atlas
0
2
2
0.5
W
King Arthur
NOTTHEBOOG
King Arthur
0
5
1
0.1
W
5
0
3
6.5
W
Bastet
3
1
5
5.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
17,086
29,779
Taken
33,167
12,258
Mitigated
11,848
10,055
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,698
3,321
0
1,265
5,011
1,403
420
2,301
2,710
0
28,486
L
7,965
1,795
0
1,704
8,995
2,841
0
1,590
7,367
0
43,086
L
2,385
897
0
1,517
4,110
1,396
0
1,811
2,156
37,479
3,659
L
Heimdallr
IHoldLeftClick
Heimdallr
1,393
709
0
1,145
3,433
796
0
689
2,744
0
9,434
L
907
175
0
3,303
7,872
2,544
0
1,460
6,322
0
28,379
L
Atlas
4,436
1,444
91
2,598
8,757
4,271
0
1,698
7,059
17,825
0
W
King Arthur
NOTTHEBOOG
King Arthur
2,234
215
0
250
6,922
2,746
108
0
6,922
0
21,888
W
3,861
564
394
1,717
4,203
1,261
612
1,087
3,116
39,602
0
W
Bastet
5,955
2,548
0
2,820
5,778
1,823
0
825
4,953
0
33,793
W
3,658
1,694
689
2,920
7,865
5,025
0
2,290
5,575
12,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
28,690
301
Minions Killed
291
0
Camps Cleared
0
1,063,956
Distance Traveled
900,947
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,488
549
63
6
0
177,531
0
L
Pele
7,257
726
95
10
0
211,405
1
L
Olorun
6,153
615
91
9
0
182,837
0
L
Heimdallr
4,366
437
18
2
0
97,046
0
L
Kali
5,636
564
65
7
0
224,823
1
L
Atlas
5,278
528
22
2
0
184,836
0
W
King Arthur
5,059
506
50
5
0
191,955
0
W
Eset
6,320
632
95
10
0
217,983
5
W
Bastet
6,281
628
76
8
0
256,382
4
W
Atlas
6,316
632
17
2
0
220,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role