Player Matchup

Hades
Hades
ByeBishbyee
Hades
Level 142
God Stats
3W - 6L
1,436 SR
Queue Stats
39W - 67L
1,391 Elo+
Party 2
Artemis
Artemis
JaseysaurusRex
Artemis
Level 152
God Stats
1W - 1L
1,290 SR
Queue Stats
41W - 66L
1,412 Elo+
Party 2
Amaterasu
Amaterasu
Zahoe_
Amaterasu
Level 15
God Stats
3W - 1L
1,856 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
bot_trash-ai
Nu Wa
Level 119
God Stats
8W - 8L
1,597 SR
Queue Stats
113W - 133L
1,522 Elo+
Party 3
Team Averages
Level 107
1,545 SR
1,456 Elo+

VS

Team Averages
Level 103
1,590 SR
1,461 Elo+
Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RunaYanagi
Guan Yu
Level 92
God Stats
0W - 1L
1,801 SR
Queue Stats
10W - 16L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
SpookyMcnug
Aphrodite
Level 47
God Stats
1W - 1L
1,640 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 1
Yemoja
Yemoja
XxCrowellaxX
Yemoja
Level 147
God Stats
0W - 1L
1,421 SR
Queue Stats
19W - 21L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,321
932
4,034
5,898
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 6
9,062
906
13,334
6,242
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Zahoe_
Amaterasu
15
6 / 1 / 7
9,800
980
10,109
12,444
11,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 1 / 7
9,741
974
9,684
4,411
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 6 / 0
7,820
782
7,137
12,406
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
RunaYanagi
Guan Yu
12
0 / 4 / 0
6,970
697
2,550
13,136
9,228
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SpookyMcnug
Aphrodite
13
0 / 4 / 2
7,640
764
2,863
10,780
7,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
13
0 / 3 / 0
7,630
763
3,789
9,060
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
6
0
0.33
W
3
0
8
7
W
3
0
6
6
L
Guan Yu
RunaYanagi
Guan Yu
0
4
0
0
L
Aphrodite
SpookyMcnug
Aphrodite
0
4
2
0.25
L
Yemoja
0
3
0
0
W
Amaterasu
Zahoe_
Amaterasu
6
1
7
9.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
16,339
28,995
Taken
45,382
18,568
Mitigated
34,080
7,487
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,137
1,440
135
1,287
12,406
9,214
0
5,233
6,912
0
26,749
W
4,034
132
513
1,986
5,898
3,442
978
1,637
4,261
26,087
0
W
13,334
5,513
854
287
6,242
2,382
2,232
2,538
3,661
0
37,233
L
Guan Yu
RunaYanagi
Guan Yu
2,550
586
861
1,713
13,136
9,228
186
3,050
9,965
0
21,965
L
Aphrodite
SpookyMcnug
Aphrodite
2,863
508
1,614
3,179
10,780
7,406
150
3,823
6,718
26,171
0
L
Yemoja
3,789
628
2,107
1,779
9,060
8,232
120
3,022
5,964
23,044
0
W
Amaterasu
Zahoe_
Amaterasu
10,109
3,447
0
2,911
12,444
11,459
1,711
1,630
10,376
3,750
18,970
W
9,684
2,605
0
936
4,411
1,285
2,734
1,390
2,816
36,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
30,060
213
Minions Killed
169
9
Camps Cleared
6
881,230
Distance Traveled
680,835
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,820
782
43
4
1
180,264
0
W
Hades
9,321
932
64
6
3
208,360
2
W
Artemis
9,062
906
46
5
1
229,274
2
L
Guan Yu
6,970
697
51
5
2
186,094
2
L
Aphrodite
7,640
764
50
5
2
166,607
0
L
Yemoja
7,630
763
25
3
1
147,870
1
W
Amaterasu
9,800
980
24
2
4
242,919
4
W
Nu Wa
9,741
974
79
8
1
200,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role